BigTnaples
Todd Howard's Secret GAF Account
The Witcher 3's super good, but you wouldn't know that if you ignored everything the game told you about potions
Yep.
The Witcher 3's super good, but you wouldn't know that if you ignored everything the game told you about potions
The Witcher 3's super good, but you wouldn't know that if you ignored everything the game told you about potions
"RPG" as a category in video games is damn near a useless term.Witcher 3 has good combat?
Diablo 3 and The Surge are RPGs?
LOL.
Uh. Whatever you say, GAF
Fallout 1+2, no other series offers so many ways to utterly destroy some poor bastard's balls.
"RPG" as a category in video games is damn near a useless term.
I don't see how Diablo 3 isn't an RPG by the whole idea of your stats having a major role in deciding the game's challenges and the player making choices of which abilities to use and when.
Its why I've brought up Darksiders 2. You've got loot and stats and leveling and skill trees and lore and dungeons and bosses and dialogue with NPCs in a well realized world. That makes it an RPG in the world of video games doesn't it?
Fallout 4 thread.
Indeed it does! The amount of things you can do in and out of combat is pretty varied if you experiment.Divinity: original sin. It plays sublime on console.
The ones I think of off the top of my head, and in no particular order:
Divinity: Original Sin
Dragon Age series
Fallout VATS system
Wasteland 2
Horizon: Zero Dawn
Kingdoms of Amalur
I love The Witcher 3, but it certainly ain't because of the combat.
I also want to note that I played all of the above on consoles, so I can't speak for the PC experience. Out of that list, I think Horizon was the most fun to play, followed closely by Kingdoms of Amalur. I wish that Amalur could have gotten ported to PS4/ONE/PC/Switch, etc.
Witcher 3 has good combat?
Diablo 3 and The Surge are RPGs?
LOL.
Uh. Whatever you say, GAF
You have to be content just to get a few Divinity: OS mentions, you can't expect people to know the RPG that had the best turn-based combat before that was outOf course GAF could simply list from among the many perfectly understandable examples like Temple of Elemantal Evil, etc, but instead the way to go is to list every game that is debatable even whether they are rpgs to begin with.
You have to be content just to get a few Divinity: OS mentions, you can't expect people to know the RPG that had the best turn-based combat before that was out
I'd honestly never heard of it but I'm interested, how is the rest of the game and is it approachable to a newcomer?You have to be content just to get a few Divinity: OS mentions, you can't expect people to know the RPG that had the best turn-based combat before that was out
I did never play a Crpg before (well, I failed tryinh Baldurs Gate) and it is absolutely doable and fun. Story is just ok, but the game has some nice sidequests and the world design is great (imo).I'd honestly never heard of it but I'm interested, how is the rest of the game and is it approachable to a newcomer?
Nice, I'll pick it up. I always prefer turn based to rtwp - as much I appreciate Pillars and Tyranny, I'm not a fan of the combatI did never play a Crpg bevor (well, I failes trying Baldurs Gate) and it is absolutely doable and fun. Story is just ok, but the game has some nice sidequests and the world design is great (imo).
No, its still bad and tedious, rarely posing a challenge on that difficulty.Witcher 3 has pretty good combat, but only on death march. You just have to get used to using everything in your arsenal, and understanding that you can't cancel out of animations.
FFXV. It was amazing to play with a ton of abilities at your disposal
Witcher 3 has pretty good combat, but only on death march. You just have to get used to using everything in your arsenal, and understanding that you can't cancel out of animations.
The Witcher 3
Nope.
Most wrpgs are boring slogs famPull the weeb out beneath your eyes and you shall be enlightened, my dude.
The Witcher 3's super good, but you wouldn't know that if you ignored everything the game told you about potions
Most jrpgs are boring slogs fam
fixed
nah, not really
Yeah, really.
Nah, if I said that wrpgs are slogs he didn't fix anything lmao
I still think they suck
Actually, yeah. Most jrpgs are kinda really boring compared to most wrpgs.Nah, if I said that wrpgs are slogs he didn't fix anything lmao
I still think they suck
Seeing all this discussion of what actually constitutes interesting RPG combat, I want to link to this older thread I posted:
http://www.neogaf.com/forum/showthread.php?t=1156508
It only applies to turn-based systems, but it's a systematic way that describes how I think about RPG combat being interesting or not.
And by that, turn-based WRPGs likely fare better statistically than JRPGs, simply because they are more likely to have meaningful positioning.
What's "the rhythm" in this case?Positioning isn't the end all be all of interesting combat, though. Sometimes it slows the rhythm down that it becomes more of a hindrance than a help.
What's "the rhythm" in this case?
Honestly all of them suck imo....
The Temple of Elemental Evil and Wizardry 8.
Christ at not only the first post saying Witcher, but other people repeating it. Not only is the combat itself so-so, but more importantly it stays the same for the latter 95% of the game. You don't unlock anything exciting at all. Just zero progression.
It really annoys me. Because calling such a battle system "good" is the reason we went from Mass Effect 1/Dragon Age 1 combat on PC to what we have now, dialogue wheels and 8 skills. Please no complexity whatsoever.
The Witcher 3
Divinity: original sin. It plays sublime on console.