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Battlefront 2 Is Still Pay 2 Win

TitusTroy

Member
is winning the only goal?...how about just playing games for fun and not worrying about getting the highest score every round?...if people want to pay to win then more power to them
 

EdgeXL

Member
If someone in the console industry was caught eating live human babies for lunch there would still be people on GAF defending that person.
 
They just announced a ton of free content coming and people are still mad this is "pay to win". If some dope wants to spend $100 bucks right away for content I will end up getting for free by simply playing the game then go right on ahead. Their "advantage" is being overblown, if people want to welcome the age of games costing $150-$200 bitching about this "pay to win" crap is going to bring it sooner than later. People had the same concerns about Destiny 2 and guess what it turned out to be an over reaction

Oh god. Don’t be a fool. Let’s see how many people pay $200 for a game. You’re a shill alright. They know full well people won’t which is why they shoehorn these in.
 

epicnemesis

Member
The fact that players from the get go have better abilities than you because they spent money does not bother you?
As long as those items aren’t locked behind a paywall what’s the big deal? I also think people who pay more for first class should board first and get better food than people in economy.

Time is money, a college student might not have much money but a lot of time to grind out lootpacks. A hard working dad maybe has 30 minutes a day of game time. It’s not fair to lock him out of content because he is trying to provide the best life for his family.
 
As long as those items aren't locked behind a paywall what's the big deal? I also think people who pay more for first class should board first and get better food than people in economy.

Time is money, a college student might not have much money but a lot of time to grind out lootpacks. A hard working dad maybe has 30 minutes a day of game time. It's not fair to lock him out of content because he is trying to provide the best life for his family.

So the hard working dad who spends all his time working hard for his family, also has to pay MORE money on the game to compete with others? The analogy doesn't work, so we punish everyone. This also ignores those without time to play much, and also have little to no money extra. So they are always fucked over?

The game should be fair to everyone from the get go.
 

epicnemesis

Member
So the hard working dad who spends all his time working hard for his family, also has to pay MORE money on the game to compete with others? The analogy doesn't work, so we punish everyone. This also ignores those without time to play much, and also have little to no money extra. So they are always fucked over?

The game should be fair to everyone from the get go.
Hey if you want to have everything unlocked from the get go I am all for it, but ever since call of Duty made leveling up and unlocking shit a part of online shooters this is the way things are done.

I’ve stopped playing online shooters because I don’t have time to grind out the actual good weapons and I refuse to pay for this stuff. I would much rather return to Halo2 style multiplayer but the industry shifted to what the players voted for and found a way to squeeze more money out of it.

I don’t like it and choose to not partake in it but I do like that they have an alternative now for people who want to get up and running in a game without pouring empty hours into being a bulletsponge with inferior weaponry.
 

IISANDERII

Member
I don't think there's ever been an MP game where there hasn't been plenty of players better than me from the get go and they didn't have to spend a dime to get there! I'm one of those mediocre sods that has average hand-eye coordination and trigger reflexes, born without preternatural peripheral awareness, who doesn't generally seem to have the fickle graces of lag on my side more often than not.

In other words, It's hardly as if the playing field has ever truly been level before this so I don't see much of a change in allowing people to pay for advantages. At least half the players out there will still likely be significantly better than me to dole out plenty of demoralizing defeats regardless. If anything it would make me feel better to know that the guy who keeps mopping the field with my remains at least had to pay out the nose for the win.

Good for them. Even if loot crates weren't a factor I wouldn't be playing the game with any delusions of grandeur, that I'm somehow going to be the Ultimate Champion, certainly not with the time I have to allot to gameplaying these days.

I won't be paying for loot crates and I don't see any reason to boycott the entire game over them. I fully expect to have as much fun with BF2 as I did BF1 for the same asking price, given the fact that there's more content, a more robust single-player component, and a host of gameplay improvements, which aren't undermined by the fact that my personal MP performance won't be any better than it was while playing the first one, or just about any other MP game I touch.

If you were going into this expecting to absolutely dominate the rankings/leaderboards, I guess I could see the consternation over purchasing loot crates and how that changes the dynamic, but that realistically only impacts a very small percentage of players in a meaningful fashion. A lot of us just don't play well enough for it to matter (sorry, all).
Nothing wrong with being average but now you’re going to be below average because many in your peer group and below your skill level will be owning you because they’ll pay to win.
 

TitusTroy

Member
Nothing wrong with being average but now you're going to be below average because many in your peer group and below your skill level will be owning you because they'll pay to win.

do you really think that the majority of people are going to pay extra $$?...hell no...only a tiny portion of the player base will 'pay-to-win'...that's why microtransactions like this don't really matter too much in the long run
 

kaching

"GAF's biggest wanker"
Nothing wrong with being average but now you’re going to be below average because many in your peer group and below your skill level will be owning you because they’ll pay to win.
If there's nothing wrong with being average, then why would I necessarily care about being below average? Unless the game just becomes an absolute chore to play, I don't see why I'd care much about performance if I was okay with just average in the first place. And assuming that not everyone in my peer group who pays to win is going to just end up populating the opposing teams, there will certainly be plenty of times when they're helping my team to win, not owning me personally. As such, my average performance may very well remain intact. As someone who has really never been MVP material, the enjoyment I derive from competitive MP comes from team wins and the ability to modestly assist those wins as a result of modern MP's focus on more objective-based game types which typically provides more than one way to contribute. I don't see either of these being significantly impacted by pay 2 win loot boxes.
 
These guys will spend the 90 bucks (as videos have shown: https://www.youtube.com/watch?v=1GynsazTkww)...get way ahead and then farm those who just pay the 60. Most of you won't catch up (I know some of you are good so I won't say all). It's like the 1 percent of rich folks in life but for gaming.

I don't have any problem with someone better, someone who spends an incredible amount of time in the game or someone who teams with others and the 'gets good'. But any "way shape or form" of having a path of buying your way to get a jump on others? Thats cell phone game BS and why I don't bother with that. Its fine. There are lots of things to do this year. I can't support this behavior, though I realize that there will be a lot of kids and folks who don't know who will buy this and these type of people will just have fun feeding on them. EA was the worst company to work for, now they are expanding their BS to the rest of the community. Its like a cancer. If you don't cut it out now then bad things will happen. The whole place will look like cell phone games...won't that be nice? (fuck I am feel like I am sounding like Sterling...crap)

You caught me! I had my butler type that up for me while I was taking a nap on my private jet en route to my island. :) Can't wait to see you on the Battlefield too.
 

TwiztidElf

Member
"We're absolutely mopping people up," he says in the video. "When you're rolling around with a level 14 interceptor and it takes people 150 percent more time to lock on because you've already got a blue three-point card, that's an absolute game-changer."
yeah, I don't understand how people can defend this shit at all.
 

IISANDERII

Member
do you really think that the majority of people are going to pay extra $$?...hell no...only a tiny portion of the player base will 'pay-to-win'...that's why microtransactions like this don't really matter too much in the long run
I didn’t say majority but now that you brought it up, how do you know it’s not the majority?
 

IISANDERII

Member
If there's nothing wrong with being average, then why would I necessarily care about being below average? Unless the game just becomes an absolute chore to play, I don't see why I'd care much about performance if I was okay with just average in the first place. And assuming that not everyone in my peer group who pays to win is going to just end up populating the opposing teams, there will certainly be plenty of times when they're helping my team to win, not owning me personally. As such, my average performance may very well remain intact. As someone who has really never been MVP material, the enjoyment I derive from competitive MP comes from team wins and the ability to modestly assist those wins as a result of modern MP's focus on more objective-based game types which typically provides more than one way to contribute. I don't see either of these being significantly impacted by pay 2 win loot boxes.
You just stepped on your own point here because if you do care about winning, then you’re not helping your team if you’re below average, you’re actually burdening your team. The best way for you to help your team is stepping aside and not dragging your team down, make room for somebody who can pull their own weight(either with skill or $$).
 

J-Rzez

Member
A shame theyre ruining what I heard is a solid fun to play game with P2W mechanics. I understand the cost of development and marketing, but if its that dire, it's time to look at more fair F2P games. Ive spent more money on F2P games than full priced plus season pass garbage. Because I deem many of them fair and wish to support then.

For a progression shooter, they should check out Planetside 2 for inspiration of pricing, membership, and a fair balance to cert farming.

Speaking of, DICE should make a Battlefield in vein of Planetside 2.
 

TitusTroy

Member
I didn’t say majority but now that you brought it up, how do you know it’s not the majority?

because if that were the case then micro-transactions would be much more obnoxious and prevalent in games...plus PC gamers are a notoriously cheap bunch...they don't like getting nickel and dimed...they buy through sites like GMG and cdkeys to get the cheapest possible prices...only the 2% of gamers use pay-to-win strategies
 

AndrewRyan

Member
Don't buy EA games! They make this industry worse by lower the standards for everyone. Try never buying anything published by EA. Pretty soon it's a habit and before you know it years will pass since you last played an EA title = and you'll be better, the industry will be better, and you won't miss them one little bit. Don't give them your money if you care about gaming.
 

TitusTroy

Member
Don't buy EA games! They make this industry worse by lower the standards for everyone. Try never buying anything published by EA. Pretty soon it's a habit and before you know it years will pass since you last played an EA title = and you'll be better, the industry will be better, and you won't miss them one little bit. Don't give them your money if you care about gaming.

you should have put 'would you kindly' before that post
 

Northeastmonk

Gold Member
It's a very bad model. It's as if they can't make enough money from people playing the game. They have to make it absolutely god awful to pick up 5-6 months later.

I played the first one for a few weeks and I even had the season pass, but the progression to me sucked. It felt like the person staying home from work/school the following day had a better experience than the one who boots it the night after.

I feel like all of EA's decisions should be left at the casino. Tell them to make casino games instead.

Halo didn't do this to its players. They probably didn't have the tech back then to add a full fledged store to their games.

The people behind this are talentless crooks who nickel and dime players for an experience.
 
I really don't care if someone has better weapons than me. Chances are:

1. They're younger than me (I'm 45) with better reflexes.
2. They have more time to play/practice and thus get even better, level up quicker.
3. They have better, faster hardware, better quality screen, higher resolution, less screen lag, better connection.

I'm just happy I can play games at the end of my day and every kill I get against a superior opponent is gravy. I play to the best of what my skill and equipment allows.
 
fucking EA wants the "worst company of the year" title really badly!

and people are not gonna vote with their wallets, especially when they see "OMG it's star wars!!!". Just look at the defense force in this thread.
 

IISANDERII

Member
I didn’t know micro transactions are REQUIRED for the single player campaign or even multiplayer for that matter
I never said anything about something being REQUIRED.

I was responding to the implication that you can avoid the loot imbalance/unfairness if you simply don’t pay for micro transactions. Which of course you can’t.
 

lefty1117

Gold Member
The angst seems misguided. People are paying for shortcuts, not to get something that you can't obtain in-game. If they were buying something that you'd never be able to earn by playing, yes that's a reason to be upset. If they're spending money just to shortcut a grind, good on them.
 

IISANDERII

Member
The angst seems misguided. People are paying for shortcuts, not to get something that you can't obtain in-game. If they were buying something that you'd never be able to earn by playing, yes that's a reason to be upset. If they're spending money just to shortcut a grind, good on them.
Maybe you’re right. A 245 hour grind to get on a fair and level playing field is really a non issue.
 

Froz3n

Member
The fundamental problem isn't that you can pay 2 win. The fundamental problem is that there's no balance at all. You can pay 2 win or grind 2 win. Properly balanced games like Counterstrike, CoD4, Battlefield 1 don't allow you to get outright upgrades over a new player, just sidegrades. If you equip a card that has 40% cool down reduction compared to a newb, it should come with a corresponding negative factor, such as 40% reduced accuracy. Instead everything is an upgrade and the longer you play or the more you pay, the more advantage youll have over a newb. If you can't see the fundamental problem here then you're beyond saving.
 

prag16

Banned
do you really think that the majority of people are going to pay extra $$?...hell no...only a tiny portion of the player base will 'pay-to-win'...that's why microtransactions like this don't really matter too much in the long run
This. People are grossly overestimating the amount of people willing to pay. In reality I bet 90+% of the base doesn't spend a single dollar. And 90% of all spending will be done by the 1% whales.

I don't like the system, don't get me wrong. But this is being overblown, and the upside (free DLC for all financed by these whales) is being overlooked.
 
I won't be buying a game like this. The main reason is these mechanics are a huge turn off. I don't like large power discrepancies in multiplayer games. Accelerating those discrepancies through pay-to-win systems only make that worse. Battlefront use to be near the top of my most wanted list. Now it no longer gets an honorable mention. I follow the game just to see how hot the dumpster fire will burn.
 

Verecocha

Neo Member
I love it. I think everyone that had said they’re playing it are having a great time and it’s making little to absolutely no difference. Those who haven’t played it are saying it’s the worst thing in the world and it’s affecting the game etc. Brilliant. I’m glad those that have it are enjoying it, and that those that don’t ate continuing the moral panic over loot boxes and are looking like moaners.
 

DZ_b_EZ

Member
is winning the only goal?...how about just playing games for fun and not worrying about getting the highest score every round?...if people want to pay to win then more power to them

uhhhhh.....the thing is, they don't need any more power. Its clear with this change in development philosophy taking over, that those crazy people have too much power.
 
From Reddit: It Takes 40 Hours to Unlock a Hero in EA Star Wars Battlefront 2


https://www.reddit.com/r/gaming/comments/7c820x/it_takes_40_hours_to_unlock_a_hero_in_ea_star/

Jeez.

Almost three hours to unlock a class crate is also terrible.

This is actually seeming a lot worse than I expected from the game, and I was already deciding not to buy day one because of how bad it sounded. My only question is how the achievement unlocks work. I suppose if those are really easy it takes the sting out a bit. Some kind of campaign unlocks might help too.

Another Reddit post from a fan:
People have no idea how bad this is. The grind is so immense that I literally have not seen another title this bad. And it's not just cosmetics, that would be forgivable. It's genuine power ups and stats boosters that make you exponentially better. If you can't tell when someone has 20% longer fire durations, or 50% damage increases on basic weapon strength, or 20% boosts in health that have broken interactions with other cards, you either don't understand game balance or are being dishonest.
 

ShirAhava

Plays with kids toys, in the adult gaming world
I'm one of the few who does not care about lootboxes....I wont be buying this because the core gameplay is garbage and the gunplay is much much worst than the first game.

I put 200+ hours in Battlefront (2015) I couldn't even keep the beta installed for the full few days it was so bad...I feel like with the whole lootbox thing people aren't talking about how bad the actual game is.
 

prag16

Banned
That's fuckin ridiculous.

Unless EA drastically changes this system (they won't) I'll just stick with the OG BF2. It may be rough around the edges, but at least it's got plenty of content.
It was rumored elsewhere on reddit that the credit cost of crates and unlocks will be lowered drastically at launch (if true, no idea why they would have the high prices for the trial) while the costs in crystals will stay the same. But who knows.
 

Ubername

Banned
I don't see the problem in supporting this because I call it like I see it and this game has indicated itll give me a great triple a gaming experience. Going to double dip on the collectors edition
 
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