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Is PUBG a GotY contender?

I get the appeal, but it's the most early access-y early access game that I've played. I can't forgive the wide variety of technical issues. Some might say that the jank gives it charm.... No. It's just jank.

You haven't played a ton of steam early access games then. The fact that I've only had two crashes and maybe five instances of network lag make it a pretty good early access title.
 
Because Doom popularized it.

It's almost as though H1Z1 was, and in some ways remains, a hugely popular game. In this example, PUBG isn't Doom, it's Quake or Unreal Tournament.

Uh, comparing PUBG to Quake or UT doesn't exactly help your argument that it won't influence anything.
 

Phediuk

Member
Uh, comparing PUBG to Quake or UT doesn't exactly help your argument that it won't influence anything.

Quake is literally in like, the top 6 or so most influential games ever made, and arguably more influential than Doom itself. That was about the worst example he could have used lol.
 
Out-influencing? There's not much original in Battlegrounds. This game has basically existed elsewhere in other forms for many years. The Battle Royale concept was popularized by H1 moreso than PUBG, even if PUBG does it so much better.

If we're going to be reductionist then BOTW is just GTA V's 'universe with consistent rules and systems' applied to the Zelda lore.

For me, it merits no consideration. It's a multiplayer-only work in progress with flaws, and that's a hard thing to stack up to some of the best SP games in modern history.

But single player games are boring and lonely. Why would boring and lonely games win over exciting and social games?
 

Sheroking

Member
Uh, comparing PUBG to Quake or UT doesn't exactly help your argument that it won't influence anything.

Point was there's almost nothing original about Battlegrounds. Virtually every aspect of it's existence is pulled from Player Unknown's previous BR modes in other games, one of which has sold millions of millions of copies and been one of Steam's most popular games for two years.

How could something that does precious little new, which can't be said to have popularized something, be considered influential?
 
Battlegrounds will easily outsell most games in existence. It's also very much a different animal, though, and there are a lot of one-game gamers in this wheelhouse.

Out-influencing? There's not much original in Battlegrounds. This game has basically existed elsewhere in other forms for many years. The Battle Royale concept was popularized by H1 moreso than PUBG, even if PUBG does it so much better.

For me, it's merits no consideration. It's a multiplayer only work in progress with flaws, and that's a hard think to stack up to some of the best SP games in modern history.

Originality isn't a prerequisite for influence. Battlegrounds isn't entirely original when you reduce it to its base elements (I had been playing similar experiences through ARMA mods for years and years now, ARMA 2 and 3 might be the most played games on my Steam acct). However, I've still had unique experiences with Battlegrounds almost constantly. I sometimes find myself thinking, man, these rounds genuinely feel like my six hour long ARMA online mod sessions condensed into 30-45 minutes, striking an excellent balance of depth and accessibility compared to something like ARMA. The sort of experiences Battlegrounds facilitates are pretty unique to the genre outside of dedicating yourself to playing multi-hour modded ARMA sessions, and that's why it's been generating so much talk.

It's one of the best games in shooter history for the unique experiences that it facilitates, no less than something like BoTW is a fantastic single player game for the unique experiences that it facilitates, even despite that one could consider many elements of BoTW unoriginal when important context is disregarded.
 

batbeg

Member
I read through the entire first page and not one person said what the hell PUBG stands for. I don't even know what this thread is about.
 

Sheroking

Member
Originality isn't a prerequisite for influence. Battlegrounds isn't entirely original when you reduce it to its base elements (I had been playing similar experiences through ARMA mods for years and years now, ARMA 2 and 3 might be the most played games on my Steam acct). However, I've still had unique experiences with Battlegrounds almost constantly. I sometimes find myself thinking, man, these rounds genuinely feel like my six hour long ARMA online mod sessions condensed into 30-45 minutes, striking an excellent balance of depth and accessibility compared to something like ARMA. The sort of experiences Battlegrounds facilitates are pretty unique to the genre outside of dedicating yourself to playing multi-hour modded ARMA sessions, and that's why it's been generating so much talk.

Once again we ignore the massively successful BR game between ARMA and PUBG, though.

You could sum up a lot of gaming's greatest titles with that line.

Such as?
 
Point was there's almost nothing original about Battlegrounds. Virtually every aspect of it's existence is pulled from Player Unknown's previous BR modes in other games, one of which has sold millions of millions of copies and been one of Steam's most popular games for two years.

How could something that does precious little new, which can't be said to have popularized something, be considered influential?

Because the PUBG formula is clearly hitting a sweet spot that's pushing the game into the mainstream way faster than H1Z1's did.
 
I'm probably just too old then. The only two places I ever see it mentioned are GAF and that Polygon thing I don't watch. None of my gaming friends know about it/play it/care.

Do your friends own a PC, or are they all console-only gamers? My friend is also a console-only gamer and is equally oblivious about PC games than don't breach his console-bubble.

In any case, if we're being anecdotal, PUBG has brought me and my other gaming friends together in a way that we haven't been since college.

We're all busy adults with responsibilities and social lives outside of gaming, but we see ourselves setting designated dates and times to all be on for PUBG, everyone is finally back in one place (Discord) doing 1 thing (PUBG) and generally socializing like we haven't since we all went our separate ways after college. It's been a revolutionary game for us.
 

Ferrio

Banned
No, I think you misunderstand how little is new to Player Unknown's Battleground.

I know there's not a lot of new concepts in it, I not even arguing that. That aside it doesn't keep it from being influential just like many many past games who didn't do anything new that was noteworthy.
 
Out-influencing? There's not much original in Battlegrounds. This game has basically existed elsewhere in other forms for many years. The Battle Royale concept was popularized by H1 moreso than PUBG, even if PUBG does it so much better.

By the same person. PlayerUnknown first made the BR mod for the Arma 2 DayZ mod, then made the BR mod for Arma 3, then Daybreak hired him as a consultant to make a BR mode for H1Z1 which turned into King of the Kill, then Bluehole hired him to make the game he wanted.
 
I've had a few FPS 'Wow, this is a whole new level' moments since I was a kid. Goldeneye, Quake 2, Counterstrike, Battlefield 1942.

Somehow PUBG is like playing online multiplayer FPS for the first time again. It's fresh. It doesn't feel like a shooter. Instead if feels like a sagely crafted, primal, human hunting simulator.

It can be peaceful, thoughtful, quiet, serene, social, like going fishing with your buddies, but it's punctuated with moments of such incredible tension and furious hostility.

I usually don't get that emotionally invested in games, but these PUBG top 10 finishes are re-wiring my whole nervous system, my heart often beating out of my chest, practically unheard of for this jaded old gamer.
 
No, I think you misunderstand how little is new to Player Unknown's Battleground.

that doesn't matter so much when the experiences that PUBG facilitates are new and unique to a massive swath of the playerbase, and when even players of the games you're comparing PUBG to are migrating to PUBG because they prefer the differences to its gameplay loop
 
Started playing this recently and I'm surprised more aren't saying it. Sooooo much fun and it's in a genre that's still innovating and relatively new.

I don't see how when it's essentially a clone of about 10 games that have been released in the past and somehow each time a different version is released people act as if it's a completely new and original game.
 

Courage

Member
PUBG is comfortably my GOTY so far.

There's something pure in its roughness and simplicity at its current, imperfect stage. There is a steep learning curve, but after some hours in you're aware of the ins and outs of this huge map: how to position yourself in gunfights, start accounting for bullet drop, know where vehicles may spawn, start planning ahead on where to move in the zone by taking the plane's original trajectory in consideration, etc etc.

Every match plays out differently and forces you to adapt in different situations. One match you may be swimming across the map to the island where the zone is moving in, and start getting shot from the bridge and need to stay underwater, and hope you can stay alive. The other match you may be sniping on a hill fully decked out using the zone to your advantage. Another match you may not find a car and need to run across fields to barely reach the zone, and next thing you know, with almost no loot, you find yourself in the last few encounters and barely scrape by with the last kill. And even if there is no real tangible reward in the end, you take pride in getting through all those messy fights and close escapes to get that chicken dinner screen on your own merits. My favorite moments don't even come from matches where I win, or even come close, they come from pulling off stupid hijinks with friends, or clutch plays when you're alone in your squad, or smacking someone across the head with a pan at the start of a match while they're still reloading their shotgun. I think almost anyone can find some fun in PUBG, and you don't have to particularly be good at it.
 
s silly as game awards often are, PUBG getting GotY would devalue the award forever

This is the dumbest thing I have ever read here. I don't know to break this to you but a golden gaf trophy won't be sent to Link in Hyrule when us nerds put in our vote and they our tallied. There is nothing to devalue and the fact that you think that you think it will be devalued forever like Hitler winning Olympic medals makes me belly laugh.
 

Sheroking

Member
I know there's not a lot of new concepts in it, I not even arguing that. That aside it doesn't keep it from being influential just like many many past games who didn't do anything new that was noteworthy.

To me, an influential game is one that pioneers or popularizes, and while PUBG is certainly the most popular in it's genre NOW, it certainly is not the pioneer, nor did it popularize the genre.

Maybe after it is the first to launch on console, it will be the game that influences millions of gamers outside of PC gaming.
 
I don't see how when it's essentially a clone of about 10 games that have been released in the past and somehow each time a different version is released people act as if it's a completely new and original game.

Reductionism at it's finest. Your bias is clear as day.

To me, an influential game is one that pioneers or popularizes, and while PUBG is certainly the most popular in it's genre NOW, it certainly is not the pioneer, nor did it popularize the genre.

Maybe after it is the first to launch on console, it will be the game that influences millions of gamers outside of PC gaming.

I can guarantee that PUBG has been the first Battle Royale game for many gamers on PC, myself and everyone I know included.
 

Ferrio

Banned
To me, an influential game is one that pioneers or popularizes, and while PUBG is certainly the most popular in it's genre NOW, it certainly is not the pioneer, nor did it popularize the genre.
.

It is popularizing the genre, it's doing that RIGHT NOW. If it wasn't we'd still be talking about the other games you're talking about. You know the ones that didn't even come close to the popularity that PUBG is? Hell we had a thread about someone asking for splatoon to have a PUBG mode, and I doubt that's the last time we're going to see people ask for those modes in other games.
 
GOTY thread this year is going to be a nightmare lmao

To me, an influential game is one that pioneers or popularizes, and while PUBG is certainly the most popular in it's genre NOW, it certainly is not the pioneer, nor did it popularize the genre.

PUBG is doing much more, faster, to popularize the 'battle royale' genre than H1Z1 ever did. PUBG will go on to define the genre. That's the thing I think you're not quite getting.
 

Swarna

Member
I don't see how when it's essentially a clone of about 10 games that have been released in the past and somehow each time a different version is released people act as if it's a completely new and original game.

Could you name about 10 of these games and their dates of release?
 

Ambient80

Member
PUBG is comfortably my GOTY so far.

There's something pure in its roughness and simplicity at its current, imperfect stage.


If I had to boil it down to a couple words, “a charming imperfection” would fit PUBG nicely. I mean that in a very good way, too. It’s probably my #2 or 3 game right now for the year.
 
To me, an influential game is one that pioneers or popularizes, and while PUBG is certainly the most popular in it's genre NOW, it certainly is not the pioneer, nor did it popularize the genre.

Maybe after it is the first to launch on console, it will be the game that influences millions of gamers outside of PC gaming.

So it needs to be on console to be influential?
 

MUnited83

For you.
I don't see how when it's essentially a clone of about 10 games that have been released in the past and somehow each time a different version is released people act as if it's a completely new and original game.

How can someone clone something that has literally basically only done by the same person every time? PlayerUnknown's isn't cloning anything, he's literally the creator of the entire genre and had a hand on basically every sucessful game in said genre.
 
Could you name about 10 of these games and their dates of release?
Obviously the number 10 was a generalization (there's so many similar games I honestly don't keep count of them anymore) these sort of games have always been popular on streaming sites like Twitch for the past few years. The last one I remember being pretty popular before this corrent one was that Conan game, H1Z1 before that.
How can someone clone something that has literally basically only done by the same person every time? PlayerUnknown's isn't cloning anything, he's literally the creator of the entire genre and had a hand on basically every sucessful game in said genre.

Well he's cloning himself I guess. I guess if yearly sports titles can get away with it then why not him?
 

Ferrio

Banned
Obviously the number 10 was a generalization (there's so many similar games I honestly don't keep count of them anymore) these sort of games have always been popular on streaming sites like Twitch for the past few years. The last one I remember being pretty popular before this corrent one was that Conan game, H1Z1 before that.

That's not even the same genre.
 

MUnited83

For you.
Obviously the number 10 was a generalization (there's so many similar games I honestly don't keep count of them anymore) these sort of games have always been popular on streaming sites like Twitch for the past few years. The last one I remember being pretty popular before this corrent one was that Conan game, H1Z1 before that.

Conan? Conan is a base building survival game like Rust. It's literally nothing like Battlegrounds lol
 
Conan? Conan is a base building survival game like Rust. It's literally nothing like Battlegrounds lol

and it's worth noting that despite similarities that appear less superficial than they are, playing King of the Kill and PUBG are two very different beasts, and PUBG's more grounded mechanics and gameplay enable far more intense playthroughs.
 
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