I think I'm done with this game. The gunplay is just too bad. It's awful.
Damage doesn't make sense, health/shields are pointless when you die instantly.
Yeah i played it alot more now and the flaws really start to show.
Horrible performance also atm on console so every battle is a big lottery. Think i wait for some patches to see how it improves. But PUBG is coming tho,
I think I'm done with this game. The gunplay is just too bad. It's awful.
Damage doesn't make sense, health/shields are pointless when you die instantly.
I'm fine with shields as they are.
Add in more shield tools I say though. I prefer slower TTK anyway.
I think I'm done with this game. The gunplay is just too bad. It's awful.
Damage doesn't make sense, health/shields are pointless when you die instantly.
I am exactly the same. Love stealth and dislike building.Same. I use stealth more than anything. In a fight, you could easily lose. In a smart position and stealth, you can't. Discretion is the better part of valor, especially with RNG bullets.
Same. I usually only use it begrudgingly. I love a lot about the game, but the building doesn't really click with me either.
No voice chat yet. Just use the party chat on consoles if you need to voice chat.Does the game still not have in game voice chat? thats the only thing preventing me from playing this.
No voice chat yet. Just use the party chat on consoles if you need to voice chat.
Idk man, I'm aiming an assault rifle and firing at a guy and some shots aren't hitting
The cursor is right on his body/neck area
He then turned around and shot a shotgun at me from far away hitting me instantly, I still downed him but his back was facing me and I was unloading like 20 shots
Its stupid. Even after everyone saying stop crouch and fire a shot. It doesnt always work. It makes firefights way too random when you know your aim is actually on point.
I am exactly the same. Love stealth and dislike building.
I just use steam with my bro.im on pc...
Yeah, the hitscan is the root of the issue.
1. They have to have RNG accuracy to balance hitscan at long distances.
2. The RNG bullets make the shooting feel like a dice roll (cuz it is essentially).
3. Deaths feel undeserved and kills are completely random.
IMO, the only way to fix this is moving to a projectile system like Battlefield or PUBG. They are dead simple to make, or hell, Epic could just buy one of the 4 systems from their marketplace if they are just completely lazy (they would never do this lol but it hilarious).
Why epic is sticking with hitscan is the biggest headscratcher for me. I wish some Journalist type would ask them why they are using such an outdated system for a game that has super long engagements.
I just play it like it's Splinter Cell or MGS5. No building, only stealth until I ambush you or go out guns blazing in the final few.
Does the game still not have in game voice chat? thats the only thing preventing me from playing this.
There is no way to do that in a game like this. Hitscan is not suited for games with long engagements. It works well in arena games were the instant hit nature is somewhat plausible.Honestly, I'm totally fine with hitscan weapons and do prefer them. I'd rather they just adjust the RNG aiming to something more skill based really. I don't want to have to lead targets by a mile in an arcadey game like this, but I also don't love bullets basically coming out of my gun at a right angle for an entire fight and getting killed for it.
At 75 health auto regen should kick in and heal you the rest of the way to 100 slowly. That way med kits are still important.
Sniper should do 90 DMG to body and 180 to head. Pretty simple balance right there. It doing 104 to the body is dumb as bricks.
Yeah, the hitscan is the root of the issue.
1. They have to have RNG accuracy to balance hitscan at long distances.
2. The RNG bullets make the shooting feel like a dice roll (cuz it is essentially).
3. Deaths feel undeserved and kills are completely random.
IMO, the only way to fix this is moving to a projectile system like Battlefield or PUBG. They are dead simple to make, or hell, Epic could just buy one of the 4 systems from their marketplace if they are just completely lazy (they would never do this lol but it hilarious).
Why epic is sticking with hitscan is the biggest headscratcher for me. I wish some Journalist type would ask them why they are using such an outdated system for a game that has super long engagements.
Got a solo win despite the game running like slog atm (bolt sniper still dominates). And then got a duo win, giving me the umbrella in each mode.
I got a 3rd and a 5th last night after a few games. The rush to find a weapon at the start of the game kind of turns me off a little but that is just the game I guess.
They fixed it. TT-TTI cheese the umbrella by aiming for the sea. Allowing me to go as low as I want since the auto deploy doesn't trigger.
Teamkillers constantly.
Its infuriating and they keep getting away with it because the game has no repercussions
Teamkillers constantly.
Its infuriating and they keep getting away with it because the game has no repercussions
Damage makes perfect sense. Read how much damage a weapon does. A weapon with 34 damage will take 3 direct bullets (or 6 with shield) to kill. A weapon with 10 damage will take 10 direct bullets (or 20 with shield).
Know your weapon and check it's stats in inventory.
is reporting for team killing not allowed?
Lol. This was probably my best use of a bush EVER.
I was pinched between 2 players. Then this happened.
Fucking lol. I went on to win that game.