• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

LTTP: Dark Souls 2

Hypron

Member
I agree that bloodbornes hit Boxster gave me infinitely more issues.

The tracking is a problem but I felt that it was really bad on a few specific enemies. A lot of the just track during the wind up, but I agree the ones that track mid swing needs to change.

To be honest there's probably just as much tracking in BB and DaS3, it's just that the animations are better so it doesn't look as weird.
 

Nev

Banned
-There's lots, and I mean lots, of quality of life improvements, that make the controls and gameplay much tighter.

I just cannot understand how some people honestly believe this. I can play Dark Souls or even Demon's and then Dark Souls II and notice the severe downgrade in terms of controls and gameplay inmediately. The only thing that is better to me, and I mean the only, is free direction rolling, but that's in Bloodborne too and with a roll that actually dodges hits without having to spend stat points on it.

Seriously, I don't know how long it's been since you played the first Dark Souls but if you can, I recommend you to start a new game and play it up to the Undead Burg and fight a few undead guys with some different weapons. Then start Dark Souls 2, go to the Forest of the Fallen Giants and fight some undead guys with the weapons you used in Dark Souls. I find it extremely hard to believe that someone can prefer DS2 combat after doing this, but hey to each their own.

In fact, the new combat and encounters approach is my biggest issue with the game by far. I wouldn't have cared that much about the lower quality level design or lack of a cohesive world if they kept the combat as good as it was, but with the atrocity they made I just don't care about build variety, PVP or whatever. When the game just isn't fun to play I just can't give a damn about the amount of content thrown in, why would I care about how many weapons there are when they all feel and play like shit except for the greatswords and maybe a couple more? Should I be excited to use a new build/weapon to get through the mandatory hordes of unstoppable packs of enemies with shitty AI waiting for me around every corner? No, not really, the opposite actually; during my playthrough I tried my best to avoid every possible fight. In a game based mainly on combat.

In contrast I've used every single weapon in Bloodborne and beaten dozens of chalice dungeons despite how repetitive and "not varied" that might appear to be. Why? Because the core mechanics are superb. The same applies to Demons and Dark Souls but sadly not to Dark Souls 2. It's the only game in the series where dying and running up to the boss has been always an absolute, insufferable chore. Every single time. That's how bad the combat is. Good thing the bosses are so easy that dying to them isn't too common.
 
It might've been better if the game didn't use a synthetic choir and orchestra throughout almost the entire OST. It just makes it sound cheap compared to DeS and DkS, and especially to BB, which overwhelmingly has the best DLC in the entire game. The synthetic orchestra is also something I'm not liking about DkSIII's OST with the exception of a few tracks, just because BB used a real orchestra and choir throughout, including in the DLC (the other thing being that a lot of the pieces sound like variations on Ebrietas and Maria's themes).

You didn't like the music, that's it. The sound quality is far less important than the music itself. Would you prefer some mediocre music played by a real orchestra or a very good one totally sample produced?
 

Trace

Banned
I'm honestly surprised when anyone makes a Dark Souls 2 thread that isn't negative. I sincerely disliked my time with the game, I don't think there was a single boss that I enjoyed fighting and I enjoyed maybe 3 of the zones in total.
 

CryptiK

Member
Just started Dark Souls 2 Sins, just beat Iron Keep my god that boss was super simple and he was a "super boss", the hidden/mini boss before him was harder. Anyway, nothing has killed me more in this game than the camera its the biggest POS I have ever had to deal with, games still fun though.
 
I am replaying DS2 after beating DS1 again and by the ruinous powers the combat is bad compared to it. It is not as tight in controls. Now the game is still fun but it is the worse in the Soul series.
 
I'm honestly surprised when anyone makes a Dark Souls 2 thread that isn't negative. I sincerely disliked my time with the game, I don't think there was a single boss that I enjoyed fighting and I enjoyed maybe 3 of the zones in total.

I wasn't feeling it at first but it grew on me. It's definitely the most soulless uh... Souls game, but I think the gameplay is still just excellent and I like the environments/atmosphere even if they're not as inspired as the ones in the others. Basically the worst Souls game but in a series this good, worst doesn't necessarily equate to bad, and I'm certainly enjoying it overall as much as I expect from one of these.
 

Hypron

Member
Just started Dark Souls 2 Sins, just beat Iron Keep my god that boss was super simple and he was a "super boss", the hidden/mini boss before him was harder. Anyway, nothing has killed me more in this game than the camera its the biggest POS I have ever had to deal with, games still fun though.

The camera is not great by any means but you must be doing something wrong, it's definitely not that bad.

You want a game with a terrible camera, try MGR: Revengeance haha
 

Trace

Banned
I wasn't feeling it at first but it grew on me. It's definitely the most soulless uh... Souls game, but I think the gameplay is still just excellent and I like the environments/atmosphere even if they're not as inspired as the ones in the others. Basically the worst Souls game but in a series this good, worst doesn't necessarily equate to bad, and I'm certainly enjoying it overall as much as I expect from one of these.

My friend kept telling me it would get better, and then it ended.

It didn't get better.
 
My friend kept telling me it would get better, and then it ended.

It didn't get better.

Heh, I'm about halfway through, so I can't vouch for the entire game yet. What I can say is that for me I'm still getting the same giddy feeling playing this one as I have the others so far.
 

Skulldead

Member
Funny i just finish the Ps4 version of the game, never finish it when release on ps3... It was ok... i guess. After bloodborne it's hard to say that it's very good. the uninspired boss design really show, and the exploration was not as fun as other game in the series.

But it's still a pretty good game overall, my build was little OP at the end, i was destroying every boss at first try, which surprise me because i was getting destroy at mid game. I don't know if i'll touch the DLC, i heard the difficulty was insane... we'll see...
 

Trace

Banned
The controls are the worst thing about DS2 for me. It feels less responsive at 60 fps on PC than DeS.

I think that might be it for me. Everything from the backstabs to the attacks to the rolls feel unresponsive compared to DeS/DaS/BB.
 

Hypron

Member
Funny i just finish the Ps4 version of the game, never finish it when release on ps3... It was ok... i guess. After bloodborne it's hard to say that it's very good. the uninspired boss design really show, and the exploration was not as fun as other game in the series.

But it's still a pretty good game overall, my build was little OP at the end, i was destroying every boss at first try, which surprise me because i was getting destroy at mid game. I don't know if i'll touch the DLC, i heard the difficulty was insane... we'll see...

The DLC are harder than the main game but they are not insanely difficult either. They are designed for an end-game character and the difficulty is balanced as such. It's got some amazing bosses so it's well worth it imho.
 

Anon67

Member
I just cannot understand how some people honestly believe this. I can play Dark Souls or even Demon's and then Dark Souls II and notice the severe downgrade in terms of controls and gameplay inmediately. The only thing that is better to me, and I mean the only, is free direction rolling, but that's in Bloodborne too and with a roll that actually dodges hits without having to spend stat points on it.

Seriously, I don't know how long it's been since you played the first Dark Souls but if you can, I recommend you to start a new game and play it up to the Undead Burg and fight a few undead guys with some different weapons. Then start Dark Souls 2, go to the Forest of the Fallen Giants and fight some undead guys with the weapons you used in Dark Souls. I find it extremely hard to believe that someone can prefer DS2 combat after doing this, but hey to each their own.

Help me out here. What's exactly wrong with the combat and controls in DS2? I jumped to DS2 almost immediately after beating DeS and maybe it's because I'm not as insightful as you but I've had no problems with the controls.
 
To clarify my earlier point, people are entirely allowed to have preferences, and it seems like you have legit negative feelings. The bulk of the hate I see though, is not based on well reasoned criticism. It ignores negative points of the first game and overemphasizes negative points of the second. There are flaws to be sure, but even in this thread there are people simply calling it bad with no further reasoning.

I think it's bad because it irritated me to the point where I stopped playing. Maybe some people can tolerate enemies that spin on platters and "hit" you with a spear when they clearly missed, but it just annoyed me to the point where I just didn't care to play it anymore. I played the scholars edition and found the number of enemies in the earlier areas obnoxious, which also made me not want to play it.

One thing that I really didn't like was how you lost a chunk of your total health every time you died. I think that is a bad mechanic in a game that is supposed to encourage you to die and learn from mistakes. Seeing my bar getting smaller and smaller really made me frustrated when I died. In Demon's Souls you are in soul form when you die and get half your health, but I was in soul form with a cling ring on during most of the game and didn't mind it cause I got used to it and Every time I died it didn't effect my health

I also feel like the second half of the original dark souls lost a lot of its focus and the game wasn't as enjoyable for me.
 

Hypron

Member
One thing that I really didn't like was how you lost a chunk of your total health every time you died. I think that is a bad mechanic in a game that is supposed to encourage you to die and learn from mistakes.

Where does it say that? The game doesn't encourage you to die. If anything, not dying has always been encouraged since Demon's Souls.

Seems a little unfair to not include demons souls because of that ring when ds2 has the exact same ring very early as well though.

This too.
 

RevenWolf

Member
I think it's bad because it irritated me to the point where I stopped playing. Maybe some people can tolerate enemies that spin on platters and "hit" you with a spear when they clearly missed, but it just annoyed me to the point where I just didn't care to play it anymore. I played the scholars edition and found the number of enemies in the earlier areas obnoxious, which also made me not want to play it.

One thing that I really didn't like was how you lost a chunk of your total health every time you died. I think that is a bad mechanic in a game that is supposed to encourage you to die and learn from mistakes. Seeing my bar getting smaller and smaller really made me frustrated when I died. In Demon's Souls you are in soul form when you die and get half your health, but I was in soul form with a cling ring on during most of the game and didn't mind it cause I got used to it and Every time I died it didn't effect my health

I also feel like the second half of the original dark souls lost a lot of its focus and the game wasn't as enjoyable for me.

Seems a little unfair to not include demons souls because of that ring when ds2 has the exact same ring very early as well though.
 

ZangBa

Member
Help me out here. What's exactly wrong with the combat and controls in DS2? I jumped to DS2 almost immediately after beating DeS and maybe it's because I'm not as insightful as you but I've had no problems with the controls.

There's nothing wrong with it. Being able to roll in any direction while locked on is a godsend, as well as aiming your strikes.
 
I hate DS2 so much that I can't wait till someone makes a new thread for it so I can post 124 comments about how much I hate DS2.
I totally hate it!
I really do!
Did I say I hate DS2?

Look, this is a thread about someone who is enjoying the game and certainly not for discussion about how much you disliked it. You should definitely open an official "Dark Souls 2 Hate thread" and write about how much you hate it. I'm sure you will not be alone.
 

Hypron

Member
There's nothing wrong with it. Being able to roll in any direction while locked on is a godsend, as well as aiming your strikes.

Bow controls are also way better than in DaS1/DeS.

Ha and jump on L3 is great. You almost never need to jump in those games anyway so I like being able to roll while sprinting without risking a jump by accident.
 

RevenWolf

Member
Have 37,000 souls atm are there any expensive items I should know about that I could knock out while I'm sorta loaded?

Boss weapon/spell trades, or upgrading the admirer by buying stuff, as his stock increases the more you spend.

Eventually he starts selling boss armour which i find is nice.
 

Morrigan Stark

Arrogant Smirk
Did everyone try to make suicide runs through the salamander zone way too early or just me?
I just poison/cheese them. :)

Look, this is a thread about someone who is enjoying the game and certainly not for discussion about how much you disliked it. You should definitely open an official "Dark Souls 2 Hate thread" and write about how much you hate it. I'm sure you will not be alone.
He already did, that's the worst part. Baffles me why he can't just stay there.

Have 37,000 souls atm are there any expensive items I should know about that I could knock out while I'm sorta loaded?
Brightbugs! Melentia sells 'em. They're amazing, and they increase in prices whether or not you buy them right away, so make sure to grab them early.
 

ZangBa

Member
Yup, frankly going back to ds1 is a massive pain as a result.

I agree. I frequently go back and forth through them since my nephew is going through them as well. He's playing them in a different order, so I'm readjusting constantly. I consider DS2 objectively superior in control, it's not even a debate to me.

Bow controls are also way better than in DaS1/DeS.

That's very true. Simple changes that make it overall more playable.
 
Where does it say that? The game doesn't encourage you to die. If anything, not dying has always been encouraged since Demon's Souls.

You take my comment out of context when you only highlight that part and not the rest of the sentence

Seems a little unfair to not include demons souls because of that ring when ds2 has the exact same ring very early as well though.

I just googled about a Cling Ring in dark souls 2 and how it stops your health going down at 80%. I didn't get far enough into the game to find that ring but if I had found it I would definitely have used it cause like I said earlier I don't like the way that mechanic is implemented in Dark Souls 2. I think losing my
Souls and my progression when I die is enough of a penalty for me. I felt like the gradual depletion of my health was sort of unnecessary.

I really don't want to argue with people because like I said earlier I didn't play the entire game. All I can do is explain why I quit.

I actually want to play it again, but this time I will play the vanilla version on PC. I want to play the game without the additional enemies and their increased aggro
 

RevenWolf

Member
And yet you can't really aim roll attacks as well as you could in DeS/DaS.

Is it possible that you were missing because you had a reliance on the limited ds1 roll? So that when they gave you completely free rolls you had to be pretty precise with your stick?

(No insult intended, just curious as to what you meant)
 
Brightbugs! Melentia sells 'em. They're amazing, and they increase in prices whether or not you buy them right away, so make sure to grab them early.

They sound good from what I've read, but not super necessary. I mean rare, costly things like equipment or whatnot, like those items you see early in the game and you're like damn won't be able to get that for a while-- but stuff that is actually worth it.
 

MUnited83

For you.
I just cannot understand how some people honestly believe this. I can play Dark Souls or even Demon's and then Dark Souls II and notice the severe downgrade in terms of controls and gameplay inmediately. The only thing that is better to me, and I mean the only, is free direction rolling, but that's in Bloodborne too and with a roll that actually dodges hits without having to spend stat points on it.

Seriously, I don't know how long it's been since you played the first Dark Souls but if you can, I recommend you to start a new game and play it up to the Undead Burg and fight a few undead guys with some different weapons. Then start Dark Souls 2, go to the Forest of the Fallen Giants and fight some undead guys with the weapons you used in Dark Souls. I find it extremely hard to believe that someone can prefer DS2 combat after doing this, but hey to each their own.

In fact, the new combat and encounters approach is my biggest issue with the game by far. I wouldn't have cared that much about the lower quality level design or lack of a cohesive world if they kept the combat as good as it was, but with the atrocity they made I just don't care about build variety, PVP or whatever. When the game just isn't fun to play I just can't give a damn about the amount of content thrown in, why would I care about how many weapons there are when they all feel and play like shit except for the greatswords and maybe a couple more? Should I be excited to use a new build/weapon to get through the mandatory hordes of unstoppable packs of enemies with shitty AI waiting for me around every corner? No, not really, the opposite actually; during my playthrough I tried my best to avoid every possible fight. In a game based mainly on combat.

In contrast I've used every single weapon in Bloodborne and beaten dozens of chalice dungeons despite how repetitive and "not varied" that might appear to be. Why? Because the core mechanics are superb. The same applies to Demons and Dark Souls but sadly not to Dark Souls 2. It's the only game in the series where dying and running up to the boss has been always an absolute, insufferable chore. Every single time. That's how bad the combat is. Good thing the bosses are so easy that dying to them isn't too common.
I've started a new playthrough of DS1 after finishing a playthrough on SOTFS. The opinions remains. After 200 hours of DS1, 50 of DS2 vanilla and 200 of SOTFS, the opinion remains. The controls are better, hands down. Things like the roll, the bow and crossbow aiming, correcting the direction of your attack, better dual wielding with the great power stances that can radically expand movesets, being able to two hand your left Hand weapon, among other improvements.
 

RevenWolf

Member
I've started a new playthrough of DS1 after finishing a playthrough on SOTFS. The opinions remains. After 200 hours of DS1, 50 of DS2 vanilla and 200 of SOTFS, the opinion remains. The controls are better, hands down. Things like the roll, the bow and crossbow aiming, correcting the direction of your attack, better dual wielding with the great power stances that can radically expand movesets, being able to two hand your left Hand weapon, among other improvements.

Yup for me it's not even close anymore, the improvements are just so significant in helping increase your finesse.
 

Morrigan Stark

Arrogant Smirk
They sound good from what I've read, but not super necessary. I mean rare, costly things like equipment or whatnot, like those items you see early in the game and you're like damn won't be able to get that for a while-- but stuff that is actually worth it.
It's up to you really. But the thing with Brightbugs is that they're limited time, once you progress the price goes up (and the previously cheap ones cannot be bought) until it caps at 48k and then she runs out. So if you want to buy them all you have to start early, then she increases her price, you buy those too, and so on.

And while they're not super necessary, they are really, really good items, that can make some really nasty DLC bosses far more manageable. Assuming you are soloing everything, that is.

I would never try to solo [optional DLC boss]
Lud & Zallen
without using one, that's for sure. :)
 
And while they're not super necessary, they are really, really good items, that can make some really nasty DLC bosses far more manageable. Assuming you are soloing everything, that is.

I'm soloing for the most part but where I'm trying to blaze through it and move onto a few more games before DS3 I'm not opposed to getting coop help :p
 

Hypron

Member
It's up to you really. But the thing with Brightbugs is that they're limited time, once you progress the price goes up (and the previously cheap ones cannot be bought) until it caps at 48k and then she runs out. So if you want to buy them all you have to start early, then she increases her price, you buy those too, and so on.

And while they're not super necessary, they are really, really good items, that can make some really nasty DLC bosses far more manageable. Assuming you are soloing everything, that is.

I would never try to solo [optional DLC boss]
Lud & Zallen
without using one, that's for sure. :)

What do brightbugs do? I never used one haha
 

Sanctuary

Member
Currently replaying it myself. The game definitely gets a lot of underserved bashing, but it really is the "worst" of the series so far. The gameplay is mostly still as good as the rest of the others aside from agility requirements and hitbox problems, but the game world feels too "gamey" compared to the previous two games. The quality control of the level design and aesthetics is all over the place too. Some areas do indeed look fantastic, while many feel uninspired and also make no sense placement wise. The bosses too, while good enough at times, aren't too terribly exciting or memorable aside from a few.

What do brightbugs do? I never used one haha

They increase your attack and defense.
 

Morrigan Stark

Arrogant Smirk
I'm soloing for the most part but where I'm trying to blaze through it and move onto a few more games before DS3 I'm not opposed to getting coop help :p
Hehe okay, fair enough.

What do brightbugs do? I never used one haha
Double your damage dealt, and half your damage taken. Lasts about 2 minutes. A godsend for harder bosses.
Edit: it can't be used if phantoms or other players are present (like in PvP), only when soloing.
 

Novocaine

Member
You mean the
Twinkling Titanite
? I'm using a +6 claymore right now and have a chunk to upgrade further. Is this a weapon that I should invest further in?

Claymore is my go-to weapon in Souls games. It's pretty good in DS2 and does a great job until I'm ready use a boss soul weapon.
 
Top Bottom