brandonh83
Banned
Okay cool, thanks. This game feels so much longer than Bloodborne. I beat that twice.
Bloodborne is quicker yeah. But I loved that, it makes the pacing feel incredible and you can still take your time.
Okay cool, thanks. This game feels so much longer than Bloodborne. I beat that twice.
I agree that bloodbornes hit Boxster gave me infinitely more issues.
The tracking is a problem but I felt that it was really bad on a few specific enemies. A lot of the just track during the wind up, but I agree the ones that track mid swing needs to change.
-There's lots, and I mean lots, of quality of life improvements, that make the controls and gameplay much tighter.
Do you remember where you got to?
It might've been better if the game didn't use a synthetic choir and orchestra throughout almost the entire OST. It just makes it sound cheap compared to DeS and DkS, and especially to BB, which overwhelmingly has the best DLC in the entire game. The synthetic orchestra is also something I'm not liking about DkSIII's OST with the exception of a few tracks, just because BB used a real orchestra and choir throughout, including in the DLC (the other thing being that a lot of the pieces sound like variations on Ebrietas and Maria's themes).
I'm honestly surprised when anyone makes a Dark Souls 2 thread that isn't negative. I sincerely disliked my time with the game, I don't think there was a single boss that I enjoyed fighting and I enjoyed maybe 3 of the zones in total.
Just started Dark Souls 2 Sins, just beat Iron Keep my god that boss was super simple and he was a "super boss", the hidden/mini boss before him was harder. Anyway, nothing has killed me more in this game than the camera its the biggest POS I have ever had to deal with, games still fun though.
I wasn't feeling it at first but it grew on me. It's definitely the most soulless uh... Souls game, but I think the gameplay is still just excellent and I like the environments/atmosphere even if they're not as inspired as the ones in the others. Basically the worst Souls game but in a series this good, worst doesn't necessarily equate to bad, and I'm certainly enjoying it overall as much as I expect from one of these.
My friend kept telling me it would get better, and then it ended.
It didn't get better.
My friend kept telling me it would get better, and then it ended.
It didn't get better.
The controls are the worst thing about DS2 for me. It feels less responsive at 60 fps on PC than DeS.
Funny i just finish the Ps4 version of the game, never finish it when release on ps3... It was ok... i guess. After bloodborne it's hard to say that it's very good. the uninspired boss design really show, and the exploration was not as fun as other game in the series.
But it's still a pretty good game overall, my build was little OP at the end, i was destroying every boss at first try, which surprise me because i was getting destroy at mid game. I don't know if i'll touch the DLC, i heard the difficulty was insane... we'll see...
I just cannot understand how some people honestly believe this. I can play Dark Souls or even Demon's and then Dark Souls II and notice the severe downgrade in terms of controls and gameplay inmediately. The only thing that is better to me, and I mean the only, is free direction rolling, but that's in Bloodborne too and with a roll that actually dodges hits without having to spend stat points on it.
Seriously, I don't know how long it's been since you played the first Dark Souls but if you can, I recommend you to start a new game and play it up to the Undead Burg and fight a few undead guys with some different weapons. Then start Dark Souls 2, go to the Forest of the Fallen Giants and fight some undead guys with the weapons you used in Dark Souls. I find it extremely hard to believe that someone can prefer DS2 combat after doing this, but hey to each their own.
To clarify my earlier point, people are entirely allowed to have preferences, and it seems like you have legit negative feelings. The bulk of the hate I see though, is not based on well reasoned criticism. It ignores negative points of the first game and overemphasizes negative points of the second. There are flaws to be sure, but even in this thread there are people simply calling it bad with no further reasoning.
One thing that I really didn't like was how you lost a chunk of your total health every time you died. I think that is a bad mechanic in a game that is supposed to encourage you to die and learn from mistakes.
Seems a little unfair to not include demons souls because of that ring when ds2 has the exact same ring very early as well though.
I think it's bad because it irritated me to the point where I stopped playing. Maybe some people can tolerate enemies that spin on platters and "hit" you with a spear when they clearly missed, but it just annoyed me to the point where I just didn't care to play it anymore. I played the scholars edition and found the number of enemies in the earlier areas obnoxious, which also made me not want to play it.
One thing that I really didn't like was how you lost a chunk of your total health every time you died. I think that is a bad mechanic in a game that is supposed to encourage you to die and learn from mistakes. Seeing my bar getting smaller and smaller really made me frustrated when I died. In Demon's Souls you are in soul form when you die and get half your health, but I was in soul form with a cling ring on during most of the game and didn't mind it cause I got used to it and Every time I died it didn't effect my health
I also feel like the second half of the original dark souls lost a lot of its focus and the game wasn't as enjoyable for me.
Help me out here. What's exactly wrong with the combat and controls in DS2? I jumped to DS2 almost immediately after beating DeS and maybe it's because I'm not as insightful as you but I've had no problems with the controls.
There's nothing wrong with it. Being able to roll in any direction while locked on is a godsend, as well as aiming your strikes.
I hate DS2 so much that I can't wait till someone makes a new thread for it so I can post 124 comments about how much I hate DS2.
I totally hate it!
I really do!
Did I say I hate DS2?
There's nothing wrong with it. Being able to roll in any direction while locked on is a godsend, as well as aiming your strikes.
Have 37,000 souls atm are there any expensive items I should know about that I could knock out while I'm sorta loaded?
Have 37,000 souls atm are there any expensive items I should know about that I could knock out while I'm sorta loaded?
There's nothing wrong with it. Being able to roll in any direction while locked on is a godsend, as well as aiming your strikes.
Titanite shards for upgrades?
Boss weapon/spell trades, or upgrading the admirer by buying stuff, as his stock increases the more you spend.
Eventually he starts selling boss armour which i find is nice.
I just poison/cheese them.Did everyone try to make suicide runs through the salamander zone way too early or just me?
He already did, that's the worst part. Baffles me why he can't just stay there.Look, this is a thread about someone who is enjoying the game and certainly not for discussion about how much you disliked it. You should definitely open an official "Dark Souls 2 Hate thread" and write about how much you hate it. I'm sure you will not be alone.
Brightbugs! Melentia sells 'em. They're amazing, and they increase in prices whether or not you buy them right away, so make sure to grab them early.Have 37,000 souls atm are there any expensive items I should know about that I could knock out while I'm sorta loaded?
I've expended most from the merchants I know that sell them, but not bad advice still.
I'm not sure what the Admirer is yet
Yup, frankly going back to ds1 is a massive pain as a result.
Bow controls are also way better than in DaS1/DeS.
Gah on phone sorry XD armour salesman
Where does it say that? The game doesn't encourage you to die. If anything, not dying has always been encouraged since Demon's Souls.
Seems a little unfair to not include demons souls because of that ring when ds2 has the exact same ring very early as well though.
And yet you can't really aim roll attacks as well as you could in DeS/DaS.
He already did, that's the worst part. Baffles me why he can't just stay there.
Brightbugs! Melentia sells 'em. They're amazing, and they increase in prices whether or not you buy them right away, so make sure to grab them early.
I've started a new playthrough of DS1 after finishing a playthrough on SOTFS. The opinions remains. After 200 hours of DS1, 50 of DS2 vanilla and 200 of SOTFS, the opinion remains. The controls are better, hands down. Things like the roll, the bow and crossbow aiming, correcting the direction of your attack, better dual wielding with the great power stances that can radically expand movesets, being able to two hand your left Hand weapon, among other improvements.I just cannot understand how some people honestly believe this. I can play Dark Souls or even Demon's and then Dark Souls II and notice the severe downgrade in terms of controls and gameplay inmediately. The only thing that is better to me, and I mean the only, is free direction rolling, but that's in Bloodborne too and with a roll that actually dodges hits without having to spend stat points on it.
Seriously, I don't know how long it's been since you played the first Dark Souls but if you can, I recommend you to start a new game and play it up to the Undead Burg and fight a few undead guys with some different weapons. Then start Dark Souls 2, go to the Forest of the Fallen Giants and fight some undead guys with the weapons you used in Dark Souls. I find it extremely hard to believe that someone can prefer DS2 combat after doing this, but hey to each their own.
In fact, the new combat and encounters approach is my biggest issue with the game by far. I wouldn't have cared that much about the lower quality level design or lack of a cohesive world if they kept the combat as good as it was, but with the atrocity they made I just don't care about build variety, PVP or whatever. When the game just isn't fun to play I just can't give a damn about the amount of content thrown in, why would I care about how many weapons there are when they all feel and play like shit except for the greatswords and maybe a couple more? Should I be excited to use a new build/weapon to get through the mandatory hordes of unstoppable packs of enemies with shitty AI waiting for me around every corner? No, not really, the opposite actually; during my playthrough I tried my best to avoid every possible fight. In a game based mainly on combat.
In contrast I've used every single weapon in Bloodborne and beaten dozens of chalice dungeons despite how repetitive and "not varied" that might appear to be. Why? Because the core mechanics are superb. The same applies to Demons and Dark Souls but sadly not to Dark Souls 2. It's the only game in the series where dying and running up to the boss has been always an absolute, insufferable chore. Every single time. That's how bad the combat is. Good thing the bosses are so easy that dying to them isn't too common.
I've started a new playthrough of DS1 after finishing a playthrough on SOTFS. The opinions remains. After 200 hours of DS1, 50 of DS2 vanilla and 200 of SOTFS, the opinion remains. The controls are better, hands down. Things like the roll, the bow and crossbow aiming, correcting the direction of your attack, better dual wielding with the great power stances that can radically expand movesets, being able to two hand your left Hand weapon, among other improvements.
It's up to you really. But the thing with Brightbugs is that they're limited time, once you progress the price goes up (and the previously cheap ones cannot be bought) until it caps at 48k and then she runs out. So if you want to buy them all you have to start early, then she increases her price, you buy those too, and so on.They sound good from what I've read, but not super necessary. I mean rare, costly things like equipment or whatnot, like those items you see early in the game and you're like damn won't be able to get that for a while-- but stuff that is actually worth it.
And while they're not super necessary, they are really, really good items, that can make some really nasty DLC bosses far more manageable. Assuming you are soloing everything, that is.
It's up to you really. But the thing with Brightbugs is that they're limited time, once you progress the price goes up (and the previously cheap ones cannot be bought) until it caps at 48k and then she runs out. So if you want to buy them all you have to start early, then she increases her price, you buy those too, and so on.
And while they're not super necessary, they are really, really good items, that can make some really nasty DLC bosses far more manageable. Assuming you are soloing everything, that is.
I would never try to solo [optional DLC boss]without using one, that's for sure.Lud & Zallen
What do brightbugs do? I never used one haha
Hehe okay, fair enough.I'm soloing for the most part but where I'm trying to blaze through it and move onto a few more games before DS3 I'm not opposed to getting coop help
Double your damage dealt, and half your damage taken. Lasts about 2 minutes. A godsend for harder bosses.What do brightbugs do? I never used one haha
You mean the? I'm using a +6 claymore right now and have a chunk to upgrade further. Is this a weapon that I should invest further in?Twinkling Titanite
Double your damage dealt, and half your damage taken. Lasts about 2 minutes. A godsend for harder bosses.