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The Last of Us Remastered has gone gold!

antitrop

Member
While admittedly, I am looking forward to Grand Theft Auto V on PS4 more than The Last of Us: Remastered, I'm more excited for TLoU:R at the moment cause it's coming out sooner.

I'm also looking forward to GTA V Remaster more, if only because GTA V was more technically fucked up than TLoU was. It needs the Remaster more, I guess.
 

antitrop

Member
Locked though?

You'll have to wait for the DF graph to know that. They said they were pushing TLoU: R "over 60fps", which is obviously necessary to lock it at 60 and have it stay there. I think they can probably pull it off to a reasonable expectation.
 
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hawk2025

Member
For all the concern that TLOU Remastered is not doing enough relative to GTAV, I will gladly, GLADLY take the jump to 60fps over what GTAV seems to be doing.
 

antitrop

Member
For all the concern that TLOU Remastered is not doing enough relative to GTAV, I will gladly, GLADLY take the jump to 60fps over what GTAV seems to be doing.

30fps with increased draw distance, less pop-in, more vehicle/pedestrian traffic, etc seems nice enough to me. I'm sure Rockstar will make the trade-off worth it.

If they can even make it a reasonably locked 30fps, that would be a massive step-up from the last-gen version, too.
 

hawk2025

Member
30fps with increased draw distance, less pop-in, more vehicle/pedestrian traffic, etc seems nice enough to me. I'm sure Rockstar will make the trade-off worth it.

If they can even make it a reasonably locked 30fps, that would be a massive step-up from the last-gen version, too.



Agreed, it's a nice improvement -- point was just that I would gladly take 60fps over all of that, and that makes the TLOU remaster a MUCH better value proposition for me.
 

Evo X

Member
Agreed, it's a nice improvement -- point was just that I would gladly take 60fps over all of that, and that makes the TLOU remaster a MUCH better value proposition for me.

PC version gets you all the other GTA 5 improvements along with 60fps. :)
 

Neff

Member
Because TLOU was one of the most incredible achievements in history of gaming?

2492940-8157690685-89663.jpg

There's definitely a sense of other people's endorsement and herd mentality backing up this game.

It's a slice of fashionable melodrama unique and relatively novel to gaming for many, It was a mediocre movie which required button presses to sustain for everyone else.
 

10k

Banned
I thought a game can't go gold till it's been through QA? Isn't gold code ready to print onto discs?
There's definitely a sense of other people's endorsement and herd mentality backing up this game.

It's a slice of fashionable melodrama unique and relatively novel to gaming for many, It was a mediocre movie which required button presses to sustain for everyone else.

I'm sending that tag was put there sarcastically....
 
There's definitely a sense of other people's endorsement and herd mentality backing up this game.

It's a slice of fashionable melodrama unique and relatively novel to gaming for many, It was a mediocre movie which required button presses to sustain for everyone else.
Or you know, people just like the game. But whatever keep your head shoved up your ass.
 

TsuWave

Member
There's definitely a sense of other people's endorsement and herd mentality backing up this game.

It's a slice of fashionable melodrama unique and relatively novel to gaming for many, It was a mediocre movie which required button presses to sustain for everyone else.

lol, these posts, man

anyways, can't wait to jump in again, factions is gonna be so sweet
 

antitrop

Member
There's definitely a sense of other people's endorsement and herd mentality backing up this game.

It's a slice of fashionable melodrama unique and relatively novel to gaming for many, It was a mediocre movie which required button presses to sustain for everyone else.

The Last of Us has great gameplay. You act like it's Dragon's Lair.
 
I have no reason to believe considering they're refusing to show footage for the game. It probably does run at 1080p60. But I doubt there are any other significant improvements; why keep so hush hush otherwise? Tomb Raider Definitive Edition is a good example of a Remastered edition done right although there is no telling what TLOU looks like on the PS4.

This has been addressed numerous times. It's a waste of time. Especially considering 1) It's not a new game 2) There's a very small team working on it 3) Everyone will find out once they release it

Now, can we stop with the fucking FUD? Goddammit.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
Locked though?

This term needs to die. Locked means nothing, what you really mean is the min frame rate does not drop below 60. Developers cannot choose to lock anything, they can only cap the max.
 

RoboPlato

I'd be in the dick
I wonder how many people asking for a locked 60fps realize how few 60fps games they play and love weren't locked.
I think Ground Zeroes, Wolfenstein, and indies are the only locked 60 games I've ever played on consoles. I'm guessing this will be damn close to locked considering how many times ND programmers have mentioned it specifically.

I think many people consider unlocked 30 to be what most devs mean when they say "targeting 60" but that's based on a misconception. KZSF SP, infamous, and Tomb Raider DE all claimed 30 until it came out that they were unlocked.

There's definitely a sense of other people's endorsement and herd mentality backing up this game.

It's a slice of fashionable melodrama unique and relatively novel to gaming for many, It was a mediocre movie which required button presses to sustain for everyone else.
Anyone who claims that TLoU is lacking in gameplay flat out hasn't played it. It's over 20 hours long and the longest cutscene is about 5 minutes and there's only 2 or 3 QTEs the rest of the time.
 

Neff

Member
Or you know, people just like the game. But whatever keep your head shoved up your ass.

People do like the game. I'm agreeing with you. No need to get upset.

The Last of Us has great gameplay. You act like it's Dragon's Lair.

There was never one point where I wasn't able to rely on controls, mechanics and logic I'd already learned from other games. TLoU's gameplay itself is satisfying if it's your first TPS game, or if you demand nothing new.

But as I said, the story was the selling point for the vast majority of the game's fans, and it still is.
 
I think Ground Zeroes, Wolfenstein, and indies are the only locked 60 games I've ever played on consoles. I'm guessing this will be damn close to locked considering how many times ND programmers have mentioned it specifically.

I think many people consider unlocked 30 to be what most devs mean when they say "targeting 60" but that's based on a misconception. KZSF SP, infamous, and Tomb Raider DE all claimed 30 until it came out that they were unlocked.

Ground Zeroes and Wolfenstein in particular, I NEVER saw the framerate drop once in them. Insanity.
 

antitrop

Member
There was never one point where I wasn't able to rely on controls, mechanics and logic I'd already learned from other games. TLoU's gameplay itself is satisfying if it's your first TPS game, or if you demand nothing new.

But as I said, the story was the selling point for the vast majority of the game's fans, and it still is.
There is no third-person shooter that has melee combat as satisfying and intense as The Last of Us. The way that Joel contextually uses the environment is unmatched in other games ('cept maybe Sleepy Dawgs).

The enemy AI, while "downgraded", is still leaps and bounds above what you get in other shooters, leading to adrenaline-pumping duels of wit, positioning, and resources, rather than whack-a-mole shooting galleries.

Why does something need to be new to be exciting and enjoyable? Why can't it just be executed exceptionally, as The Last of Us is?
 
I'm going to shamelessly drop my webm from the other thread in here...

http://a.pomf.se/kvzvjq.webm

I'm going to quote this because I don't think people realize what it is: This webm shows only the portions of the trailer that are in-game instead of rendered cutscenes. So yeah, we DO have footage.

PC version gets you all the other GTA 5 improvements along with 60fps. :)

Assuming the PC can handle it. You're essentially rubbing in everyone's face that you have a PC that does and they don't. As someone who preferred to build a PC this year and buy a PS4 in the next, to me this (and everytime someone touts the infinite superiority of PC versions) is pure elitism.
 
add me to the list hype for this. i have the game tucked and taped in the same sleeve it came with from my bundle during xmas. i booted it but never played. going to dedicate myself to beating it on ps4. hopefully ps3 version still has a trade in value above $15.
 

Dire

Member
...

Assuming the PC can handle it. You're essentially rubbing in everyone's face that you have a PC that does and they don't. As someone who preferred to build a PC this year and buy a PS4 in the next, to me this (and everytime someone touts the infinite superiority of PC versions) is pure elitism.

In the past it was.

Now you can build PCs that handily outperform consoles for the same price as a console!

Even Gamespot is now running articles about this: http://www.gamespot.com/articles/can-we-build-a-gaming-pc-on-a-console-budget/1100-6418829/

They ended up paying about $550 but did some silly things like adding tax (you generally don't pay tax when purchasing online), adding $70-$100 for a windows license which is plain silly and generally adding things that are better than their console equivalents and cost more yet provide marginal benefits like a 7200RPM disk drive vs the 5400 you have in consoles. In reality those systems cost about the same you spent on your PS4.

Of course you're not restricted to 'just' outperforming consoles. You can go as far ahead as you want, but the above is completely unprecedented this early in consoles' life so I think it's important to correct the misinformation. -Back to your regularly scheduled cheering for a 60FPS upgrade now.
 

Neff

Member
Why does something need to be new to be exciting and enjoyable? Why can't it just be executed exceptionally, as The Last of Us is?

It doesn't have to be (although ideally it is), but the zealous praise for this game doesn't seem terribly steeped in the gameplay, which seems both odd and interesting considering that, well, it is a game.

I probably wasn't as clear with my original post (which was more a criticism of 'look how many awards this shit got'). I think this game more than any is representative of a shift towards narrative over what we traditionally term gameplay. People are backing this game because it's breaking new ground, and that's exciting to many. But it's not breaking new ground in gameplay, at all. Is that worth singing and dancing about? For fans of 'gaming' as a flexible, interactive storytelling medium, maybe. For gamers? Not really.
 
Honestly I don't even care if it's 60fps or not. I almost bought a PS3 last March just so I can play it again. Glad I didn't. All the dlc extras justify the price for me.
 

RefigeKru

Banned
Despite being amazing to play all the way through, the gameplay itself isn't lauded enough.

I find this an issue for 'gaming' as a whole.
 

milkham

Member
It doesn't have to be (although ideally it is), but the zealous praise for this game doesn't seem terribly steeped in the gameplay, which seems both odd and interesting considering that, well, it is a game.

I probably wasn't as clear with my original post (which was more a criticism of 'look how many awards this shit got'). I think this game more than any is representative of a shift towards narrative over what we traditionally term gameplay. People are backing this game because it's breaking new ground, and that's exciting to many. But it's not breaking new ground in gameplay, at all. Is that worth singing and dancing about? For fans of 'gaming' as a flexible, interactive storytelling medium, maybe. For gamers? Not really.

good thing we're on neo interactive storytelling age forums.
i wonder how much more condescending you can get.
 

Wynnebeck

Banned
There is no third-person shooter that has melee combat as satisfying and intense as The Last of Us. The way that Joel contextually uses the environment is unmatched in other games ('cept maybe Sleepy Dawgs).

The enemy AI, while "downgraded", is still leaps and bounds above what you get in other shooters, leading to adrenaline-pumping duels of wit, positioning, and resources, rather than whack-a-mole shooting galleries.

Why does something need to be new to be exciting and enjoyable? Why can't it just be executed exceptionally, as The Last of Us is?

Well duh, if Nintendo made the game, it would be the pinnacle of innovative gameplay! ;)
 

RefigeKru

Banned
the thing I don't get is...

surely the gameplay is good, great, amazing, whatever

I played it, it was amazing. I didn't weep, I did feel. But I played the thing and enjoyed it.

surely that's where it ends? I didn't want for more, or think 'dang, this section could use a lock-picking mechanic' or X unnecessary addition. Everything it did, it did exceptionally well.

"But it's not breaking new ground in gameplay, at all. Is that worth singing and dancing about? "

why does this hurt my brain so much
 
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