Finished last night, I really liked it overall. I'd put it behind 1 and 3, but probably ahead of the other main games. Very smart subtitle for the game, it didn't even register to me that it might be referring to Apollo.
Case 1: not particularly special, but a decent enough introduction to the Divination Seances and some of the characters of Khura'in. Was fun to see Gaspen Payne again and it was legitimately surprising that he was pushing for the death penalty for Phoenix. Pees'lubn Andistan'dhin (whose name made me groan) was a funny first villain, I liked how they incorporated the musical aspect (with Payne joining in as well lol). Not spectacular, but pretty inoffensive.
Case 2: Thought this one was fun, I was glad to have Trucy play a decent role again after being sort of non-existent in AA5. This one was pretty predictable though, figured out the twin aspect and it was way too obvious for me that Roger Retinz was Mr. Reus. Even knowing that though, it didn't really dampen my enjoyment, though it was a bit silly that they shoehorned Reus into Troupe Gramarye, but not a big deal. I liked how Apollo saved the Agency from getting shut down, was a nice way to show how he has improved as a lawyer.
Case 3: Great case. I liked how Maya's return wasn't really overblown or anything, felt pretty natural to me. They could have had a lot less restraint than they did. I honestly didn't expect Tahrust to have committed suicide and I had been expecting his wife to have been the sole culprit, thought that was a nice twist. Maya channeling Tahrust was pretty great, showing that her training has paid off and also was a solid wtf moment. Rheel Neh'mu is so bad (but so good) lol. This was easily the better of Phoenix's two cases and one of the two best in the entire game. Fit in well with the overarching story as well, establishing a lot of the rebel characters and further showing why the DC act was so bad.
Case 4: Not a bad case, but it really did feel like the intro case to a game centered around her more than one that organically fit in with the rest of them. It's also super short. This is another one that had a super obvious culprit, but I liked how they were characterized so it didn't hurt my enjoyment. Uendo was fantastic, really liked the multiple personalities reveal. Thought Bucky was a decent defendant as well, though he didn't really get to do too much. Blackquill was great. I really liked him from AA5, and I think they used him in this case pretty well, it certainly was better than Klavier's inclusion in AA5. A few people mentioned that first person shaking scene, I also thought that was pretty cool. I liked his interactions with Nahyuta as well.
Case 5: I was surprised at first that Apollo was the lead, but ultimately glad. I really was feeling like it was a great sendoff for him, so I'm glad they did end the game with him staying in Khura'in. Really great case as well, and a pretty long one. I liked all the parts with Dhurke, who was easily one of the better characters in the game. When Phoenix tells you he's going up against you in court, that was super surprising for me, and while his characterization was a bit off during the case itself, I did think it was a cool moment overall. I also thought it was great that he was in the supporting role during the main trial. Paul Atishon was a great weasel, I liked his breakdown too, definitely a classic. Thought the whole story with Sarge was really well done, nice bit of emotional resonance there.
I did consider that Dhurke was being channeled, and thus had been killed, but kind of dismissed it as a "Nah, there's no way they're going to go there" moment. I was really surprised that not only was that the case, but he had been dead the entirety of the case. Really well done twist. Apollo's perceive ability is pretty lame, but I'd be surprised if more people didn't like his character after playing this game. They really did him...justice. The queen's makeover was pretty nuts, as was the Nayna->Amara transition. I really got a good laugh out of the part where all those animals came up to Amara and it cut to Apollo, who said something to the effect of, "where did all those animals even come from?" I don't have many complaints off the top of my head. It was a bit long though, maybe they could have broken up the first half and the second half into two separate cases, but not a big deal. Oh, the Queen's breakdown could have been a bit better. Thought it was a bit tame. When Apollo said he was going to stay in Khura'in at the very end, I thought Phoenix would finally mention that Apollo and Trucy were siblings. When he didn't, really felt like that plot point had totally been dropped, so it was nice to have the Lamiroir tease at the end.
General complaints:
-This is sometimes a problem with many of the games in the series, but sometimes it feels like you can present multiple things to expose the same contradiction, but the game really wants you to just present one thing. Not a huge deal since I'm used to it, but was annoying a couple times.
-Flashbacks were a bit overwrought and repetitive. I can appreciate some use of them just for effect, but we don't need to see the same shit over and over and over.
-The game really should have included Apollo more throughout the entirety of the game, just for a bit more story cohesion. This was clearly more of an Apollo Justice story than a Phoenix Wright one.
-Nahyuta was pretty dull. I liked his theme though.
-Soundtrack was a bit of a letdown. There were good points, but overall I was hoping for more, I guess.
Not huge complaints, and I think the positives far outweighed the negatives for me. Some really great new characters this time around too. Datz and Dhurke were by far the best for me, but I also liked other characters quite a bit like Rayfa, Uendo, Bucky, Paul Atishon, Armie, Ahlbi, etc. Some really great animations and mannerisms as well. Good use of returning characters as well, Ema was nice to see again and she was much better than she was in AA4, and it was nice to see Maya, Blackquill, Edgeworth, and Gaspen Payne again. Overall, had a lot of fun with it, and felt like it was one of the better games in the series. Big improvement over AA5 in my opinion, and the best of the second "trilogy."