In case anyone is interested, here is what the BR team hopes to finish the majority of in the next 4-6 weeks.
"Thanks for all your support, its been a crazy two weeks since we launched on September 26th
Weve picked up steam on the development side and have strike teams working on the below features and improvements:
Gameplay
Team communication incl. voice chat!
General squads / duo polish
Ongoing shooting and balance tweaks
Map POI (points of interest) and loot density improvements
Spectating improvements
Inventory improvements
Quality of life bug fixes
Controller
Alternate configurations
Controller revamp
Input latency improvements on console
Aim assist improvements
UI
10 console experience of HUD (playing 10 feet from your TV)
Invite system polish
MOTD system improvements
QOL features for streamers and content creators (hiding HUD elements, etc.)
Progression
Stats
Leaderboards
Cosmetics / loadout
Progression
Compendium / mission logs
Engine
Anticheat
Console performance, stability, and memory
Server performance and hitch optimizations
Reduction of initial download size and ongoing patch sizes
Level streaming to allow variation for cosmetics
Low end PC compatibility support / improvements
Online
Spinning up more data centers to reduce average ping times
Public test realm
Our general planning horizon is around 4-6 weeks and we hope to accomplish a decent percentage of the aforementioned in that timeframe. Having said that, life is not free of surprises and here is my favorite post on software development estimates ;-)"