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Deus Ex: Human Revolution - Director's Cut [Up: Off-Screen play confirmed]

Effect

Member
If the changes results in a more satisfying ending regarding
Megan and she gets what she deserves
I'll let myself be charged $50 right now! Those that have played the game know why.

Outside of that I might still wait for the lower price or sale on the game. Especially if there is a chance that these changes will come to the other versions with their already lower prices. If there was a way to guarantee that they wouldn't and this was truly 100% exclusive to the Wii U version I very could be there day one, even if it was against my better judgement.
 

GRW810

Member
This might be an over-priced late port, but can we maybe, possibly be encouraged that games like Arkham City, Mass Effect 3, Assassins Creed 3 and Deus Ex are appearing on a Nintendo console?

I know, I know. But hopefully, hopefully even if this gen acts as a transition to welcome back third parties the future could be bright. Sales for these ports might be low, but if Nintendo are having conversations with these developers and people are slowly realising big name titles could maybe appear on a Nintendo console there could be a shift in perception.

Or... this could bomb horribly, third parties claim only Mario sells, rinse and repeat forever more.
 

Agent_4Seven

Tears of Nintendo
Is there any chance that Directors Cut's gameplay changes (no touch screen and Wii U GamePad functions) will be available for PC and other consoles as well? Cuz if they are not,....
 

Sendou

Member
Tempted.

But I'm pretty sure there is going to be a PC/Xbox/PS3 patch or DLC bundle down of the way.

You're sure? PC I could see happening in theory but it's hard to see it being financially sensible to release a (trivial) patch/DLC to this old game on consoles. Not to mention that it costs money.
 
But that's the shitty boss version.

We'll see how the changes affect the boss fights, but honestly, I feel the best they can hope for is to create a virtual sugar lump to make the bitter medicine go down easier. I'm willing to be proven wrong, but I don't think there's anything they can do to make the fighting the bosses legitimately enjoyable.
 

Aostia

El Capitan Todd
It'll be my first question to them!

Great! Of course (just to clarify) me too I'd welcome the offtv feature! I was just saying that for games that uses the gamepad "so deeply" (to be verified, of course) I don't complaint too much
 

NotLiquid

Member
BiAlBi4.gif


I... huh.

You know what? I think I'll bite. Sounds like it's going the extra mile. I can appreciate that.
 
Even Nintendo Land isn't 1080p. Why would this be?
If there's one game that can potentially run at 1080, it's this one. It's not terribly demanding, which is probably the main reason they chose to port it over something more recent/desirable like Tomb Raider.

Anyway, looking forward to giving this a rent.
 

Bisnic

Really Really Exciting Member!
Don't be silly.

I know it hurts you to know that PC won't have the best version. Especially if Wii U has it. But you gotta accept the facts if this Director's Cut is not sold to the other platforms. Everything seems to be an improvement.

Still is too fucking expensive though if the Amazon price was right.
 

Ydahs

Member
I don't understand some people's displeasure at the lack of off TV play for WiiU games. I would much rather developers take advantage of the console's key feature and ensure it's utilized in a manner that enhances the experience. If off TV play is supported, developers can't really do anything too radical with it since it can no longer be used as a key gameplay component.


Regarding this port in particular, I'd consider it if it was reasonably priced, but the chances of that happening are slim to none. If I really feel the need to play it I'll probably get it on Steam instead.
 

Berg

Member
Maybe this wasn't the un-announced wiiU game they were showing at PAX east?...since it's now announced already.
 

Moff

Member
If the changes results in a more satisfying ending regarding
Megan and she gets what she deserves
I'll let myself be charged $50 right now! Those that have played the game know why.
why would that happen?
megan works for bob page now, one of the major characters in deus ex, which means megan will be a vital part of the sequel.
 

LiquidMetal14

hide your water-based mammals
18 months after the original release and $50 is not workable, sorry.

19 months after the original release and $20 might be tempting, though.

It's almost like you think rationally about your finances! I have bought 2 Augmented Editions for 18USD in the last year for friends. That's less than half the price of this old port.
 

Phazon

Member
If they would make it a digital release for €/$ 19,99, I'll buy it.

But I also have the game in my Steamlib and I bought it for €1,5, so yeah :')
 

Haunted

Member
Sorry, I'm using the word "dumb" in a non-pejorative sense way too often nowadays. I love the names, it's cool. In-universe justification/contextualisation of gameplay mechanics is always the best thing.
That's what happens if you listen to Jeff Gerstmann too much!
 

Derrick01

Banned
I know it hurts you to know that PC won't have the best version. Especially if Wii U has it. But you gotta accept the facts if this Director's Cut is not sold to the other platforms. Everything seems to be an improvement.

Still is too fucking expensive though if the Amazon price was right.

It doesn't hurt me to know that it's still not as good as the PC version. To suggest a game still stuck on modern hardware will be better than a game you can play in 3D, 1080p or higher and 60fps is, like I said, being silly.
 

Korigama

Member
I didn't have any problems with the main game bosses in the original (not saying they were great, but certainly not horrific ordeals, even with a hacking/stealth build). Hoping that the changes to them yield something more interesting than "you can one-shot them all now"...yes, I know a glitch already allows for this with one of them.
 
It'll be interesting to see if the "director's cut" changes come to the other versions, and if they're without charge. If it's very cheap DLC, I'd consider splashing out when I replay DXHR in the future.
 

Effect

Member
Is there any chance that Directors Cut's gameplay changes (no touch screen and Wii U GamePad functions) will be available for PC and other consoles as well? Cuz if they are not,....

I would think AI changes, etc could. Though it depends if they are tweaked or completely redone. Integrating the extra missions might be harder as you have to buy those and not everyone has them. The Tong mission was a a preorder bonus and not sure if that is even for sale. They'd have to make a patch that looks to see if you have the extra missions and somehow add it into the base game. On the PC I think Missing Link is actually treated as a separate game you don't even access from within Deus Ex: Human Revolution itself. It launches separately.

The cost to patch something like this on the other consoles might also be a problem as suggested above. It also likely won't be smooth sailing either after the first patch so it might take a few to get it right. PC on the other hand this might not be a problem.
 

Phazon

Member
Maybe this wasn't the un-announced wiiU game they were showing at PAX east?...since it's now announced already.

I think they announced it today because of the Amazon leak. That was really a bad thing, because we did not know of all those improvements.
 

NotLiquid

Member
I don't understand some people's displeasure at the lack of off TV play for WiiU games. I would much rather developers take advantage of the console's key feature and ensure it's utilized in a manner that enhances the experience. If off TV play is supported, developers can't really do anything too radical with it since it can no longer be used as a key gameplay component.


Regarding this port in particular, I'd consider it if it was reasonably priced, but the chances of that happening are slim to none. If I really feel the need to play it I'll probably get it on Steam instead.

Personally I don't care much for Off TV-Play and I do agree I'd much rather use the Game Pad's functions, but considering the game is mostly a port and the original control scheme is readily available, there's not much of a reason to not implement that as an option.
 

mclem

Member
Some notable changes, I adore director's commentaries. We'll see how I feel around release, but there's a possibility I'll be willing to pay full price if I've got a hankerin' for that sort of title at the right time.
 
It doesn't hurt me to know that it's still not as good as the PC version. To suggest a game still stuck on modern hardware will be better than a game you can play in 3D, 1080p or higher and 60fps is, like I said, being silly.

So you don't consider gameplay improvements like better boss fights as great as 3D huh?

I see.
 
If it's priced reasonably I may double dip, just because I like this game that much =S, still....it's just a strange decision on Square-Enix's part =/
 

Bisnic

Really Really Exciting Member!
It doesn't hurt me to know that it's still not as good as the PC version. To suggest a game still stuck on modern hardware will be better than a game you can play in 3D, 1080p or higher and 60fps is, like I said, being silly.

So yeah, you only care about 3D(lol), resolution and framerates and ignore everything else. Is that really all you care about to judge what version is the best? Not the actual gameplay improvements?
 
Details
http://www.eurogamer.net/articles/2013-03-20-deus-ex-human-revolution-directors-cut-for-wii-u-confirmed-and-yes-theyve-fixed-the-boss-battles

-Each of the game's three boss fights have had their map layouts reworked to provide players with alternative potential strategies. New hacking challenges are available to players who focus on hacking, and stealth options are available to those who focus on stealth. You can now kill the bosses without firing a single bullet

-On Wii U the energy system has been made more forgiving by allowing for two energy cells to recharge by default on all but the hardest difficulty. This should mean players use Jensen's augmentation powers more freely.--So now, on Wii U, you can use the GamePad to see enemy health, armour type (heavy, medium or light) and loot. The idea is this will let players plan their moves better; by checking loot you'll be able to identify a target who is carrying a pocket secretary, which may contain the code for a locked door you're after, or decide not to go into a room because it's packed with heavies with loads of hit points.

-You can also use the GamePad to navigate the menus, to display the map, the augmentation system, the inventory and all the rest. "All the systems are now linked to the Neural Hub," Dugas continues. "All your maps, your inventory, your augmentation menu, your mission log, are now systems in Adam Jensen.

-There are swipe controls, too. One new feature, called grenade throwback, allows Jensen to equip a proximity detector that alerts him to a nearby grenade. So, if an enemy chucks a grenade at you, the GamePad will vibrate, and you can swipe the touch-screen to pick it up and lob it back.

-You can also use the touch-screen for the hacking mini-game, using your fingers to progress, and to punch in codes. Meanwhile, for weapons that have a scope, such as the sniper rifle, you can use your telly to centre on your target, then enter a precision mode using the touch-screen, which displays the cross-hair.

-Included in this "ultimate package" is all of the DLC, but it has been retrofitted to slot seamlessly into the main game. The Missing Link DLC is now included in the main story rather than separated out, and the pre-order bonus mission to rescue Tong's son is popped in, too.

-There's Half-Life 2-style director's commentary, what amounts to some eight hours of chat from Eidos Montreal developers. Icons dotted around the world can activate this voice over, and you're free to continue playing as you listen.

So Wii owners get the HUD advantages of the PC version and then some, they un-botched the boss fights for people who didn't do commando builds, improved the graphics, improved the AI, and added 8 hours of dev diaries.

Oh yeah, fuck you Square, you heartless bastards, how dare you shit on Wii U owners with this soulless cash-in.
lol
 
They take maybe five minutes each and are pretty damn easy to kill. I don't get the hate, although it completely goes against the idea of not killing someone/stealth.
They were no fun to fight and murdered me over and over. Maybe that wouldn't be an issue if it wasn't Unreal Engine 3 but those loads (360) sucked hard.
 

Oersted

Member
nothing comparable to this, honestly. it had map (very useful) and tap-positioning. not all the hacking-scanning-coding-snaping stuffs they are putting here

http://www.neogaf.com/forum/showpost.php?p=50824794&postcount=16

they should have two completely different interfaces to add offtv.
of course, they could add it.




It's incredible how the Wii U received very sporadic (and in this case: dumb) support but for almost every (few, I repeat) game it receives there are people looking for "multiplatform" release ;p

Ninja Gaiden reloaded.
 

KingSnake

The Birthday Skeleton
Well, my interest in this game has gone from 0 to maybe. I appreciate when developers give proper attention to a port, even so late as it is. I wait for some previews/reviews and if things look good I will buy it.
 

Korigama

Member
Integrating the extra missions might be harder as you have to buy those and not everyone has them. The Tong mission was a a preorder bonus and not sure if that is even for sale.
Both pre-order DLC packs (Tong mission included) have been for sale for a while now, for consoles anyway.
 
It doesn't hurt me to know that it's still not as good as the PC version. To suggest a game still stuck on modern hardware will be better than a game you can play in 3D, 1080p or higher and 60fps is, like I said, being silly.
So, in conclusion, the only thing that matters now is 1080p. Hey, look, I think I'm going to recommend you what surely will be your 2013 GOTY.
Check it:
http://s3.amazonaws.com/TimeScapes/images/stills/4k/big_sur.jpg

4K, all that matters.
 

mclem

Member
Just read about the bit of not having to actually kill the bosses

Pedantry, but possibly significant: It only says you don't have to *shoot* the bosses. It still says you're 'killing' them, but it may simply be using the term to mean 'defeat'.

Who asked for this?

Well, I think quite a lot of people asked for better bosses, so there's that.

Annoyed at the "no off-tv, no sale" comments, I hope that's not indicative what people want out of their WiiU. Tbh, fuck off-TV support if that leads to developers not making good use of the two screens.
Yeah. Off-TV play is a nice, easy-to-add feature, ideal for developers who don't have the time, budget or impetus to take advantage of the dual-screen setup. In its own right, it's fine. But if a developer *does* want to do right by the extra screens, that should be applauded.
 

Haunted

Member
So Wii owners get the HUD advantages of the PC version and then some, they un-botched the boss fights for people who didn't do commando builds, improved the graphics, improved the AI, and added 8 hours of dev diaries.

Oh yeah, fuck you Square, you heartless bastards, how dare you shit on Wii U owners with this soulless cash-in.
lol
At the end of the day, no matter the tweaks and some added content, it's still a two years old port at $50.

I don't think anyone has criticised Eidos quite as hard as you insinuate (quite the opposite, actually), but I've seen a lot of puzzlement expressed about its viability. And rightfully so, I think this will sell terribly.
 

Derrick01

Banned
So yeah, you only care about 3D(lol), resolution and framerates and ignore everything else. Is that really all you care about to judge what version is the best? Not the actual gameplay improvements?

What gameplay and AI improvements were listed? All I saw was a generic response that most people will probably not even notice. Are they going to fix the completely broken skill system? If not then nothing else matters.

Really they try to make it look like they're doing all of this work on it and they don't bother fixing the level design in the game, the single biggest flaw stopping this from being a great deus ex game.

edit: Holy shit they're making the game even easier?? :lol
 

vareon

Member
DE:HR is one of those games I actually want to replay, and all these additions, ESPECIALLY the boss battles, seems good. Definitely picking this.
 
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