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Capcom sure is having a rough E3

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ZeroX03

Banned
MvC rightfully getting slammed. It doesn't play as well as the last entry, has a limp roster and is visually disgusting. It was either delay it a very long time or just do the best with the little they've got and Capcom chose the latter.

MHXX not being localized is also a fair criticism. The localization is mostly done. The established fan base is on Nintendo. It feels like they abandoned that direction in favor of MHW when they could've followed both, easily.

MHW isn't exactly a negative reaction, but it's fair to be skeptical. Visually it's a little behind the times. Gameplay was questionable for a while but seems most fears are quelled. Also it's up in the air whether the game will click with the AAA loving console mainstream like Capcom wants. I have trouble seeing it doing more than the usual core million or so Western fans.


They brought it on themselves.
 

brinstar

Member
Of course it would be a good thing. A Switch owner could play XX, fall in love with the series, then buy World next year on one of the other platforms. Brand synergy.

But you know, Capcom.
Yup. When I first played Tri I immediately wanted to play Portable 3rd next

but Capcom said no lol
 

Haganeren

Member
?

Reactions about MH World are very good all around

Yep, for all new players it's a game well more suited to their taste.
But from their fanbase, it was quite mixed... And of course the news of MHXX was quite a shock. We know that once Capcom decide not to localize, it's kinda futile to resist, we have example on Gyakuten Saiban for exemple.

So yeah, i can understand the fandom even if i personally don't like Monster Hunter.
 

R0ckman

Member
Monster Hunter World seems pretty great.

Are there people who are upset? Sure. But there's people who are upset about Metroid: Samus Returns despite that game being one of the biggest positive surprises of the show.

MvC though... woof. The reveal of DBZ:F just kinda cements how lame of a game it is.

I don't understand how the devs looked at MvCI and thought it was acceptable. It looks damn near horrid, like an app mobile game where most of the devs don't give a damn and are in "paycheck" mode.
 

Jawmuncher

Member
OP coming with the agenda because Capcom did not please them. MHW is one of the games getting the most buzz out of this E3. Japanese reaction is positive as well.

Are people not reading my post.
I even say MHW looks fine (but there is some backlash) and that I'm sad to see MVC getting shit on so hard (even though I want it to be better).

You make it sound like I went "Capcom E3 sucked because no Dino Crisis was there"
 

shingi70

Banned
MVCI looks bad, and having Fighters come out of nowhere didn't help.


Not really a big monster hunter fan, but I was surprised XX isn't being localized and World isn't coming for the Switch. Seems like a big gamble making a monster hunter game that won't appeal to Japan that much.
 
They want to avoid MHXX siphoning interest from MHW as MHW is a major investment that is nigh-guaranteed to see >50% decline in its home market. That has to be made up in RotW.

This exactly emphasizes why Capcom is a fucking stupid company. Deny fans of your franchise a game they want that is going to sell well to push a version on that subset that will undoubtebly decline no matter what you do.

Makes perfect sense
 
World is easily the game seem to be talking about the most, for the most part in a positive light. The XX thing though is unfortunate. As for MvC, it gets a "meh" from me, but then again I am not really into the fighting game scene too deeply.
 

Rambler

Member
Honestly I'm just relieved that Monster Hunter World didn't turn out to be Dragon's Dogma with a Monster Hunter skin.
 
My friends and I are actually considering Monster Hunter World and not only have we been down on Capcom for years but I've never played a Monster Hunter game before.

That said, MvC: Infinite looks bad. I'm bad at most fighting games but come on son, look at that mess. Capcom keeps on doing stupid shit and they should be called out for it.
 

Hattori

Banned
I'm actually excited for World, but the way they're handling XX is very disappointing considering World would probably not even exist if not for handheld consumers.
 

Vena

Member
Wouldent selling MH on all platforms be a good thing dispite MHW and MH:XX being different titles? One that brings the power of Current Gen Hardware and the other being made just for The Switch/3DS?

MHXX cannibalizing/siphoning interest from MHW would be bad for Capcom from the perspective of: "This is our title we made to break out in the west with a more palatable presentation, budget, etc." If you have MHXX potentially resulting in people picking that up instead and being content, then you run a risk of "who was this for" for MHW.

MHW is a project that got caught by change in market and time. When it was greenlit, years ago now circa 2013-2014, the market in Japan was at a weird impasse. The PS4 was coming, 3DS *looked* like it may start winding down by the time the project would finish (few would predict that the 3DS would keep chugging along to 23 million and alive in 2017 in Japan and RotW), and the WiiU was all but dead already.

They hedged local bets on PS4 and it wasn't in their control that the PS4 would release and then immediately falter in its local market with little competition. Market realities set in, the PS4's prospects are what they are, and it was far too late to change direction. So they pivoted to the west because that was where the market for consoles was actually healthy. (Given the time tables, fittingly enough, this was likely also greenlit before the handheld 'surge' for MH4U/MHX in the west was realized, so... ya.)

So they are now focused on making MHW the big thing for the west and they need their investment justified. MHXX, for them, is seen as a potential muddling of the message or internal competition.

This exactly emphasizes why Capcom is a fucking stupid company. Deny fans of your franchise a game they want that is going to sell well to push a version on that subset that will undoubtebly decline no matter what you do.

Makes perfect sense

Look, when this was greenlit those "western fans" and the fruits of their partnership with Nintendo's marketing in the west hadn't yet been a thing, they basically did not yet exist in the capacity they do so today on the 3DS. MH4U didn't hit its stride in the west until 2014-2015, this project is erring on 2013-2014 as a start date.

Were they short sighted? Probably.
Are they time-traveling wizards? No.
 

MrMephistoX

Member
?

Reactions about MH World are very good all around

Honestly I saw it in the demo room and it's the first MH I'm legitimately hyped for. Nintendo makes a great system but I'm more interested in seeing the franchise evolve like this than basically getting an uprezed version of games I had no interest in playing in the first place.
 

Allonym

There should be more tampons in gaming
MvsC dropped the ball with the fact that the roster is poor, it's now 2v2 and the artstyle looks terrible. Maybe the roster has something to do with Marvel pushing their cinematic universe which would be a scummy development for fans of the franchise. I know some people claim that Marvel isn't intentionally attempting to devalue some of their properties but their omission is extremely strange.

MHXX not making it west is probably a decision that Capcom came to after much deliberation. I think they'd localize the title if it in turn made more money for them than the costs of localizing it. Maybe they'll bring it over following MHW release.
 

Brandon F

Well congratulations! You got yourself caught!
Yeah, like MH fans aren't accostumed to the series changing platform in a regular basis.

Must not have been clear. Point wasn't about platform shift, but the refusal to localize.

I like to think MH fans are more elastic and will go where the game exists. I mean I don't see anyone making a stink about Double Cross being ported to Switch.
 

Mupod

Member
I was very much looking forward to MHXX, I was ready to buy a Switch solely for that. Capcom seemed to have been treating western fans better lately and then we get this news. Just makes no sense. Also fuck everyone trying to turn this into some console war bullshit.

Some of the information coming out about MHWorld since the trailer has been more reassuring. It's going to have a lot of things I've wanted for years, which I guess offsets them making changes I disagree with like potions while moving or visible damage numbers. They definitely need to properly show a full hunt as soon as possible.
 

ZenTzen

Member
MHW is getting praised all around, with the negatives coming from pissed nintendo and handheld fans

And MvCIs issue is just mostly the characters faces and general artstyle especially when looking at DBFZ, the lack of legacy characters like the X-Men which was where the MvC series was built on doesnt help either, but general impressions from the gameplay are very positive
 

jackal27

Banned
And probably what Capcom is hoping for too. They really have been begging/getting help money wise from other companies lately. Capcom must be 1 or 2 major bombs from going under or something
I doubt things are that bad, but we know that Street Fighter 5 was a big blow for them.
 

cordy

Banned
giphy.gif
MvCI is competing with that.

Why wouldn't they have a rough time lol?
 

Neoxon

Junior Member
I mean, MvCI still looks fun in terms of gameplay, but everything else about it looks rough. And even with certain restrictions in mind on the Marvel side, both sides of the roster seem pretty uninspired on Day 1.

Monster Hunter World is a game that caught my curiosity, but I'm not necessarily losing my shit over it just yet.
 
MHXX cannibalizing/siphoning interest from MHW would be bad for Capcom from the perspective of: "This is our title we made to break out in the west with a more palatable presentation, budget, etc." If you have MHXX potentially resulting in people picking that up instead and being content, then you run a risk of "who was this for" for MHW.

MHW is a project that got caught by change in market and time. When it was greenlit, years ago now circa 2013-2014, the market in Japan was at a weird impasse. The PS4 was coming, 3DS *looked* like it may start winding down by the time the project would finish (few would predict that the 3DS would keep chugging along to 23 million and alive in 2017 in Japan and RotW), and the WiiU was all but dead already.

They hedged local bets on PS4 and it wasn't in their control that the PS4 would release and then immediately falter in its local market with little competition. Market realities set in, the PS4's prospects are what they are, and it was far too late to change direction. So they pivoted to the west because that was where the market for consoles was actually healthy. (Given the time tables, fittingly enough, this was likely also greenlit before the handheld 'surge' for MH4U/MHX in the west was realized, so... ya.)

So they are now focused on making MHW the big thing for the west and they need their investment justified. MHXX, for them, is seen as a potential muddling of the message or internal competition.

How would it cannibalize it? If someone had both a 3DS/Switch and PS4 they would get the PS4 version with it looking the best. Or if they were big enough MH fan buy both. Only way it would cannibalize it if someone had both PS4 3DS/Switch and only got it for the Nintendo products.
 

DrArchon

Member
MHW was initially received with skepticism because what they showed on the main stage was garbage, frankly. There was no combat whatsoever, and after Capcom'd previous attempts to Westernize their franchises, I don't blame anyone from being critical about what Capcom showed on Sony's stage. Thankfully they cleared up a lot of stuff afterwards, but if you haven't kept up with that, then yeah, it looks pretty shaky.

MvCI just looks like dogshit. I'm sure it'll play fine, but the fact that it looks worse than UMvC3 in a lot of ways is unacceptable. People would be making memes about Chun-Li's awful face even if DBFZ wasn't a thing, it's that bad.
 

Lulubop

Member
MvC had no thunder to begin with. It looks bad. I'm not even a huge fan of the series but I've enjoyed it and it looks bad. That art style is rough and to me 2/3 both were beautiful games. The game just feels uninspired, just like SF V.

In no world is mvc2 a beautiful game
 
MHXX not making it west is probably a decision that Capcom came to after much deliberation. I think they'd localize the title if it in turn made more money for them than the costs of localizing it. Maybe they'll bring it over following MHW release.

Sorry but no. Niche ass Japanese RPGs with tons of text that struggle to sell 50k units get localized for the West all the time. You trying to sit here and tell me a series where the last 2 games sold 1.5 and ~1 million units in the west in which half of the game was already localized in the base release wont make money? Nope. Please don't imply this has anything to do with making money. It doesn't.
 

audio_delay

Neo Member
Would have love to heard from capcom that some Resident Evil title is in works and what direction it will go, same for other fan favourites. MonHun is fun, but RE, DMC are just more popular in the west, in my opinion. Even if they just showed a logo like metroid prime 4, i would have been hyped. But capcom's presents at E3 feels halfbaked.
 
Capcom can still do some things decently, but overall they are just not capable of many others that they used to be the standard bearers of- fighting games, for example.

Monster Hunter is Monster Hunter, that is the same game over and over again. That's an automatic for them, what is there even to do to keep that going.
 

Vena

Member
How would it cannibalize it? If someone had both a 3DS/Switch and PS4 they would get the PS4 version with it looking the best. Or if they were big enough MH fan buy both. Only way it would cannibalize it if someone had both PS4 3DS/Switch and only got it for the Nintendo products.

Well, yes, this is cannibalizing.

There's a large subset of the population that likely would prefer mobility and, if offered, would just not buy into the other product at all. (This is likely still true anyway but Capcom is likely expecting/hoping you to pick up the console version instead because you don't have an option. *You* here being generic.)

And then, imagine, if MHW (I mean, this is probably flat-out guaranteed) starts introducing freemium options: skins, currencies, unlocks, loot boxes, etc. If people bought MHXX instead of MHW, they are now entirely removed from a potential extended revenue source for Capcom.

But, again, as I said in my edit, this audience in the west on handhelds didn't exist when they greenlit this project. In many ways, this isn't a project for them or, at least, did not consider them when it was started.
 

LordRaptor

Member
I'm actually excited for World, but the way they're handling XX is very disappointing considering World would probably not even exist if not for handheld consumers.

If it wasn't for the PSP, MonHun would have just been another attempt at a new IP that died on the PS2, there's not really any probably about it
 

cordy

Banned
Well luckily for them MVCi is somewhat close to releasing. DragonBall is sometime next year.

Who knows because honestly MvCI needs an extra year in the oven. If you give it an extra year to update the visuals and story mode then it could be something amazing.

MvCI reminds me a lot of KOF14. Gameplay will be great but, man the presentation leaves a bad taste. Who's even playing KOF anymore?
 

KingBroly

Banned
MvC rightfully getting slammed. It doesn't play as well as the last entry, has a limp roster and is visually disgusting. It was either delay it a very long time or just do the best with the little they've got and Capcom chose the latter.

MHXX not being localized is also a fair criticism. The localization is mostly done. The established fan base is on Nintendo. It feels like they abandoned that direction in favor of MHW when they could've followed both, easily.

MHW isn't exactly a negative reaction, but it's fair to be skeptical. Visually it's a little behind the times. Gameplay was questionable for a while but seems most fears are quelled. Also it's up in the air whether the game will click with the AAA loving console mainstream like Capcom wants. I have trouble seeing it doing more than the usual core million or so Western fans.

They brought it on themselves.

Capcom likely doesn't have the budget to reverse course, delay or expand on anything. They are locking themselves into a corner that is shrinking more by the day due to ineptitude.
 
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