Fandango is fucking hilarious,8 days a week lolThey had wrestlers responding to comments on youtube https://www.youtube.com/user/WWEGames/videos
Also legit shook at there actually being a PC version of this game.
Fandango is fucking hilarious,8 days a week lolThey had wrestlers responding to comments on youtube https://www.youtube.com/user/WWEGames/videos
Also legit shook at there actually being a PC version of this game.
That's cool. It's also cool to see people rushing to the defense of yet another visually poor turd from the Yukes factory.
http://www.youtube.com/watch?v=0zr1FZ76sj4
I can throw a randy orton comparisson in there too.
http://www.youtube.com/watch?v=4XNRZsfFOV0
It was a repeat with some added footage of stuff we've seen before.Was the roster reveal last night just a replay of the IGN video, or was there also new info?
God damn I hate Yukes with a passion, I wish they go bankrupt and not one person associated with that company ever finds a job a again in the industry
Whats the button configuration like?
Pretty much the same as last year, year.
One button reversals are still in... Woo.
Check this out
God damn I hate Yukes with a passion, I wish they go bankrupt and not one person associated with that company ever finds a job a again in the industry
So you're saying Yukes haven't made a good game for 10 years?Yukes makes good games. Publishers make them make cost decisions though, as 2K pays their bills now. THQ was CUTTING the budget year after year.
As far as I know, 2K is getting more involved & giving them an actual budget, but that doesn't mean shit, right?
It could be that for all intents and purposes the amount of money and time invested in mocap and various other things is too high for them to wish to cut back and start over.
I wish they would though, or at least make a handheld version that played different.
Wrestlemania XIX & Wrestle Kingdom are my favorites that Yukes put out, along with Here Comes the Pain.
I played this at EGX today.
It looks OK. The likenesses are obviously much better, but the lighting is incredibly flat during gameplay, and there was a bum-load of aliasing.
It seemed quite reminiscent of the early games. Here's what I can remember:
X: grapples (modified by a direction, i think)
SQUARE: strikes
CIRCLE: irish whip / pin
TRIANGLE: signature / finisher / omg (that is what the control sheet said, verbatim)
L1: exit/enter ring, cilmb turnbuckle
L2: run
R2: reversal
R1: focus on body part (there was something in the HUD at the bottom that indicated where you were targeting)
Me and the friend I was playing with couldn't really figure out the finisher system. We kept getting the context-sensitive 'finisher/signature' indicator popping up, but it rarely let us actually initiate a move. I'm sure there was just more to the system that we didn't get though as opposed to it being just flat out broken.
Good in-ring performances net you skill points to raise the multitude of attributes you have. The catch is that different attributes will have a hard ceiling based on the class of wrestler you've chosen. You can raise the maximum values one attribute at a time by spending virtual currency (VC) which you earn from hitting career milestones and achievements. This same currency allows you to hire managers of varying ability, hold training sessions with other Superstars to learn their move sets, and much more. You may end up wanting to grind in My Career to make your created wrestler a total beast rather than try to make it to the end as fast as possible.MyCareer does sound great
http://uk.ign.com/articles/2014/09/30/wwe-2k15-hands-on-with-mycareer-mode
MyCareer does sound great
http://uk.ign.com/articles/2014/09/30/wwe-2k15-hands-on-with-mycareer-mode
There is something mentioned in Bleacher Report's preview that has me worried: They may be a bit more discouraged when they see the amount of hairstyles (18 in all), facial paint and other accessories for created wrestlers have also been limited.
No matter how messy the WWE games are, they still have the best character creation tools in video games. If the CAW options are limited this year that could be the thing that disappoints me most of all.
They probably won't. Not sure of female CAW is even making the cut this year, since they talked about playing with your fave superstar or Diva, or as a created superstar in the info page on the 2k page.
There is something mentioned in Bleacher Report's preview that has me worried: They may be a bit more discouraged when they see the amount of hairstyles (18 in all), facial paint and other accessories for created wrestlers have also been limited.
No matter how messy the WWE games are, they still have the best character creation tools in video games. If the CAW options are limited this year that could be the thing that disappoints me most of all.
You're reading too much into marketing copy..
With only 18 male hairstyles on offer? That was speculation based on that part being true. I could easily see them axing Diva CAWs if that was all they got ready for the male side.
There is something mentioned in Bleacher Report's preview that has me worried: They may be a bit more discouraged when they see the amount of hairstyles (18 in all), facial paint and other accessories for created wrestlers have also been limited.
No matter how messy the WWE games are, they still have the best character creation tools in video games. If the CAW options are limited this year that could be the thing that disappoints me most of all.
If you look at the screenshots they've released of MyCareer, you can see that the CAW models look much more similar to the regular wrestler models. They don't stick out like a sore thumb like they used to. Part of that comes from limiting customization.
If you're saying that there is going to be no way to create Diva CAWs outside of Career mode, then that's what I was referencing. I highly doubt they would cut that out.
If not, and if you're only talking about Career mode, then yeah, you're probably correct - no Divas. Which is fine, because the Diva roster is already so small, you'd just be fighting the same 5 women over and over again.
I havent been following this game much but I though Visual Concepts took over development this year? Its still Yukes?
I honestly think it might end up being no created divas, assuming the 18 hairstyle thing is true of all CAWs and not just a career restriction.
I mean, they've changed engine this year. It sounds like a very Yukes thing to do.
Any notable changes/additions seem to be for PS4/Xbone. So I imagine the PS3/360 versions not being much different from 2K14.So are we going to launch with no footage or screens of the Last gen version? It comes out in 3 weeks.
Any notable changes/additions seem to be for PS4/Xbone. So I imagine the PS3/360 versions not being much different from 2K14.
So are we going to launch with no footage or screens of the Last gen version? It comes out in 3 weeks.
It would still be nice to see. They haven't even said if the new motion capped models made it into the previous gen version. I imagine it will just be a reskin of 14, but it would be nice for them to say something. At this point the game should have already gone gold.
Do we even have the final roster for this game yet?