Bumblebeetuna
Gold Member
wrong thread
All the shit talking is annoying. Prove your point when the games come out! It'll speak for itself!Bumblebeetuna said:More shit talk from DICE
Summary:
BF "fun to lose", CoD "not fun to lose". Apparently the guy has never been on the losing end of a game of Rush because your entire damn team is sitting back at the spawn sniping or lost Conquest because no one on your team understands the concept of flag capturing.
Also, BF is a "gourmet meal", CoD is a "hot dog". Does not specify if CoD is a plump angus hot dog or a scrawny cheap brand hot dog made of chicken feet and cow anus.
_Alkaline_ said:One good thing Black Ops did was put a greater emphasis on sub-machine guns compared to MW2.
Let's be honest - the only ones worth using in MW2 were the UMP and, maybe, the P90. The Vector had some fans, personally I didn't think much of it.
In Black Ops you had the MP5, AK74u, dual Scorpians and even something like the MPL could be pretty deadly in the right hands (and with rapid-fire).
Obviously this is all pretty subjective but it seemed that way to me anyway.
_Alkaline_ said:One good thing Black Ops did was put a greater emphasis on sub-machine guns compared to MW2.
Let's be honest - the only ones worth using in MW2 were the UMP and, maybe, the P90. The Vector had some fans, personally I didn't think much of it.
In Black Ops you had the MP5, AK74u, dual Scorpians and even something like the MPL could be pretty deadly in the right hands (and with rapid-fire).
Obviously this is all pretty subjective but it seemed that way to me anyway.
Wat. WAT!?Xux said:Haha, I felt perfectly capable using every SMG in MW2; heck every gun in MW2 felt viable to me. Six of the Black Ops SMGs felt fine even if they did feel weak at close range compared to the FAMAS and AUG. The other three were either insultingly designed to be completely awful (the Uzi) or just bizarrely redundant (the PM63 and Kiparis).
Gun balance in Black Ops seems like such a joke compared to the MW2 balance.
TacticalFox88 said:Wat. WAT!?
The Xtortionist said:The BO Uzi can't be any worse than the F2000. They're both clearly joke guns.
kiparis-Pyromaniac- said:I was a fucking beast with the kiperis or whatever it was called in black ops.
NightHawk17 said:Yea definitely the only subs worth using were the UMP and P90. Hopefully they increase the amount of guns for each class to promote some more diversity between classes.
Strider2K99 said:I was partial to the MW2 MP5k, it's a beast at close range, especially with Steady Aim.
woah they're bringing back both? damn. I prefer the MP5 from COD4. But the more guns the better.Xux said:Yeah, I'm glad they're bringing back both MP5 versions.
I agree with this.Xux said:heck every gun in MW2 felt viable to me.
NightHawk17 said:woah they're bringing back both? damn. I prefer the MP5 from COD4. But the more guns the better.
So basically the Hurt Locker the Videogame. Sweet.Bumblebeetuna said:Idk if its been posted anywhere or not but Glen Schofield from Sledgehammer Games did an interview on GameTrailers that they posted a couple days ago. It details a new Spec Ops mode (called "Invisible Threat" maybe? that's the title of the interview).
Anyway apparently one guy is the Juggernaut, bitch and he goes around on the ground disarming IED's and the other player is a sniper following him from up high and he protects him and tells him where to go. Seems like a pretty sweet mode.
Link here.
And the supposedly Alternate Universe 2017 Russia still uses MiG-29s and AK-47s....Xux said:Shit, they've shown every SMG from the MW games except the Mini-Uzi.
Wish they'd do the same with the LMGs. Kinda weird that they have the US soldiers using M60s and the Russian soldiers using RPDs five years in the future but whatever. I just want the best gun in the seriesback.the L86
It's not confirmed per say, it's really CoD players playing the game at events and describing how they thought the guns felt. Besides, the game is still in development and gun feel is subject to change.-Pyromaniac- said:Real question, I know there is mention of it in the OP but is it confirmed that guns will actually have noticeable recoil and that stats will mean something?
if you look at the single player videos released, the guns appear to have some recoil. not on the level of black ops, but more than mw2.-Pyromaniac- said:I do indeed think the recoil in Black Ops was fine enough, but MW2 was bad in this regard to me, and this is an IW title so I'm not sure whether it will be the same as Black Ops or not. In MW2 it seemed to me like it didn't matter if you chose an assault rifle or SMG at any given time a lot of guns had a similar feeling. People were even using shotguns in situations that should have no business with them. Just wasn't a huge fan with the mechanics. Black Ops improved it to acceptable levels. I don't expect Battlefield levels but I want something there.
But if it is like black ops then I won't be disappointed in that regard. Guess we have to wait to hear/see more.
-Pyromaniac- said:Errr...only 13 maps? I'm gonna assume it's either BS or they haven't completed all the maps yet.
I think it launched with 16.Forsaken82 said:How many were in MW2 at release?
-Pyromaniac- said:Errr...only 13 maps? I'm gonna assume it's either BS or they haven't completed all the maps yet.
Forsaken82 said:How many were in MW2 at release?
They NEED to take risks. One of GAFs biggest criticisms of the Franchise is that each game is the same shit repackaged. I say go for it.Foliorum Viridum said:The action/chaos is one of the main things I love about the game, but 32 players seems like it would be too much chaos. Ground War is just about the limit of what's still fun in MW2.
More than that? Eh.
I could be wrong though, depending on map size/design. But I'd prefer them not to take the gamble personally.
Foliorum Viridum said:16 I think it was.
-Pyromaniac- said:It bothers me because you know they're holding shit back for map packs.
TacticalFox88 said:If that 32 players thing turns out to be true....holy shit, Ground War will be fucking EPIC. hahaha
Sadly, But I'm hoping that they learned their lesson about MW2's shitty maps and made them more like COD4. 90 percent of that game's maps were fantastic (fuck you Wetwork and Countdown.)-Pyromaniac- said:It bothers me because you know they're holding shit back for map packs.