Not entirely sure, but IIRC
Normal = Temporal AA + MSAA
Sharpen = MSAA
Flicker reduction = QXAA
Also I Sharpen in 1080p uses 2xAA instead of QXAA.
my record is 2:27.5xx or something.
that first corner is super hard.
Which one produces the cleanest jaggy-less results?
I have no idea how you guys figure out so much stuff that isn´t even said on the demo... just how much time are you guys putting into this?
I would never figured out those graphics settings.
You should read articles of people who were testing tyre compunds for determing of grip/compounds and such in GT5. Or Japanese guy who performed crazy testing and measuring to determine way how actually oil change and engine brake-in work in GT5. Or Famine's (GTPlanet mod) escapade related to Bspec mode endeavours in endurances..
You know how Turn 10 (and practically every other company) does their sound? They record, and then slap a heavy filter on it. It works.
PD hasn't done that until recently, but it still hasn't been good enough. They are developing a new filter to make the cars sound more "real" and give them more life. The recorded sounds aren't new. The filter on top of them is.
I was restarting a lot there, until i found a good reference point.
Use the curbs on the left and as soon as you get close to the green part of the curb, brake a little bit, downshift to 4th and turn right.
Works for me, if it helps.
When I play Forza the sound I hear seems representative of the exhaust, regardless of whether your driving in cockpit or chase view. With GT5/GT6 the sound seems to be what you would hear if your were inside of the car. Now, I'm not making excuses for the sound in GT, but I think there are arguments to be made depending on what perspective you're playing in.
So all this GT6 playing has made me order GT1 and GT3 off amazon
Their channel mixing sucks. It's annoying.When I play Forza the sound I hear seems representative of the exhaust, regardless of whether your driving in cockpit or chase view. With GT5/GT6 the sound seems to be what you would hear if your were inside of the car. Now, I'm not making excuses for the sound in GT, but I think there are arguments to be made depending on what perspective you're playing in.
Their channel mixing sucks. It's annoying.
Dude, GT2 and GT4 FTW!
Basically more content and the same framework of the previous.
They have NO channel mixing. Everything comes on central speaker only. It is plain lazyness.
So all this GT6 playing has made me order GT1 and GT3 off amazon
Dude, GT2 and GT4 FTW!
Basically more content and the same framework of the previous.
They've been making games for over a decade. They should know how to do these things.
I was not thinking about PD TBH
Damn haven't had any time to play this. When does it end again?
Damn haven't had any time to play this. When does it end again?
It just made me realize how rubbish I am at driving.
This needs a new thread.http://www.bbc.co.uk/newsbeat/23463568
so.... gran turismo is getting a movie?
any thoughts?
and i don't even play racing games, i just saw it on my bbc app
Is the GTR unlocked today? Anyone know what time?
It's already unlocked and OMG what a beast. The joy in my face!
2:06'756 with lots of mistakes. Currently 25th on the regional boards.
It's assigned to both X and the right stick. Also DS3 buttons are pressure sensitive, and you know... you can change it.I finally got around to trying this demo, and it was kinda like going back in time to some degree.
For starters, gas is assigned to the "x" button by default? Really?
It's such a small thing, but it just gives you a clue as to how out of touch Polyphony are in some regards
Never even crossed my mind. Seems pretty like a pretty small detail.The lack of a breaking only driving line also blows my mind. I forgave it in GT5, but years later you still haven't realized this might be a desirable feature? Forza's had this since Forza 3 at least, maybe even earlier.
WIP... And if as you say it was only for the "bullet points" and yet you don't care about them, you can play the demo in 720p.Then we've got the framerate in 1080p. I see this as a blatant sign of the overall problems with Polyphony. They're so focused on bullet points and cramming as much as possible into the game, that they often end up missing the fundamentals. I expect a locked 60fps with no screen tearing in a sim racer. They didn't achieve that with GT5, and it appears they won't achieve that with GT6.
Agree 100%The sound is still stuck in the past as well. The sound effects for hitting another car are the same as they've always been. Engine sounds are still a mess.
It's assigned to both X and the right stick. Also DS3 buttons are pressure sensitive, and you know... you can change it.
Never even crossed my mind. Seems pretty like a pretty small detail.
WIP... And if as you say it was only for the "bullet points" and yet you don't care about them, you can play the demo in 720p.
Also, there is no tearing.
If its a game "option" to run at 60fps 720p then make it an option in the game itself. Right now its a system option and affects everything you do with the PS3.I don't get the complaint lol, the frame rate is near flawless in 720p. Options are great. I prefer the extra IQ over a slight drop in frame rate so I play in 1080p. Just play in 720p if you care more about frame rate. It's not aiming for bullet points it's giving consumers options and catering to as many people's ideals as possible.
Also I disagree about the sound. The GTR and GT3 sound very good. Leaf is a bit whispy, no idea what it sounds like in real life, and the 370Z could do with a bit more grunt.
If its a game "option" to run at 60fps 720p then make it an option in the game itself. Right now its a system option and affects everything you do with the PS3.
Its kludgy and sloppy and is a workaround more than an option.
I can say WIP because...You can say WIP if you want, but GT5 had screen tearing, and this game has framerate problems. I highly doubt they're going to completely iron these out by the ship date, as this demo doesn't even feature all the things you're going to see in the final game. Weather for example is surely going to bring the framerate down.
I can say WIP because...
1. It is a WIP
2. This isn't GT5.
3. It's not even a real GT6 demo, it was the Nissan GT Academy entry app powered by a WIP GT6 engine that had to be released on a scheduled set by Nissan.
4. New game engine was designed to be smoother, at 720p it's already better then GT5, and no tearing.
200 new premium cars. Standards are back, but have been retextured to look a little better.
200 new premium cars. Standards are back, but have been retextured to look a little better.
The standards have also been modified in a way that the aero parts will fit on them just like with the premiums.
The standards have also been modified in a way that the aero parts will fit on them just like with the premiums.