Something tells me GAF is going to be really confused when Destiny 2 is a massive success.
Nah, just join DGAF and have fun
Something tells me GAF is going to be really confused when Destiny 2 is a massive success.
Yes. I was looking for something that kept the core of Destiny but changed the approach. I didn't get that.
I'm also really disappointed seeing Destiny fans dismissing concerns so vociferously. Two of the top threads getting upvoted on DTG right now are mocking some relevant criticisms of the reveal based on the ridiculous strawman that people were expecting a completely new game.
Tbh...
This whole thing sounds like when people want an artist to sell out rather than mostly appealing to their fanbase. I mean, Future's gonna be Future. He's still gonna talk about molly no matter how much they want to change him.
Yes sir I was burned, I know to not expect so much going into a game but I am a huge Halo fan so I know that Bungie is capable of awesome stuff. When I bought the game I was utterly disappointed by it, so now instead of it being a day one purchase it's on the wait and see list. I don't know if Bungie knows how to pull off an open world game. Everything was kind of this hallway links to this one kind of thing. I want to be wrong but I need to be proven I'm wrong first before I buy it.Ahh, you're a 'burned by vanilla" guy. You should always wait for more info before getting a game. People got overhyped and had crazy expectations for the original game. I accepted it for what it was and loved it. I never needed it to be more than what we got.
You can tell in this thread who didn't played the Taken King expansion. D2 is expanding on the Taken King system not Vanilla Destiny.
To be unfair, though, the new game has PS4 Pro / PC to show off on (not sure what units they used to demo Destiny 2?) instead of standard PS4/Xbox boxes.
Also, the little bits of improvement visually are nice but perhaps don't show drastic leaps in technology that one might hope for in a numbered sequel (especially one that gets to restart the server base again and so doesn't depend on the old game for much of anything.) Remember that Destiny is a game that previously had to be built to run on old PS3 and 360 consoles; if anything, it's hard to see where Bungie freed up abilities where having to support last-gen kept down the engine. (There's always been a little bit of talk on that accusation, that people thought past-gen held Destiny back.)
For what it's worth, though, I will defend the 30FPS choice. This is what Bungie does, make rock-solid and high-performing 30FPS shooters.
The multitudes who failed out on D1 might say otherwise, as would the many who heard about Destiny but didn't see what was in it for them. I'm in the latter camp, I'm very much in favor of playing a Bungie shooter (only had PlayStations so my Halo experiences have been joyful but brief,) but watching friends play Destiny didn't convince me to join and I'm expecting something more impactful will have to be shown in order to bring me on for Destiny 2.
(Also, it might take something extra to get D1 players to restart everything and get into D2 rather than just stay with what's comfortable for them and their friends.)
True, the whole "10 year plan" hype is easy to get swept up in (especially when Bungie had to redo and skim a lot of the story in order to build something shippable for D1's launch, something they've fought to rectify through expansions and now the sequel.) You don't want to over-judge Destiny based on the promise of the hype and the developer pedigree. My take so far, though, is that the first game didn't grab me, and I've not yet seen what the second game will do to change that ... but also, I still like in general the base game concept (even if I'm not much of an online player) and think it looks fine if not spectacular, so I wish Destiny fans well and I hope something comes along in D2 that finally changes my mind.
I'm also really disappointed seeing Destiny fans dismissing concerns so vociferously. Two of the top threads getting upvoted on DTG right now are mocking some relevant criticisms of the reveal based on the ridiculous strawman that people were expecting a completely new game.
I was also hoping for more noticeable improvements with dropping last gen like bigger fireteams and better framerate, but it looks like they wanted to spend those resources on physics and other stuff.
You can tell in this thread who didn't played the Taken King expansion. D2 is expanding on the Taken King system not Vanilla Destiny.
Yes sir I was burned, I know to not expect so much going into a game but I am a huge Halo fan so I know that Bungie is capable of awesome stuff. When I bought the game I was utterly disappointed by it, so now instead of it being a day one purchase it's on the wait and see list. I don't know if Bungie knows how to pull off an open world game. Everything was kind of this hallway links to this one kind of thing. I want to be wrong but I need to be proven I'm wrong first before I buy it.
So far it looks like the safest sequel possible.
I think people that aren't all that familiar witn Destiny fail to realize just how small most of the expansions were. Only two expansions even added patrol spaces and not all of them had a raid.
Not only that, but those same people probably would've shit on it had all this content been in an expansion too. They'd go on about how it isn't worth it, how it's content that was held back, blah blah blah.
Destiny has been one of those games where people could never let go of salt from the vanilla launch. Bungie improved on almost every aspect of the game, and people still tear it down.
There's twice the number of guardians you can be instanced with at any given time, so even if you can't all join a fireteam still probably it should make those areas feel a lot more populated. I heard they roughly doubled it from the 12 in zone / 16 in tower to 26 in zone.
26 in a zone doesn't seem like a big enough leap. Unless the zones are small again like in the first one. Which was one of my main criticisms. So if they doubles the size of the zones and doubled the amount of people in a zone it's going to be just as barren as the first...There's twice the number of guardians you can be instanced with at any given time, so even if you can't all join a fireteam still probably it should make those areas feel a lot more populated. I heard they roughly doubled it from the 12 in zone / 16 in tower to 26 in zone.
Sorry this is just utterly false. I played from day one, I played extensively, bought each expansion except Rise of Iron and have been saying the same things all along. Many of us being critical absolutely played and are well aware of the changes... And lack of changes in Destiny.
I don't mind it being a FPS MMO hybrid it just needs more content and the zones need to be more...populated. The game felt way too barren for me.I understand where you're coming from. I think the game people were hoping it would be was just a bigger project than Bungie had the resources to make. Seemed like they had trouble even putting out as much content as people could burn through. I think it would take a lot more to make the game that people were hoping for. And honestly, this game won't be what you wanted from Destiny 1 either. Destiny is this hybrid FPS MMO child, and it is what it is at this point.
26 in a zone doesn't seem like a big enough leap. Unless the zones are small again like in the first one. Which was one of my main criticisms. So if they doubles the size of the zones and doubled the amount of people in a zone it's going to be just as barren as the first...
I don't mind it being a FPS MMO hybrid it just needs more content and the zones need to be more...populated. The game felt way too barren for me.
I remember there being public event when you were in a patrol. When people get tired of doing the same events they will eventually stop doing them which again brings us to the same problem. Unless the events give you a good reason for doing them they will lack player involvement.I believe one of the ways they're working on remedying that is making public events or other activities (and when they're starting) viewable from the map, which should work as a way to help get players in the same location at the same time.
It's not "false" because it's an opinion, not a fact. So it can be something you disagree with, but not "false".
But, you didn't really refute what I said. "Many of us being critical absolutely played and are well aware of the changes" Ok, so you are agreeing that pepole would've complained about this content as an expansion too like I said? What're you trying to say?
It really looks just like rise of iron or any of the destiny 1 expansions. Just new content.
I have heard zero talk of any changes to gameplay or new features. The whole of the destiny 2 pitch seems to be "it's more destiny".
It does seem like another rush job which we can probably thank Activision for.
They will sell millions I'm sure but it will be to hardcore destiny fans. I don't see a lot of people disappointed by destiny 1 being drawn back in.
Because I can see it as I know what to look for and where to look for. How do you think NX Gamer and Digitalfoundry figure out most of the stuff considering not everything is detailed by the developers and often they don't even have any documents released by developers? It's educated guesses made by analysing information based on what's available and what you know and more often than not they are correct because there are only so many ways you can achieve something. When you spend time reading about techniques, what it does, what it looks like you can spot it. And no Destiny 1 didn't have those Bokeh or GPU particles or a full fledged PBR implementation.Where exactly did you hear about all those things?
Lighting overhaul? Particles, Bokeh and DoF, PBR, more geometry, alphas...I bet Destiny 1 had all of that, but how do you tell it's way better on Destiny 2? Did they announce it?
which I why I said I'll give the beta a chance. If I feel it isn't a barren wasteland like the first one was I'll buy it. If they do a better job with that I'll be pleasantly surprised.Ok, and you've already decided from a number that it's not enough when we haven't seen any of the world outside of a strike. It sounds like you're just being cynical instead of objective. That's fine to hold your reservations, it's up to each person if they want to play it. Saying it's too small without having all the info though is silly.
until we have more than there are random switch threads
so never
its got a 76 on metacritic. the world didnt love it.
I don't mind it being a FPS MMO hybrid it just needs more content and the zones need to be more...populated. The game felt way too barren for me.
This is exactly the issue and put it better than I could have.
And Mario Kart 8 was daring and a new direction ?
WTF is up with posters on GAF,
Destiny is Destiny, Mario kart is Mario Kart, what are people expecting exactly and why point the finger at this game, its no different than any other franchise.
I did and the content was decent. Places still felt barren though. They need to work on player density so players feel like they're part of something.Did you play Taken King?
It looks like an expansion rather than a sequel. No new classes, same enemies, no dedicated servers. The list goes on. The only thing I liked is the guided games and it looks like something you can patch it in D1.
I expected a lot more from the sequel :/.