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Uncharted 4 New Character Trailer: Nadine Ross (Laura Bailey)

gamerMan

Member
I think the answer to that would end up being....quite disturbing tbh.

I mean, it should be telling when the Youtube comments are more focused on the content in the trailer (on average) than a GAF thread !!

I'm pretty sure that the people on Youtube probably haven't been made aware of Druckmann's tweet or even know Laura Bailey has been cast as Nadine. You can't exactly tell from the Youtube video that Nadine is voiced by a white woman so it's a non issue for most people. The Druckmann tweet was brought up in this thread and that's why people are discussing it and honestly it's a discussion worth having.
 

Akara

Banned
No it wasn't. If you think we're calling them racist, that's you not us.


Who did? Please show me.

I was on this thread last night and I believe it was a forumer named Die antwood or something.

I just see it as a lost opportunity for a black voice actress, a group that could definitely use more representation in this infustry. Has nothing to do with the voice. People in this thread are extremely off base about why some people are upset or dissapointed, and instead are projecting their own bullshit reasons for the "outrage". I just want more diversity both in the game and behind the mic. Being represented may not matter to some people in here, but I think it's nice and a good thing to have.

Diversity matters a shit ton to me, trust me. Naughty Dog having a black female in the video game as a character is great, just like them having a gay character in the LOU is great, that person probably wasn't gay though, neither was ellie's character. There's representation though, and right now, on Naughty Dog's front, they're showing minorities are indeed a group that deserves representation. Maybe they couldn't find the appropriate VA in time, maybe time constraints or something, I'm sure though they have a reasonable explanation, but right now I'm far from angry. ND probably hires more diverse people then a lot of businesses here. Diversity in a video game usually corrolates to having a diverse group of employees or diverse thoughts.
 

Salex_

Member
I think the answer to that would end up being....quite disturbing tbh.

.......

The truth of the manner is, black people are always the sacrificial lamb when it comes to manners of racism, more than any other group, and that isn't fair to anybody. It helps create a false narrative that black people as a whole are more hyper-sensitive about racism than other groups and other minorities register no emotions toward discrimination they may feel, which is just inaccurate on both fronts. Or another way to see it: that black people are too weak-minded to see things on terms other than race. Which we know is false b/c at least a few black posters here have said this whole thing is a non-issue for them.
Yeah, that's true. It's strange watching the reactions to borderline racist/stereotype jokes of black people vs other minorities. From what I've noticed, it's common to see white people be uncomfortable with the jokes or try to call the person out. If it's about any other race? No problem, just laugh it off!

It helps create a false narrative that black people as a whole are more hyper-sensitive about racism than other groups and other minorities register no emotions toward discrimination they may feel, which is just inaccurate on both fronts.
This is definitely an annoying drawback when it comes to meeting new people. Some people feel like they have to keep a mental log of topics or situations to avoid because they think you're going to react violently.

Last year I went to a friend's house to watch a movie with his friends (diverse group of people, but I happened to be the only black person there). Someone picked up some Fried Chicken and he asked everyone if they wanted any (they weren't planning on having leftovers). He didn't ask me until about 15 seconds later and said "Sorry, I didn't want to offend you". It's hilarious that he even had think about that.
 
I don't really see a problem with different ethnicities voicing characters that are different from themselves. For me it's not the same as whitewashing a movie or tv role.

But there should be more work for minority voice actors (not just for non-white characters), so it would've been nice.

I'm glad that her character exists. She seems cool just from that one trailer.
My same thoughts.

Maybe next time put that in consideration when casting...
 
If you don't wanna watch the video, basically they had the character of Nadine Ross, but they didn't know what she looked like, including her race. They auditioned a lot of actors, some white, some black, and Laura Bailey was the best choice. Months later, after lots of mocap/acting/development they started finalizing the look of the characters, and one of the character artists drew Nadine as the black woman you see in the cutscenes. Druckmann thought this was a good opportunity to have a prominent black woman in the narrative, but of course they also had internal talks about how this would be perceived because Laura Bailey isn't black. But they realized they had no real control over that and figured the pros outweighed the cons. Laura Bailey has done a fantastic job, and he stands by the decision 110%.

There's also a white character played by a black actor in the game, so hey. The power of the video game medium, where actors don't have to look like the character.
 

Akara

Banned
If you don't wanna watch the video, basically they had the character of Nadine Ross, but they didn't know what she looked like, including her race. They auditioned a lot of actors, some white, some black, and Laura Bailey was the best choice. Months later, after lots of mocap/acting/development they started finalizing the look of the characters, and one of the character artists drew Nadine as the black woman you see in the cutscenes. Druckmann thought this was a good opportunity to have a prominent black woman in the narrative, but of course they also had internal talks about how this would be perceived because Laura Bailey isn't black. But they realized they had no real control over that and figured the pros outweighed the cons. Laura Bailey has done a fantastic job, and he stands by the decision 110%.

There's also a white character played by a black actor, so hey. The power of the video game medium, where actors don't have to look like the character.

great summary
 
But there should be more work for minority voice actors (not just for non-white characters), so it would've been nice.

So game developers need more minority roles in games (regardless of who voices them) or there needs to be more work for minority voice actors regardless of in game character?

In order to get more minorities into the voice acting field they need to be the ones to go that route for a career. If the majority of VA's are white that will inherently limit a Directors pool of options and not their fault if a minority VA walks in for a audition and has no training, schooling or experience.

They need to fit that role; full stop. It's why you have black VAs voicing white characters, and any other various arrangements of voice overs.

If I'm designing a character that needs a voice I need it to work. I don't care who does the voice over.
 

PBY

Banned
So game developers need more minority roles in games (regardless of who voices them) or there needs to be more work for minority voice actors regardless of in game character?

In order to get more minorities into the voice acting field they need to be the ones to go that route for a career. If the majority of VA's are white that will inherently limit a Directors pool of options and not their fault if a minority VA walks in for a audition and has no training, schooling or experience.

They need to fit that role; full stop. It's why you have black VAs voicing white characters, and any other various arrangements of voice overs.

If I'm designing a character that needs a voice I need it to work. I don't care who does the voice over.
That second paragraph is super shitty.

Anyways glad he responded. No one knew NDs rationale, but now we do, and it explains the disappointing optics.
 
That second paragraph is super shitty.

Anyways glad he responded. No one knew NDs rationale, but now we do, and it explains the disappointing optics.

It's true regardless of medium though, Laura Bailey has a huge amount of experience and training. They tried to pull in people from all over and they didn't measure up. Usually it's folks looking to get into the field and they come audition then bomb at the auditions. Same thing for Hollywood movies and the same reason the 400 walk in auditions don't get the part and Morgan Freeman or Tom Cruise get it.
 

Ran rp

Member
Posted in the other thread but I didn't expect Druckmann to respond but I'm glad he did and the casting choice was totally fair.
 

zsynqx

Member
I'm glad he addressed this as it was obviously an issue even within the team. They wanted to change the appearance of the character but Neil didn't want to stray from his vision even if it invited controversy. Kudos, to him also mentioning that they have a black character playing a white role.

That clip is infuriating though because the guy recording sounds like he has another video on in the background. The sounds were not there during the stream and it makes it difficult to hear what Neil is saying.
 
Love you Neil. Great of him to just come out with it instead of leaving it hanging. Props to him for standing by his vision even knowing it might be an uneasy one.
If you don't wanna watch the video, basically they had the character of Nadine Ross, but they didn't know what she looked like, including her race. They auditioned a lot of actors, some white, some black, and Laura Bailey was the best choice. Months later, after lots of mocap/acting/development they started finalizing the look of the characters, and one of the character artists drew Nadine as the black woman you see in the cutscenes. Druckmann thought this was a good opportunity to have a prominent black woman in the narrative, but of course they also had internal talks about how this would be perceived because Laura Bailey isn't black. But they realized they had no real control over that and figured the pros outweighed the cons. Laura Bailey has done a fantastic job, and he stands by the decision 110%.

There's also a white character played by a black actor in the game, so hey. The power of the video game medium, where actors don't have to look like the character.
Perfection.
 
Wrote this in the other thread

Glad someone brought it up and they actually discussed their reasons. Its great to hear that behind the scenes stuff. Still with no disrespect to the team or Laura, I find their answer/reasons disappointing but that's the end of it. Really respect them for responding and not being outraged like some on gaf when bringing up criticism.

I hope people don't see this as a reason to disregard issues like this in the future but I'm afraid some have already done so.
 

ClearData

Member
If you don't wanna watch the video, basically they had the character of Nadine Ross, but they didn't know what she looked like, including her race. They auditioned a lot of actors, some white, some black, and Laura Bailey was the best choice. Months later, after lots of mocap/acting/development they started finalizing the look of the characters, and one of the character artists drew Nadine as the black woman you see in the cutscenes. Druckmann thought this was a good opportunity to have a prominent black woman in the narrative, but of course they also had internal talks about how this would be perceived because Laura Bailey isn't black. But they realized they had no real control over that and figured the pros outweighed the cons. Laura Bailey has done a fantastic job, and he stands by the decision 110%.

There's also a white character played by a black actor in the game, so hey. The power of the video game medium, where actors don't have to look like the character.

That summary was viewtiful. *claps
 
If you don't wanna watch the video, basically they had the character of Nadine Ross, but they didn't know what she looked like, including her race. They auditioned a lot of actors, some white, some black, and Laura Bailey was the best choice. Months later, after lots of mocap/acting/development they started finalizing the look of the characters, and one of the character artists drew Nadine as the black woman you see in the cutscenes. Druckmann thought this was a good opportunity to have a prominent black woman in the narrative, but of course they also had internal talks about how this would be perceived because Laura Bailey isn't black. But they realized they had no real control over that and figured the pros outweighed the cons. Laura Bailey has done a fantastic job, and he stands by the decision 110%.

There's also a white character played by a black actor in the game, so hey. The power of the video game medium, where actors don't have to look like the character.

Hey, if you don't mind when I create a new thread, can I use this summary? Thanks.
 

sonicmj1

Member
I think one thing to think about here with voice acting and performance capture is that anyone can play any role. So that can lead to situations like here, with white actors playing minorities, but it can also mean the opposite. Any minority can play any character.

So really, every character is an opportunity for a minority actor or actress, if they can deliver a performance that fits the role. And Naughty Dog seems to have acknowledged that in their casting. I think that's pretty awesome.
 

Kazaam

Member
Same thing for Hollywood movies and the same reason the 400 walk in auditions don't get the part and Morgan Freeman or Tom Cruise get it.

Mmmm..not really. Don't expect that many auditions for Morgan Freeman or Tom Cruise. That being said, this has nothing to do neither with Nadine, Uncharted, not even the racial topic at hand. So let's try to bring this thread back on track.

What do people think of Nadine Ross given the trailer, the new footage and the information from the panel? Friend or foe? Both? Basically Nathan hasn't met her before. Sully on the other hand seems to have some stories with her.
 

Akara

Banned
I think one thing to think about here with voice acting and performance capture is that anyone can play any role. So that can lead to situations like here, with white actors playing minorities, but it can also mean the opposite. Any minority can play any character.

So really, every character is an opportunity for a minority actor or actress, if they can deliver a performance that fits the role. And Naughty Dog seems to have acknowledged that in their casting. I think that's pretty awesome.

yeah, some of the forum posters here assume blindly ND is white washing without knowing the full story. I'm sure that helps our cause as a minority to attack one of the few developers that are very inclusive of a wide range of characters.

There probably is lack of diversity in certain sectors, but I don't think VA is one of them, at least not on ND's case.
 
If there are different ethnicities both in the in-game cast and behind the scenes staff, I don't think it matters if black characters are voiced by white actors or white characters are voiced by black actors.

Character seems neat, in any case.
 

Frog-fu

Banned
Neil Druckmann's Response to Uncharted 4 Black Character Controversy

I assume this should put the racial discussion to rest.

That the design followed the casting is a significant mitigating factor that softens my disappointment, but it shouldn't be taken as legitimisation of the belief that white actors should be cast for black character roles with little thought put into it. They shouldn't.

The reality of the industry remains that the number of black character roles is but a fraction of that of white characters. Those roles should prioritise talented black actors filling them over talented white actors in order to promote diversity on and behind the screen in the industry.
 

fantomena

Member
I didn't know about this debate/controvery until I read that other thread about Druckmanns respond.

Ive been personally in my entire life a fighter for black peoples rights and such. I did not find the scene at all controversy, I did not even think about the woman being black, until I found this thread. So thanks for that gaf.

It's most likely due to me not seeing/caring about the color of peoples skin, I just see the person.
 
This thread is not what I expected it to be. Probably my own fault.

Same, I tried to avoid this thread due to my media blackout
skip1.png
for this game

Looks like I missed out on some juicy controversy..

I'm not really bothered by this... but if Naughty Dog (TLOU spoilers)
kills her off like all the Black characters in the Last of Us
5I5s8.png


I might make that thread myself..
 

Akara

Banned
Why do you feel that way? Because the characters look similar? Because she has so much experience as a voice actress?

I'm not even sure she's eligible - is she in one of the unions? A lot of TV stars can delay joining SAG/VAG for quite some time.

One of the pitfalls of working with stars like Nolan North is that you're giving up the ability to hire and record non-union members.

I wasn't aware of the drama until I saw the on-stage response from Neil and am a little shocked to read back some pages...

Nadine Ross isn't a person, she's a completely fictional character. Are we going to scold caucasian writers for writing dialogue for Asian characters? So why would we get upset for a caucasian voice actress bringing voice to a South African character? Was it OK for white men to animate a black woman? Where do you draw the line?

Just to add my 2 cents, its definitely preferred to have insight from said race if you're going to write about said race. You don't have to but its nice.
 
You guys are reaching for controversy on this one fellas. I think we all agree their should be more minorities in games. There should be more minorities in everything. There isn't anything malicious going on here though.
 

Battlechili

Banned
They picked whoever they thought best fit the role for the character.
I don't see the issue. It would be detrimental to the art of game production, and in this case, voice acting, to use a more diverse range of voice actors for the sake of diversity. Not that more diversity isn't a good thing, but that it shouldn't be the priority when deciding who should voice who.
 
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