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Various eShop software download sizes for Nintendo Switch games

N30RYU

Member
I think the microSD card I have for ̶L̶o̶d̶i̶i̶n̶e̶ ̶ the WiiU is about 128Gb
 

15strong

Member
In the year 2017 I would like my portable to be digital only. And 32 gigs just won't cut it. We all knew 32 gigs wasn't going to be enough but it is pretty sad to see a single game take up the entire space day one.
 
It's a tablet, not a console. You cant put a physical platter drive in it. Ask your phone or tablet manufacturer how much they charge for extra onboard flash storage. That's why the cost is being passed to the prosumer rather than everyone who buys the console for, say, 350 or more instead of 299. Be realistic, not concerntrollistic. Hell, be happy they're not fleecing you like Sony did with extremely expensive proprietary flash storage.
Oh but you could. Theoretically.
I have Dell Venue 11 Pro, which is a Windows tablet, and it has an SSD in it. That said though it's larger and thicker than the Switch is.
I also don't think it would be a good idea had Nintendo put an SSD or HDD in the Switch. It probably would've pushed the price to $400 or more.
 
Nice to see commentary on GAF has finally caught up with GameFAQs, what with all the "defense force" talk lately

It's gotten pretty ridiculous. I'm all for reasonable debate and discussion among people with strong disagreements, but most Nintendo threads have become completely toxic. It is what it is, I suppose. Still plenty of level-headed users here, fortunately.
 

Unison

Member
In the year 2017 I would like my portable to be digital only. And 32 gigs just won't cut it. We all knew 32 gigs wasn't going to be enough but it is pretty sad to see a single game take up the entire space day one.

I shared this sentiment at first, and would love to go all digital, but...

The thing about Switch is that the way it's designed (i.e. non-clamshell) you *need* to have a carrying case for it.... so you'll be able to carry games wherever your Switch is. It's not a huge deal swapping cards, if you are going to have them with the system at all times.
 
Nice to see commentary on GAF has finally caught up with GameFAQs, what with all the "defense force" talk lately

Guy was in a thread earlier chastising people for portbegging for switch. Thing is.... not one person had done it yet. Lol

I've seen a lot of criticism for products I like and I don't think much of it, but there's definitely some (noticeable) weird fervor going around in regards to switch.
 

Stiler

Member
could they not have just had a simple usb solution for hard drives for people who want to easily be able to have a decent storage space?

Doesn't seem like that would have been to hard to do at all.
 

jariw

Member
Have we confirmed that the retail game cards don't require any installs whatsoever?

Pretty much.

It's known that the Wii U version of BotW requires a 3 GB install (the first required install for any Wii U game AFAIK, Xenoblade X had optional performance installs), for performance reason, while the Switch version of BotW has no installs.

could they not have just had a simple usb solution for hard drives for people who want to easily be able to have a decent storage space?

Do we know that the docked mode doesn't support it? It has USB, and the Wii U supported USB hard drives.
 

psyfi

Banned
It's gotten pretty ridiculous. I'm all for reasonable debate and discussion among people with strong disagreements, but most Nintendo threads have become completely toxic. It is what it is, I suppose. Still plenty of level-headed users here, fortunately.
It's funny, I used to think Nintendo fans on here were annoying at times, but mannnnn has that really flipped. Forums always get worse around console launches, but wow.
 
could they not have just had a simple usb solution for hard drives for people who want to easily be able to have a decent storage space?

Doesn't seem like that would have been to hard to do at all.

Prepare for incoming "But that would kill the Switch mechanic" and etc.
 

Kataploom

Gold Member
LOL @ people jumping to "BUT ONE SINGLE GAME FILLS ALL THE SPACE" argument, when they (probably on purpose) ignore the fact that these are two games in one package.
 
they really should have gone with at least 64GB internal memory for the system...

Why, so people would complain about the price AND the onboard storage?

In the year 2017 I would like my portable to be digital only. And 32 gigs just won't cut it. We all knew 32 gigs wasn't going to be enough but it is pretty sad to see a single game take up the entire space day one.

How much storage does a 3DS come with out of the box? Or a Vita? If you knew it was inevitable then why are you complaining?

Edit: also it's two games.
 

Vitacat

Member
I shared this sentiment at first, and would love to go all digital, but...

The thing about Switch is that the way it's designed (i.e. non-clamshell) you *need* to have a carrying case for it.... so you'll be able to carry games wherever your Switch is. It's not a huge deal swapping cards, if you are going to have them with the system at all times.
Yep, and it's also worth pointing out that many Switch cases have game cart slots built in. The PDP one I ordered, for example, has 14 cart slots. When will anyone need to carry more than that at one time? And even if you do, Switch carts are tiny little things and weigh practically nothing.
 

D.Lo

Member
Concerntrollistic...come on man. It's pretty damn realistic to expect your new home console to be able to fit a game without forcing you to buy external storage. Especially since they don't even offer a version of the console with extra storage out of the gate. Lol the defense of this thing...it's okay for Nintendo to have not gotten everything 100% right.
What they've offered here is from one perspective better than Sony/MS consoles - since on those consoles games must install so you can run out of storage even if buying only physical.

You could live the entire life of the Switch buying only physical games and never run out of internal storage. I'm guessing this will be the real life experience of a solid percentage of Switch buyers. This is unlikely to be true for any other current home console, since they require installs of games.
 

Makonero

Member
Did people get this upset when GameCube required you to upgrade memory sticks for Animal crossing? They didn't even have larger sizes until years later.
 
It occupies less than 10% of HDD though, not 100% so its fine.
Large game size is not fine when it could be smaller. I don't care if my 2 TB HDD has enough space, I shouldn't have to deal with these large ass gamestop This entire generation has been the generation of bloated game size. Developers can do better, they just choose not to.
 

Ghgghggh

Banned
Unison and Meffer, thank you! That was helpful. I'm leaning towards downloads, especially for multiplayer games like MK, Snipper Clips and yes even 1-2 Switch, which I think I will buy lol.
 
Do we know that the docked mode doesn't support it? It has USB, and the Wii U supported USB hard drives.

Not supported, but apparently at least under consideration for the future. Makes me hopeful as it's something I would honestly expect them to just shut down entirely.

The SDXC standard supports up to 2TB of storage. (Note that 2TB cards are not yet on the market, but Nintendo Switch will support them when they are.) External USB hard drives are not supported at launch, but we are researching the possibility of supporting them in the future.

http://kotaku.com/nintendo-answers-and-avoids-our-switch-questions-1791402953

I know it won't be very useful for those who are intending to use the system as portable like the 3DS, but for those of us seeing it as more of a home console that sometimes leaves the dock, hard drive support would be greatly appreciated. It's totally possible, just needs a robust interface for easily managing what's on the external drive and what's on internal/SD, and easy transfer of games between them.
 
Memory cards used to be a mandatory purchase. These days Micro SDs are low in price. Externals are low in price. Switch has way better options than any other handheld and out the gate is coming with what X1 has been doing and what PS4 is finally getting around to doing in terms of supporting external drives. Not sure why this is a issue. There are no forced installs from carts. If you're going digital then buy a memory card.

I prefer this over the forced installs of games on my PS4 or X1 (which in particular handles that notion terribly, but I digress). I have a 2tb external hooked to my Wii U. Once I realized 500gb on PS4 wasn't going to be enough I switched to a 2tb internal. I put a 64gb card in my n3DS. I swapped a 1tb drive in my PS3. None of that was expensive or felt excessive, but out of the gate I prefer the plug and leave alone nature of how Nintendo handles storage.

Non-issue to me...
 
And the Switch retail version occupies 0%. How much more is 10% than 0%?

Thank God the retail games also don't install to storage.

Large game size is not fine when it could be smaller. I don't care if my 2 TB HDD has enough space, I shouldn't have to deal with these large ass gamestop This entire generation has been the generation of bloated game size. Developers can do better, they just choose not to.

Its actually not that large for a next-gen system compared to other games, but then its one game. DQ I-II combined could be well over 40GB.
 
going physical this time I guess

my SD card is ready but only 200GB will only last the first 6 months if I buy as much from eShop as I did no Wii U
 
what I've learned from this thread is people have an incredibly unreleastic belief that flash NAND memory costs an arm and a leg

the difference between 32GB and 128GB for an iPhone costs Apple only a couple of dollars, if you really think Nintendo couldn't afford to put 64GB in instead and still charge $300 then I have a bridge to sell you

https://9to5mac.com/2016/09/20/649-...cost-apple-220-heres-the-component-breakdown/

More like you have a microSD card to sell them.
 
what I've learned from this thread is people have an incredibly unreleastic belief that flash NAND memory costs an arm and a leg

the difference between 32GB and 128GB for an iPhone costs Apple only a couple of dollars, if you really think Nintendo couldn't afford to put 64GB in instead and still charge $300 then I have a bridge to sell you

https://9to5mac.com/2016/09/20/649-...cost-apple-220-heres-the-component-breakdown/

Truth. The idea that Nintendo somehow had no choice but to include 32GB without jumping up the price is an unfortunate myth. If they chose to offer two versions with different memory, they'd probably do that kind of pricing yes. But there's nothing stopping 64GB as the base being reasonable.
 
what I've learned from this thread is people have an incredibly unreleastic belief that flash NAND memory costs an arm and a leg

the difference between 32GB and 128GB for an iPhone costs Apple only a couple of dollars, if you really think Nintendo couldn't afford to put 64GB in instead and still charge $300 then I have a bridge to sell you

https://9to5mac.com/2016/09/20/649-...cost-apple-220-heres-the-component-breakdown/

For an extra 96GB of Internal storage Apple will charge you an extra $100, ou really dont think Nintendo wouldn't raise the price for an extra 32GB of Memory?
 

brad-t

Member
what I've learned from this thread is people have an incredibly unrealistic belief that flash NAND memory costs an arm and a leg

the difference between 32GB and 128GB for an iPhone costs Apple only a couple of dollars, if you really think Nintendo couldn't afford to put 64GB in instead and still charge $300 then I have a bridge to sell you

https://9to5mac.com/2016/09/20/649-...cost-apple-220-heres-the-component-breakdown/

Multiply that couple of dollars across many millions of units. The impact of even the tiniest change in product margin is gargantuan when we're talking about mass consumer product volume.

Plus if all anyone really wanted was an extra 32GB, they'd just buy a 32GB SD card for the pittance it costs. But that's not what would happen — at 64GB, Nintendo would still probably get the same complaints from people who want to build a digital library, while also increasing the cost of the system and providing zero additional benefit to people who buy games physically rather than digitally.

It's nice to want things, though.

(As for DQ Heroes, the footage I've seen and file size seem to indicate that it's a very poorly optimized game.)
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
what I've learned from this thread is people have an incredibly unrealistic belief that flash NAND memory costs an arm and a leg

the difference between 32GB and 128GB for an iPhone costs Apple only a couple of dollars, if you really think Nintendo couldn't afford to put 64GB in instead and still charge $300 then I have a bridge to sell you

https://9to5mac.com/2016/09/20/649-...cost-apple-220-heres-the-component-breakdown/
The point is you would still need to get a SD card at some point of you are serious about digital purchases. Results in a higher price for everyone even though the people who really need it still need to get a SD card anyway.

It's just a different design. If they had put in 64vb people had asked for 128gb. If 128gb people would have wondered why it doesn't have 500gb or more like the other consoles.

This makes it ear from the start that you need a ssd card if you wanna go digital and have all your games on the system at all time. No need to sugar coat it - that's how this this system works in regard to digital purchases.
 
In the year 2017 I would like my portable to be digital only. And 32 gigs just won't cut it. We all knew 32 gigs wasn't going to be enough but it is pretty sad to see a single game take up the entire space day one.

What on earth? Just buy an SD card, that's the whole point. If you go digital you are supposed to.
 

guek

Banned
they really should have gone with at least 64GB internal memory for the system...
Tbh, anyone who was going to go heavily down the digital route would need a lot more than just 64GB. I'd rather the system be cheaper and just buy a large micro sd card when I need one
 

legend166

Member
They never, ever fucking learn.

What do you want them to do?

With these sizes, the difference between Nintendo putting 32GB or 64GB internally in the system doesn't mean much other than driving up costs. Either way you're going to need to buy an SD card.

Honestly, I've always preferred Nintendo's approach to storage solutions since the Wii. Why force the majority of your audience (since digital still only accounts for 30%) to subsidise large storage solutions for power users? Let me decide what storage I need.
 
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