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Battlefront 2 Is Still Pay 2 Win

xRaizen

Member
The pay 2 win as everyone is calling it still needs skill on the user side. Reaction times and aiming etc.

There is no skill involved when it takes almost twice the amount of time to lock onto a vehicle simply because they have the vehicle card's higher level version.
 
The pay 2 win as everyone is calling it still needs skill on the user side. Reaction times and aiming etc.

If pay-2-win required a match to end in automatic victory for the whale then the term never would have been created in the first place. No game does that. Pay-2-win is a term that means you can pay money for a significant competitive advantage over other players. Battlefront 2 offers exactly that.

And no, the fact that a paying customer who doesn't buy loot loot crates can reach some kind of parity after hundreds of hours of grinding doesn't negate that somebody can pay extra money day one and get 40% faster fire rate, or take less damage, or recover health faster, or get 40 health back per kill, or even just equip 3 cards immediately instead of having to level that class to 10 first. (Because buying cards levels up your class.)
 

Z..

Member
Sorry for not letting some fucking stranger dictate how and where I spend my hard earned money.

"Hard earned" really does not apply at all. Hell, I make 400€ a month and it still doesn't apply. That's first world arrogance at it's finest on proud display, there! Saying this because your attitude makes me 100% certain you have to be North American.
 
This is pretty troubling. I've had fun with the EA Access trial so far and was thinking of picking the game up but this system is terrible.

I hate that you can't even progress in a way that corresponds to your play style. If you primarily play the assault role and you get a bunch of specialist cards in loot boxes, you've basically wasted time and money should you decide to spend it.
 
outside of the P2W bullshit i have to say that the multiplayer is fucking ass. what were they thinking with 100 respawns and characters that cost 6,000 points? you don't have enough time to play with the character.
 

Water

Member
Good job DICE, in addition to not buying your game I'm now telling other folks to stay away from it. The whole industry is worse for having garbage like this in it.
 

TitusTroy

Member
Good job DICE, in addition to not buying your game I'm now telling other folks to stay away from it. The whole industry is worse for having garbage like this in it.

I'm sure EA is very concerned about you and your friends and sales will bottom out because of it
 

Xaero Gravity

NEXT LEVEL lame™
Edit: Not worth it, I'm just going to add this disrespectful piece of fucking shit to my ignore list and be done with it.
 
Yeah, fuck this shit. Anyone who buys this game is part of the problem.

Agreed one hundred percent

Sad that other GAFers are crapping their panties trying to fall on the sword defending this game and EA’s bullshit


It’s ok to enjoy a game but still criticize the game’s company

I get that this is a Star Wars game and Star Wars is awesome. That doesn’t excuse the P2W crap
 
The Star Wars Battlefront subreddit is in outright chaos over this. AVOID THE SUBREDDIT. There's some guy posting MAJOR story spoilers for anyone who disagrees with him.
 

Old Empire.

Member
This seems to be the path EA is taking to dumb down the difficulty of multiplayer and make it easy to purchase items that will give you an advantage online. I stopped playing Fifa 18 Ultimate team over this, those " special matchmaking algorithms" Kotaku talked about i felt was already in place with the game.
 

Veggy

Member
Was hoping things would drastically improve but after doing some digging around.....needless to say I'm not supporting this business model

I missed out on the beta so I don't even know how good the core gameplay is, I thought the first game was decent (beta) but I didn't buy it because it seemed pretty bare bones
 

prag16

Banned
https://www.reddit.com/r/StarWarsBa...ou_are_actually_helping_by_making_a_big_fuss/

Man. I'm in the "meh don't care as much as many of you" camp, but damn if this isn't pretty diabolical if true.

Now, the free DLC will include single player mission(s), maps, and possibly modes too. I care about those a lot more than heroes, guns, and star cards. Even if the latter items are locked behind credits after they drop, the former items couldn't possibly be....

....could they?
 

viper sean

Neo Member
hi
anyone else have stuttering cut scenes on this game thought x would run this nicely? my mate has same problem with his. game play is ok but cut scenes stutters. badly
 

Freeman76

Member
The fact that players from the get go have better abilities than you because they spent money does not bother you?


Couldnt give a fuck personally. Its up to them if they want to do that. I suck at MP games anyway so it makes little to no difference as they would still beat me without better abilities.
 

joseale

Member
I'll get it for the single player campaign and then dabble in the MP side of it. If I find it to be fun then I won't mind the occasional enhanced player here and there. I actually welcome the added challenge, though I understand why some people would have a problem with this.

I loathe season passes and don't buy them on principle (so it's a big plus for me this one doesn't have that), and don't mind loot crates as long as you can get the same things by playing. It will come down to how much of a grind and how big of a performance difference players actually get. 295 hours of grinding to get everything does seem excessive, but what would be adequate, 100, 150 hours? It's likely dice will keep an eye on the general player progression and pepper 2x periods as needed.

At the end of the day what I'm fearing will impact my enjoyment the most is that you won't be able to add a jump-pack to your classes; I always felt that that particular mechanic gave BF1 a very distinctive charm and flavor which separated it from every other shooter out there. We'll see, I guess.
 
The point of suggesting it might change (then making minor tweaks) was to get the P2W stuff out of the news cycle and get people back into hyping the game up. Of course it's still bullshit. People pay more for material advantages, mobile developers talk about it every now and again when they discuss F2P games. The trick (one that I kinda doubt EA or Dice will have down) is to ensure the game is just balanced enough that people spend themselves rather than drop the game.
 

JimiNutz

Banned
I really enjoyed the first game and sometimes get excited for the sequel when I watch gameplay videos but I think I'm going to skip it also.

They had a great foundation to build on and they've ruined it with this loot crate greed. I'm also still bitter about the scaled back visible blaster fire. In the old game it looked so epic when you were in an intense fire fight and there were clearly visible blaster bolts zipping over your head. Now the effect is way less visible and it just looks like any other shooter with bullets.

Gameplay from the campaign looks extremely tedious as well.
 

bosh

Member
The fact that players from the get go have better abilities than you because they spent money does not bother you?

No, they pay for the people that make new content, refine gameplay and patches.

Also the advantages are minimal for an average gamer and you won't notice the difference unless you are "mlg" who never dies. If you want to play the game normal you can . If you don't have time to play or are not good enough so you need a few extra loot boxes to keep your ego in check you can also.

During the beta I didn't even realize there was loot boxes to open. Finished top 5 every round and won almost ever game. Play the objective, and you will always do fine. Play the objective with a few teammates and you will dominate.
 

Woo-Fu

Banned
During the beta I didn't even realize there was loot boxes to open. Finished top 5 every round and won almost ever game. Play the objective, and you will always do fine. Play the objective with a few teammates and you will dominate.

Doubt anybody was buying 70 lootboxes before their first round of gameplay in the beta.

People who think the release experience will match the beta experience aren't really thinking.

That said, the point is moot. It doesn't matter if you think it doesn't affect your experience. It is bad purely from a gameplay standpoint, regardless of how it works in practice. The "level playing field" concept is pretty important for competitive games. If it wasn't this thread wouldn't exist in the first place.

Course if it goes like the last battlefront next to nobody will be playing it 2 weeks after release anyhow, much less be putting in the amount of hours it takes for the various unlocks/upgrades.
 

LoveCake

Member
I am still in two minds about this, my copy is on it's way but I can return it for a full refund.

The problem is if EA/Dice somehow fix it, getting the game a few months down the line will be pointless because the day one players will be so overpowered, the original game it didn't really matter as the base weapons anyone could use from the start were some of the best in the game anyway, in any case you have to learn the maps, but this star-card combined with the class system means I think its going to be so difficult to be able to compete a few months after release,
 

deriks

4-Time GIF/Meme God
I bought the first game since day one and I had a blast with it. It wasn't the best thing ever, but was fine. With this second game, and all these pay to win bullshit, I'm not giving support.

Also
Reddit said:
Many people are asking what they can do to help so here are some options. First continue to talk about this, do not let this go unnoticed. That means tweeting at EA, posting on the official Battlefront forums and telling friends about this horrible situation. For those who have already preordered, canceling that preorder is VERY effective and sends a strong sign that your opinion changed enough to make you not want to purchase the game anymore. If you are getting the game please for the sake of the entire gaming community, do not buy any loot crates. It's only going to hurt us all by paying into this horrible business model.
https://www.reddit.com/r/StarWarsBa...ou_are_actually_helping_by_making_a_big_fuss/
 

Gamezone

Gold Member
I'll spend my 10 hours of free play trough EA Access. I'm not spending a single dime on either the game or any microtransactions during the free hours. Screw EA. I hope they win the golden poop again.
 
No, they pay for the people that make new content, refine gameplay and patches.

Also the advantages are minimal for an average gamer and you won't notice the difference unless you are "mlg" who never dies. If you want to play the game normal you can . If you don't have time to play or are not good enough so you need a few extra loot boxes to keep your ego in check you can also.

During the beta I didn't even realize there was loot boxes to open. Finished top 5 every round and won almost ever game. Play the objective, and you will always do fine. Play the objective with a few teammates and you will dominate.

In beta you couldn't spend ton of money to buy bunch of boxes, the whole point is people playing now with money are buying big advantages, stuff not in the beta.

The advantages are clear, you can look up the star card info, when you got players who have almost twice as much shields as you, lock on to you 40% faster, and so on, it makes a difference.

The whole notion of earning rewards is tossed out the window or any type of competitive aspect to a game is also wasted since it's all forcing it further into being luck based money influencing grinds.
 

Nydius

Member
The advantages are clear, you can look up the star card info, when you got players who have almost twice as much shields as you, lock on to you 40% faster, and so on, it makes a difference.

The whole notion of earning rewards is tossed out the window or any type of competitive aspect to a game is also wasted since it's all forcing it further into being luck based money influencing grinds.

Yep. I watched a Twitch streams for several hours last night and there was one match where the streamer was being obliterated literally a few seconds from spawn. The loadout of the person killing him had stacked three epic level cards and an insane sniper rifle. No way that person managed to grind enough to get all that during a mere 10 hour trial. That was enough to illustrate how bad the paid advantage from loot boxes will affect any semblance of competitiveness in the actual product.

It's quite a shame, too, because it looks better than the first game and seems to have more to do. But I won't be buying into this USDA Grade A Bullshit. At best, I might spend $6 to Redbox it over the weekend to knock out the single player campaign. But, after watching people play the EA/Origin Access early trial, I'm on the fence about even renting it.
 
Know what’s weird? I buy DLC, but I never buy loot crates. I don’t like how they work, and I don’t understand their appeal.

I don’t play Overwatch cause I find the integration too annoying. I have 200 hours in Battlefield 1, and never bought one. It took me a month to even notice the store. I liked some of the skins I got for a gun in Battkefield 1, and I liked some skins in Lawbreakers, but still never even considered spending real money.

If I could just buy a season pass for all the content, I would. But I’m not gonna spend money on loot boxes and “maybe” get the content I want. It just doesn’t matter enough to me.
 

Typhares

Member
Know what’s weird? I buy DLC, but I never buy loot crates. I don’t like how they work, and I don’t understand their appeal.

I don’t play Overwatch cause I find the integration too annoying. I have 200 hours in Battlefield 1, and never bought one. It took me a month to even notice the store. I liked some of the skins I got for a gun in Battkefield 1, and I liked some skins in Lawbreakers, but still never even considered spending real money.

If I could just buy a season pass for all the content, I would. But I’m not gonna spend money on loot boxes and “maybe” get the content I want. It just doesn’t matter enough to me.

I feel the same about loot crate that are actual content crate and until I started playing Killing Floor 2 I never bought any.
But in KF2 all the crates are weapon skins/character skins or emotes. You can already get plenty of those for free and if you want a specific one the marketplace is there. They release a free update every few months and with 150 hours playtime I like giving the dev some money once in a while.
 

Tosyn_88

Member
Can anyone confirm if this title has paid dlc planned? Because the only way I can see EA justifying this is if they had decided to release all planned dlc has a free update.

Consumers aren't interested in being told to pay 40 bucks, only to learn that they are being cheated out of the full experience unless they pay extra.
 

prag16

Banned
Can anyone confirm if this title has paid dlc planned? Because the only way I can see EA justifying this is if they had decided to release all planned dlc has a free update.

Consumers aren't interested in being told to pay 40 bucks, only to learn that they are being cheated out of the full experience unless they pay extra.

No paid DLC. All DLC will be free.*


* Some of the DLC like heroes, weapons, and star cards, while free, will be locked when you obtain them, and need to be unlocked using in game currency... which is easier to obtain if you buy crystals to spend on loot boxes. Maps and modes will be "free" free, no in game currency.
 

Spukc

always chasing the next thrill
I am fine with this.
One game less to get right now.
Be glad to spend my money on other games.
Will get this game when it drops to 15 bucks tho
 

KingV

Member
Definitely passing on this one.

I’m curious to see how many loot box games the industry can even support. From what I have read it’s usually only a few % of people that concert in f2p games, and then only a fraction of those are whales.

How many whales can theoretically even exist?
 
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