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Dark Souls III Press Event Discussion: Embargo - 8am CST (03/01/)

icespide

Banned
I loved Bloodborne and it was my first souls game, DS3 looks great so I've been trying to make it through DS2. I'm about halfway through and honestly I'm struggling to motivate myself to finish it. Should I not even bother with DS3?
 

JNT

Member
I loved Bloodborne and it was my first souls game, DS3 looks great so I've been trying to make it through DS2. I'm about halfway through and honestly I'm struggling to motivate myself to finish it. Should I not even bother with DS3?
I didn't particularly like DS2 either. I'm hoping DS3 will be a return to form.
 
I loved Bloodborne and it was my first souls game, DS3 looks great so I've been trying to make it through DS2. I'm about halfway through and honestly I'm struggling to motivate myself to finish it. Should I not even bother with DS3?
Depends on what you're not liking about it.
 
I really can't articulate it very well, maybe it just has to do with atmosphere and aesthetic? I was mostly enjoying the game until I got to this area that is covered in poison.
That's one of my least favorite areas in the game and overall a pretty poorly designed area. There are much more interesting locales later in the game, including the very next one. And the DLC adds plenty more interesting areas. I'd imagine that in terms of art and design DS3 will take it up a notch so don't worry.
Edit: there's actually two areas covered in poison, which one lol although neither are particularly great.
 

Trace

Banned
I really can't articulate it very well, maybe it just has to do with atmosphere and aesthetic? I was mostly enjoying the game until I got to this area that is covered in poison.

Everything about DS3 looks great to me, and I really enjoyed both Dark Souls 1 and Bloodborne. I thought that DS2 is a pile of trash, just finished it last week and god damn everything about it sucks. There are no good zones, no good bosses outside the DLC, and half of the damn bosses are just "here's 3 of thing" or "here's 2 of thing".
 

Risette

A Good Citizen
I really can't articulate it very well, maybe it just has to do with atmosphere and aesthetic? I was mostly enjoying the game until I got to this area that is covered in poison.
DS3 is by the director of the Demon's/Dark 1/Bloodborne. DS2 was by a different director & team.

It's also not going to be hamstrung by last gen hardware the way DS2 was.
 

Bl@de

Member
It wasn't stable 60 always at max with the alleged specs, but without knowing what else was going on it's hard to pass judgement. Best to wait until the JP release and get more info.

hmm yeah, but I sure hope that my GTX770 will be enough for 1080/60 :/ Don't want to play it in 30fps or wait for Pascal.
 
The Uchigatana guy guards the door to the tower, also firelink is not connected to any other area then the starter, you have to port to others.

edit - nvm, you're right. The editing on one of the videos I watched didn't make it clear.
The tower key is used to open a different door, though.
 

E92 M3

Member
Thank you for the spoiler tags guys. My hype is so high that I sneak a peak into the thread to even get the smallest hit of DS3 lol.
 

Bedlam

Member
I really can't articulate it very well, maybe it just has to do with atmosphere and aesthetic? I was mostly enjoying the game until I got to this area that is covered in poison.
DS2 is really the odd one out in the Souls series. It's not representative of the other games. So you might still really enjoy Demon's Souls, Dark Souls 1 and soon 3.
 

Audioboxer

Member
DS2 is really the odd one out in the Souls series. It's not representative of the other games. So you might still really enjoy Demon's Souls, Dark Souls 1 and soon 3.

Level design and aesthetics in DS2 are the weakest in the series. It has some great areas, but they are connected like cut/paste rather than thought going into them.
 

Tesser

Member
From what I've seen of DS3 so far - be it previews or indeed the IGN stream last night - I'm more inclined to go into the game with optimism albeit a cautious sort. Never been a fan of Dark Souls and I've written plenty on why I think it's one of the most boring/pointless/tedious games out on the market, but I loved Bloodborne as it corrected all-but-a-few of Souls' misfortunes.

DS3 certainly looks like a perfect blend of BB's design/aesthetic with Souls' combat and sense of progression. But I'm still seeing the dreaded hit-markers popping up time to time in-game...but I'm sure the Souls Defense Force are already out in their droves defending to the teeth the fact the series still can't quite iron out all imperfections with its combat.

If the narrative is as enticing as Bloodborne's was and the gameplay can still throw up enough variety and interesting twists, then I could get into [finally] digging a Souls game. I'm not holding out for the PvP/multiplayer component though.
 
Can someone explain to me why so many of you consider Dark Souls 2 to be the black sheep of the franchise?

You'll find a wide range of answers, but for me it's the inferior level design and the boring, flat aesthetic. I don't like most of the bosses either. Or the NPCs.

Still a good game though that excels in certain areas (multiplayer, build variety).
 

Tingle

Member
Can someone explain to me why so many of you consider Dark Souls 2 to be the black sheep of the franchise?

There are many issues I could probably add, but off the top of my head:
-way too many bosses with multiple enemies
-worst level designs along with a non-sensibly connected world
-adaptability was a very bad idea
-Soul memory (this one didn't bother me)
-A lot of parts felt more cheap than the usual "tough but fair" approach (the dragon boss is perhaps the biggest offender)
-The story was a lot worse than before
-The NPCs were also a lot worse to me

I did actually like Dark Souls 2 a lot, and I think people are way too hard on it. But it did have a lot of problems still, especially when comparing it to other games in such an astounding series.
 
Can someone explain to me why so many of you consider Dark Souls 2 to be the black sheep of the franchise?

As any other game I think I would've enjoyed it quite a bit but it is the successor to Demon's and Dark and in the light it failed miserably for me. The biggest offender was how completely off the art direction and general atmosphere was. It reminded me more of some cheesy Lord of the Rings shit slightly inspired by Dark Souls rather than what made the Miyazaki games so appealing to me. Overall I thinknit was an unfair task for anyone to take on in a way, the previous games were too insular and specific for anyone to just jump into and take over.
 

silva1991

Member
Can someone explain to me why so many of you consider Dark Souls 2 to be the black sheep of the franchise?

Not a bad game, but it has the weakest PVE i the series by far for many reasons(and pve is the most important aspect about Souls games and why they got popular in the first place)

DS2 strength relies on PVP and build variety so, unless one care about pvp and build variety the most it's most likely bound to be the weakest for the average souls player.
 
If you don't mind spoilers, there's a preview that kind of details the 3rd area in the game, something we haven't seen from all the media before. SPOILERS Here it is (don't hover over the link obviously).

Should also mention it seems the article goes into some story, character and enemy stuff that we haven't heard of before.


The coolest thing I saw in that preview is the option to display your character name vs. account name when summoning/invading.

Anyone know if that's a PC only thing? Because that's something I REALLY want to do on the xbox! Makes cosplay builds so much more fun :)
 
If you don't mind spoilers, there's a preview that kind of details the 3rd area in the game, something we haven't seen from all the media before. SPOILERS Here it is (don't hover over the link obviously).

Should also mention it seems the article goes into some story, character and enemy stuff that we haven't heard of before.
Blighttown III: A good day to die in slow agonizing pain and frustration
The coolest thing I saw in that preview is the option to display your character name vs. account name when summoning/invading.

Anyone know if that's a PC only thing? Because that's something I REALLY want to do on the xbox! Makes cosplay builds so much more fun :)
Likely on consoles too, it was in Bloodborne.
 

Mandelbo

Member
Have not seen this mentioned before: The soundtrack track list was supposedly leaked two days ago. Obviously includes boss name spoilers in case it's not fake!
If it isn't fake the soundtrack fits on one disk (hopefully without cutting music like the DkS2 one did) and has four composers: Yuka Kitamura (
015
tracks), Motoi Sakuraba (
007
), Tsukasa Saitoh (
001
) and Nobuyoshi Suzuki (
001
)

I seem to remember that Kitamura did stuff on Bloodborne - does anyone have any examples of songs they've done? Did they do stuff for the DLC?
 

Tactics18

Member
I seem to remember that Kitamura did stuff on Bloodborne - does anyone have any examples of songs they've done? Did they do stuff for the DLC?

Bloodborne

Yuka Kitamura -
"Watchers" (Used for some Chalice Dungeon bosses),
"Rom, the Vacuous Spider",
"Ebrietas, Daughter of the Cosmos",

Tsukasa Saitoh -
"Cleric Beast",
"Blood-Starved Beast",
"Darkbeast",
"The First Hunter"

Nobuyoshi Suzuki -
"The One Reborn"

Bloodborne The Old Hunters

Yuka Kitamura -
"Lady Maria of the Astral Clocktower"

Tsukasa Saitoh -
"Orphan of Kos",
"Laurence, the First Vicar"

Nobuyoshi Suzuki -
"Ludwig, the Holy Blade",
"Living Failures"

It's actually Ryan Amon that composed most of the OST for Bloodborne. None in the DLC though.
Sakuraba didn't participate.

Thought on DS3 -
More Kitamura is awesome, but would have liked a few more for Saitoh.
 
Is there a reason they keep making it like that?

DS3 probably uses deferred rendering, like The Witcher 3, Fallout 4 and MGS V, and as such is incompatible with MSAA and other types of multi-sampling.

Games like the Division and Fallout 4 have shown that if you put enough effort into SMAA and TAA implementation you can get some extraordinary results with post-process AA. But I'm inclined to believe that this will be some half-hearted solution like most Japanese PC ports which is unfortunate because FROM's assets are always shimmer-tastic.
 

SargerusBR

I love Pokken!
WWKfwPD.gif

At least people won't complain about hitboxes this time.
 

Jobbs

Banned
In the Japanese DS4, are the item descriptions all in Japanese with no English option? Er, I guess you can't know for sure, but how did it work in past Souls?
 
All I want is a Covenant of Champions ; ;

Is it too much to ask for? :(

I am dying to know more about covenants. After they were treated as an afterthought in Bloodborne, I hope there is a strong return to form here.

DS2 had many faults, but covenants were by far one of its strongest features. Please don't disappoint.
 
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