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IOSU Hack (homebrew and more) planned to be released for Wii U on Dec. 24th

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
All I really want is ripping my own discs.

I mean, if piracy is already out of the bag for the world at large, at least I get that legitimate use.
 
All I really want is ripping my own discs.

I mean, if piracy is already out of the bag for the world at large, at least I get that legitimate use.

Hah, yes. My use of my hacked systems has decreased incredibly since Digital releases became standard. I just want to be able to do things like play GC/Wii games on the Wii U without region locks (allowing me to remove my Wii) while still being able to actually play new games (I'm still deciding if I want to keep a Wii U on 5.3.2 and buy a new one for Tokyo Mirage Sessions or if I should just suck it up and upgrade ).
 

Joey Ravn

Banned
Hah, yes. My use of my hacked systems has decreased incredibly since Digital releases became standard. I just want to be able to do things like play GC/Wii games on the Wii U without region locks (allowing me to remove my Wii) while still being able to actually play new games (I'm still deciding if I want to keep a Wii U on 5.3.2 and buy a new one for Tokyo Mirage Sessions or if I should just suck it up and upgrade ).

You already can, with Nintendont and a vWii softmod :)
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
Hah, yes. My use of my hacked systems has decreased incredibly since Digital releases became standard. I just want to be able to do things like play GC/Wii games on the Wii U without region locks (allowing me to remove my Wii) while still being able to actually play new games (I'm still deciding if I want to keep a Wii U on 5.3.2 and buy a new one for Tokyo Mirage Sessions or if I should just suck it up and upgrade ).

I'm the kind of person who should probably go digital with my purchases, since I value having all games loaded on the console. I don't even display my physical games or everything... it all goes into storage. But I still buy discs because "collecting!" or whatever.

And yet I'm the kind of person who loudly decried the original Xbone scheme that would give you a digital copy of the game when you bought it physical. I am literally the worst.

Late-life cycle hacks are my friend, then, because I absolutely love taking my real discs and ripping them.


You already can, with Nintendont and a vWii softmod :)

^ and yeah, get on that. You can rip all Wii/GC stuff to Wii U and it's glorious. I really love how it upscales nice, clean and bright.

I only keep my Wii for its 240p output for VC games. Everything else lives on the Wii U.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
Yeah I know but at the moment I'm stuck between 5.3.2 for that and new stuff (like Tokyo Mirage Sessions) as I said. Since I'm kind of in a nebulous undecided state I haven't bothered to commit.

I don't think the state of the Wii U firmware affects anything to do with the Wii/GC side of things. You can probably get that stuff going ASAP, and deal with the Wii U side later.
 
I don't think the state of the Wii U firmware affects anything to do with the Wii/GC side of things. You can probably get that stuff going ASAP, and deal with the Wii U side later.

The Wii side stuff has sometimes messed with Wii U updates in the past, don't know if that's been resolved. It probably has. I already have a hacked Wii and a pretty decent laptop with a good Dolphin setup , so I'm not really in a rush. I really should bite the bullet at some stuff.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
The Wii side stuff has sometimes messed with Wii U updates in the past, don't know if that's been resolved. It probably has. I already have a hacked Wii and a pretty decent laptop with a good Dolphin setup , so I'm not really in a rush. I really should bite the bullet at some stuff.

I specifically heard the opposite. That Wii U updates didn't even touch vWii. But perhaps that was only for the last few years of updates.
 

Madao

Member
The Wii side stuff has sometimes messed with Wii U updates in the past, don't know if that's been resolved. It probably has. I already have a hacked Wii and a pretty decent laptop with a good Dolphin setup , so I'm not really in a rush. I really should bite the bullet at some stuff.

that's not true.

the vWii side hasn't been updated in years. i think the last update was being able to output DPLII over HDMI and that was a longass time ago.
i've had homebrew on the vWii side and kept my console updated at all times and nothing every broke on the Wii side. i know because i almost already forgot how that stuff was installed, meaning i still have the original install i did in 2013.
 

LewieP

Member
I'd so very much love to get DS VC rom injection working on the Wii U. That's probably the main thing I'd like to see as a result of a kernel hack.

Edit: Or a capable homebrew DS emulator. I wonder if the Wii U would be able to handle a port of PPSSPP...
 

Mendrox

Member
I'd so very much love to get DS VC rom injection working on the Wii U. That's probably the main thing I'd like to see as a result of a kernel hack.

Edit: Or a capable homebrew DS emulator. I wonder if the Wii U would be able to handle a port of PPSSPP...

My smartphone can handle PPSSPP easily. So for sure.
 

Joey Ravn

Banned
I'd so very much love to get DS VC rom injection working on the Wii U. That's probably the main thing I'd like to see as a result of a kernel hack.

Edit: Or a capable homebrew DS emulator. I wonder if the Wii U would be able to handle a port of PPSSPP...

It is possible nowadays... in vulnerable firmwares. But it's completely possible once you get kernel access.

Funny thing: NWPlayer1234 (aka Twi) was testing injecting a DS Pokémon game (I think it was Black & White, or maybe HGSS) into the DS emulator for Wii U. It somehow triggered the anti-piracy protection Nintendo had implemented in the original releases.
 
It is possible nowadays... in vulnerable firmwares. But it's completely possible once you get kernel access.

Funny thing: NWPlayer1234 (aka Twi) was testing injecting a DS Pokémon game (I think it was Black & White, or maybe HGSS) into the DS emulator for Wii U. It somehow triggered the anti-piracy protection Nintendo had implemented in the original releases.

It'd be completely natural to trigger Anti-Piracy in those games because they all have distinctive on cart hardware that its easy to check for that Nintendo would have no reason to work around (all those games have an extra IR chip for Pokewalker in the case of HGSS and for some of the pseudo-streetpass functions of BW). Also due to the extra hardware they have a somewhat unusual memory layout for the save area on the card. It'd actually be more surprising if those games didn't trip AP and a strong indicator that Nintendo was planning to release them on the VC (I believe there's like 2 or 3 other non-Pokemon games that had onboard IR chips .but Pokemon was by far the biggest franchise that used them).
 

Joey Ravn

Banned
It'd be completely natural to trigger Anti-Piracy in those games because they all have distinctive on cart hardware that its easy to check for that Nintendo would have no reason to work around (all those games have an extra IR chip for Pokewalker in the case of HGSS and for some of the pseudo-streetpass functions of BW). Also due to the extra hardware they have a somewhat unusual memory layout for the save area on the card. It'd actually be more surprising if those games didn't trip AP.

Oh, I know. I just found it funny :p
 

LewieP

Member
It is possible nowadays... in vulnerable firmwares. But it's completely possible once you get kernel access.

Funny thing: NWPlayer1234 (aka Twi) was testing injecting a DS Pokémon game (I think it was Black & White, or maybe HGSS) into the DS emulator for Wii U. It somehow triggered the anti-piracy protection Nintendo had implemented in the original releases.

Oh wow, I'm going to have to try and get EBA up and running.
 

Pokemaniac

Member
I specifically heard the opposite. That Wii U updates didn't even touch vWii. But perhaps that was only for the last few years of updates.

There definitely have been updates that touched vWii. I don't think it's happened for a while, though.

Of course, there haven't been many Wii U updates for a while, either.
 

Joey Ravn

Banned
Ah, eh. Wait.

MrRean said:
I attempted to convince MN1 to release it, but nope. Doesn't seem to be happening.

Expected, really. So, there's that. Back to square one. At least some more people know about Nintendont, so not everything was a waste :)
 

Joey Ravn

Banned
Yep. The kernel exploit for 5.5.1 is in the wild. It's not IOSU, of course, but that's the best we're going to get for the time being.

I won't link to it here, since I don't know if there's anything "not so legal" in those files, but you know where you can get it. Wololo, Hackinformer, GBATemp, r/wiiuhacks, etc. are all talking about it.

Edit: Is there any chance that a mod could change the title of this topic? We could turn it into the Wii U equivalent of the 3DS and Vita homebrew threads, now that the vast majority of users will be able to get their hands on an exploit.

"Wii U Homebrew Discussion Thread: Still waiting for IOSU" or something like that would be nice. Otherwise, I'll just create another thread so people can start discussing the kexploit there.
 

Joey Ravn

Banned
If you're running a EU console and want to try this, check the first post.

I'll try to revamp this thread when I have some free time...
 

Chiramii

Member
Why, whyyyy do I have to be at school when this leaks. Oh well, atleast I can use the 100/100 line here for something... For science of course.
 

Zomba13

Member
I've never heard of that.

Reason being: it's false

Happened to me. One of the things on the vWii messed up updates on the Wii U side. It wasn't until I fixed it that it worked again and updates downloaded normally.

EDIT: Just to add something since apparently what I experienced was impossible. I had homebrew stuff on the vWii for years, I eventually got Rock Band 3 and eventually decided to try and get custom songs working, like I did years ago with Guitar Hero 2 on the PS2. I eventually gave up but after I changed some things I couldn't get updates on my Wii U. Patches wouldn't download and it wouldn't get DLC and the like from the eShop. After some google searching I eventually found some info that pointed to one of the IOS things either being broken or incompatible or something, I reinstalled the stuff I started with on my vWii and everything was back to normal, homebrew vWii and downloads on the Wii U side.
 

Mumups

Member
Is there any point to getting this exploit?
I checked gbatemp and it looks like the best thing available for it is Snake. Is it better off just waiting for this IOSU exploit?
 

Joey Ravn

Banned
So does this enable cheaters in Smash or Splatoon?

The kexploit for 5.3.2 enabled cheaters in Smash and Splatoon. There's nothing new here, just the ability to run the exploit on the latest firmware.

As for the kexploit itself, I've been able to run Loadiine, but not the HBL. It fails every single time. Weird.
 

Drain You

Member
My WiiU is on like 2.1 or something. I know so little about this scene that I don't even know if that's a good thing. Time to read up.
 

Boney

Banned
Is there any point to getting this exploit?
I checked gbatemp and it looks like the best thing available for it is Snake. Is it better off just waiting for this IOSU exploit?
Oh, so nothing of note? Guess it takes time, but on the other hand i enjoy playing smash online...

Plus not really in the mood to fry my brain like it was with 3ds
 

Joey Ravn

Banned
I Have nintendont and Vwii installed

Outside of allowing the use of WiiU backups what benefits does this hack offer

Can we actually just load EVERYTHING from the main menu now?

Honestly, a kexploit doesn't offer much, really. At least not without people actively coding for it. I guess there are a few emulators out there, but Wii U backups is the main draw of having this exploit released publicly.

Oh, so nothing of note? Guess it takes time, but on the other hand i enjoy playing smash online...

Plus not really in the mood to fry my brain like it was with 3ds

This is nothing like the 3DS. It's a kernel exploit, not IOSU. In other words, this is the Ninjhax of the Wii U, not the downgrade-to-install-CFW. You can have this set up in less than 5 minutes: put a few files in the SD card, install Java, run a command line, use the Wii U Internet browser to load the payload... presto.

As for playing Smash online, you still can, even with this hax, so...
 
Honestly, a kexploit doesn't offer much, really. At least not without people actively coding for it. I guess there are a few emulators out there, but Wii U backups is the main draw of having this exploit released publicly.



This is nothing like the 3DS. It's a kernel exploit, not IOSU. In other words, this is the Ninjhax of the Wii U, not the downgrade-to-install-CFW. You can have this set up in less than 5 minutes: put a few files in the SD card, install Java, run a command line, use the Wii U Internet browser to load the payload... presto.

As for playing Smash online, you still can, even with this hax, so...

Loading from Wii Mode isnt really a huge inconvenience but having direct loading from the WiiU for all software would be nice i suppose

Doesnt look like development is anywhere near that point though
 

Joey Ravn

Banned
Loading from Wii Mode isnt really a huge inconvenience but having direct loading from the WiiU for all software would be nice i suppose

Doesnt look like development is anywhere near that point though

Until we get IOSU and someone implements an emuNAND (or sysNAND with patched checks), we won't be able to launch anything from the Home menu itself. Even with this kexploit you still need to open the browser to load the Homebrew Launcher or the application you want to load. There's no icon for the application, like you have on 3DS.
 
Until we get IOSU and someone implements an emuNAND (or sysNAND with patched checks), we won't be able to launch anything from the Home menu itself. Even with this kexploit you still need to open the browser to load the Homebrew Launcher or the application you want to load. There's no icon for the application, like you have on 3DS.

Smeas's iosuhax has a primitive EmuNAND but since there's no public iosu exploit no one can use it.
 

Rich!

Member
so this shit was ridiculously easy to set up.

Literally as simple as going onto a website and clicking a link. Homebrew channel loads up instantly. Backup loader works with no extra setup required. There's an app to dump your digital titles, and ROM injection is hilariously easy (drag and drop a ROM, rename and edit an ini file).

Look, banjo on my Wii U:

dsc_0008qran5.jpg


Banjo works perfectly. Even the framebuffer tricks that homebrew emulators struggle with (jigsaw transitions) are displayed flawlessly. Just gotta mess with the settings to fix the scaling and gamma, and it'll be perfect.

It's time for a Wii U Homebrew thread. I would do it but I am restricted for another month yet.
 

RowdyReverb

Member
Some more images:
Just out of curiosity, are you able to dump the ROM as well for VC games? I wonder what the legality would be of possessing a ROM you dumped from a VC release as opposed to dumping it from a cartridge. The data would be ostensibly the same, and Nintendo got paid either way
 

Rich!

Member
Just out of curiosity, are you able to dump the ROM as well for VC games? I wonder what the legality would be of possessing a ROM you dumped from a VC release as opposed to dumping it from a cartridge. The data would be ostensibly the same, and Nintendo got paid either way

yes.

for nintendo DS games, it's hilariously easy.

untitled1sbwq.png


see that? that's what the DS emulator loads. It's a NDS rom in a zip file. I just renamed it to .nds and it works on retroarch and on my 3DS in an R4 flashcart. I also replaced it with chrono trigger...and it works on the Wii U!
 

Rich!

Member
Holy fucking shit

DS ROM injection is literally a matter of just replacing the ROM in the zip file. Every single one I've tried works flawlessly.

Even massive 128mb ones like this:

 

Rich!

Member
How does DQ9 work?

I don't have it, but it's safe to say it will run perfectly.

Damn, this is literally all I wanted from Wii U homebrew. The DS emulator is fantastic, I just needed to be able to use my own ROMs with it - and Nintendo made it ridiculously easy to do so. This doesn't even count as ROM injection.

And you can make custom loading screen graphics and even custom DS overlays too. They're just basic tga image files. Might make a DS Lite overlay later.
 
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