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Call of Duty: Modern Warfare 3 Hype/News/Info Thread (PC Dedicated Servers)

endlessflood said:
Still no word yet on whether Price/Soap will appear? I think the answer to that question will ultimately decide whether I end up getting this – I adored the COD4 SP campaign, and thought MW2 was pretty good too, albeit a little too over the top..

I'm pretty sure they will. The ending of MW2 was so open ended and also Robert Bowling said it continues right where MW2 left off, so.
 

Xux

Member
Strider2K99 said:
Pretty sure that if it's been around for 4+ games, then it's not a glitch.
Sure it is. That's the exact reason they could use in just erasing the concept from the series from here on out. Guess I could just avoid the joke modes that this is an actual issue.

Spinning Plates said:
Can any confirm whether the following is true regarding Specialist killstreaks...

- You cannot see any type of uav that any of your teammates call in

- Hardline will have no effect so you'll still need to do 2,4,6 instead of 1,3,5.

Haha, why would they want to nerf what seems like the worst strike chain to be even worse?

I think a cool twist, though, would be that Assassin's can't see the minimap and Blast Shield people have weaker explosives etc.
And by etc. I mean I can't think of any others.
It's funny, though, how Assassin Pro is CUAV and EMP immunity; it seems like the people that run Ghost are some of the most reliant on the radar to find people.
 
Xux said:
Sure it is. That's the exact reason they could use in just erasing the concept from the series from here on out. Guess I could just avoid the joke modes that this is an actual issue.
If you think that's a glitch then you clearly don't understand the concept of what a glitch is. Design decision != glitch. Design decisions change but that doesn't mean the previous functionality was a glitch. The designers knew EXACTLY how claymores work. If they didn't work as designed, then that's a glitch. This extremely remedial and I don't know why I had to type it.

And why the hell would a claymore just disappear once someone dies? Talk about breaking S&D amongst other things.
 
PalaceBrother said:
Judging from your Black Ops thread contributions, that shouldn't stop you from posting in this thread for many months to come.

How does that make sense? I enjoy BO and enjoy discussing it.

I don't enjoy MW2 and never entered the MW2 as a result. Are you trying to be clever?
 
ace3skoot said:
wait people were expecting zombies?
Yep. The casual gamers are i.e. those that are not following the news.

I remember when my friend who loves Call of Duty told me "Did you hear they are adding Zombie Mode to Modern Warfare 2? It's going to be Exclusive to PS3! They're going to have Taliban Zombies!"

...
 
Yeah man, Zombies would be sick as hell in MW3. I enjoy it a lot more than spec ops. IW should take it to the next level and make it huge ass environments you have to survive in.
 

Brian Fellows

Pete Carroll Owns Me
Sushen said:
With upgrading guns, who will want to dump your upgraded guns and go prestige? I won't in million years.

If I can keep bouncing betties through prestige. I'll have no problem doing it.
 

Xux

Member
Mr. B Natural said:
If you think that's a glitch then you clearly don't understand the concept of what a glitch is. Design decision != glitch. Design decisions change but that doesn't mean the previous functionality was a glitch. The designers knew EXACTLY how claymores work. If they didn't work as designed, then that's a glitch. This extremely remedial and I don't know why I had to type it.

And why the hell would a claymore just disappear once someone dies? Talk about breaking S&D amongst other things.

It was joke. Goddamn. I figured the second post would make it dead fucking obvious.

And if, by breaking you mean fixing one of the main things wrong with it, then yeah, I agree.
 

Brian Fellows

Pete Carroll Owns Me
Gotta disagree. S&D would be a lot less fun if people's claymores disappeared when they died. It adds an extra amount of tension that you still have to be careful even if the other team has been completely eliminated.

If they changed it in other modes I'd be fine with it though.
 

Sethos

Banned
Brian Fellows said:
Gotta disagree. S&D would be a lot less fun if people's claymores disappeared when they died. It adds an extra amount of tension that you still have to be careful even if the other team has been completely eliminated.

If they changed it in other modes I'd be fine with it though.

Agree, it creates a different level of tension.
 

Kinyou

Member
Lionheart1827 said:
I'm pretty sure they will. The ending of MW2 was so open ended and also Robert Bowling said it continues right where MW2 left off, so.
Would be a nice touch if the game starts exactly at the same spot where MW2 went black.
 

Xux

Member
Brian Fellows said:
Gotta disagree. S&D would be a lot less fun if people's claymores disappeared when they died. It adds an extra amount of tension that you still have to be careful even if the other team has been completely eliminated.

If they changed it in other modes I'd be fine with it though.

I think it's more fair if they disappear. Ya know, "if they're dead, they're dead" no more contribution. Which is more fun to me than some kind of artificial tension from every corner being a potential death trap in a game mode where time can suddenly become very important.

I'd be willing to compromise with claymores (and all other explosive) not being lethal in MW3. I mean, you know where your claymore is and you'd know where the person with less health that triggered it would be near to give you a significant advantage in a lot of situations.
 
Xux said:
I think it's more fair if they disappear. Ya know, "if they're dead, they're dead" no more contribution. Which is more fun to me than some kind of artificial tension from every corner being a potential death trap in a game mode where time can suddenly become very important.

I'd be willing to compromise with claymores (and all other explosive) not being lethal in MW3. I mean, you know where your claymore is and you'd know where the person with less health that triggered it would be near to give you a significant advantage in a lot of situations.
meh, all I play is search and destroy and it would be a bitch. In modes where there is respawning then MAYBE I can agree with you, but in S&D there is no respawning. Every move you make is important. If I'm risking myself putting a claymore down and someone kills me while I'm putting it in the right place, the thing should stay.
 

DRE Fei

Member
I think the support strike package will dominate this game. I don't get how people complain about overpowered air support when you can just use the sam turret (which is like a SUPER sam turret in this game) and dominate the skies. That thing fires off about 3 missiles at a time and you will be able to get several per game due to the point streaks not resetting when you die. I'll be using ballistic vest, sam turret, and juggernaut recon.
 

ace3skoot

Member
PS3 hardend edition is down £75 on amazon uk, unless you were quick enough to get the cray cheap blockbuster deal its the cheapest at the mo
 
Mush said:
That's far too long imo.
yeah it does seem a bit long. I assume it doesn't work if they are using silencers right? Also there is a perk to counter it I'm sure. Could be bad but could also be inconsequential.
 
H3xum said:
I don't understand what I'm looking for here at :32, I sucks, can someone explain
on the mini map on the top left, it showed their location as red dots on the map for a while. Recon pro allows that to happen when there is bullet damage.
 

Xux

Member
-Pyromaniac- said:
yeah it does seem a bit long. I assume it doesn't work if they are using silencers right? Also there is a perk to counter it I'm sure. Could be bad but could also be inconsequential.

I haven't seen anything about it acting different with silencers involved and none of the other perks mention it. Someone editing the COD Wiki seems to think Dead Silence (Pro) counters it but it wasn't unlocked at XP and I haven't seen anything to say if it's anything beyond what the leak said (silent footsteps+no fall damage).

There's always the old reliable counter of don't get shot or hit with an explosive. :lol

Looking at the time stamps, it seems to "wear off" after about five seconds which is the time it takes to recover damage.
 
Xux said:
I haven't seen anything about it acting different with silencers involved and none of the other perks mention it. Someone editing the COD Wiki seems to think Dead Silence (Pro) counters it but it wasn't unlocked at XP and I haven't seen anything to say if it's anything beyond what the leak said (silent footsteps+no fall damage).

There's always the old reliable counter of don't get shot or hit with an explosive. :lol

Looking at the time stamps, it seems to "wear off" after about five seconds which is the time it takes to recover damage.
so that's actually not terrible.
 

Xux

Member
-Pyromaniac- said:
so that's actually not terrible.

402 recently confirmed on Twitter that Assassin doesn't protect you from it nor does Assassin protect you from the Recon Drone that the Support Strike package can use:

http://twitter.com/#!/fourzerotwo/status/113378970568888320

Razor 81 said:
+ you are giving op a tier 1 perk for that.

I'd imagine that's the same as giving up Sleight of Hand for a lot of people even though I could see myself using every perk in that (and every) category. As good as all of the perks in it seem, I don't think "Tier 1" is that good of a name for it compared to the red tier of perks. ...pretty petty semantics but...ya know.

Also pretty cool is that someone on the DigitalWarfare247 forums noticed that the XP keynote showed a player's playercard showing what prestige they got in the past four CoD games alongside whatever bonuses they're giving people that played the older CoD games.
 
Xux said:
I haven't seen anything about it acting different with silencers involved and none of the other perks mention it. Someone editing the COD Wiki seems to think Dead Silence (Pro) counters it but it wasn't unlocked at XP and I haven't seen anything to say if it's anything beyond what the leak said (silent footsteps+no fall damage).

There's always the old reliable counter of don't get shot or hit with an explosive. :lol

Looking at the time stamps, it seems to "wear off" after about five seconds which is the time it takes to recover damage.
Remember, its cod so people die really quickly. Being able to track wounded people is not as useful as it seems.
 

kuYuri

Member
I believe it's simply how they want to provide a counter to Assassin since people couldn't stop complaining about Ghost in Black Ops.
 

Bread

Banned
cuevas said:
I guess if you like easier games I could see why you think post cod2 is better.
Keep fighting the good fight, cuevas. Sadly, most CoD players (on consoles at least) nowadays haven't even played CoD2. It's a shame that such a perfectly balanced game is so overlooked.
 

Brian Fellows

Pete Carroll Owns Me
Bread said:
Keep fighting the good fight, cuevas. Sadly, most CoD players (on consoles at least) nowadays haven't even played CoD2. It's a shame that such a perfectly balanced game is so overlooked.


There was a COD2? I thought they started at COD4 just to be cool.
 
Bread said:
Keep fighting the good fight, cuevas. Sadly, most CoD players (on consoles at least) nowadays haven't even played CoD2. It's a shame that such a perfectly balanced game is so overlooked.

But dude, KILLSTREAKS!
 
Bread said:
Keep fighting the good fight, cuevas. Sadly, most CoD players (on consoles at least) nowadays haven't even played CoD2. It's a shame that such a perfectly balanced game is so overlooked.

CoD 2 was huge for 360, I'm not sure what you're talking about.
 

Mengetsu

Member
Heads up in case you didn't hear again. No Prestige Edition This Year.

Robert Bowling@ @whipidhinio The Hardened Edition of #MW3 will be the only collectors edition available this year.

https://twitter.com/#!/fourzerotwo

Im happy about this. Hardened Edition is great enough.
 

Xux

Member
cuevas said:
Remember, its cod so people die really quickly. Being able to track wounded people is not as useful as it seems.

Yeah, I only really see it being useful for weak guns like SMGs at long range like the P90 or MP7 with their bigger magazines so you don't need Scavenger or Sleight of Hand.
 

Xamdou

Member
Matts Legacy said:
Heads up in case you didn't hear again. No Prestige Edition This Year.

Robert Bowling@ @whipidhinio The Hardened Edition of #MW3 will be the only collectors edition available this year.

https://twitter.com/#!/fourzerotwo

Im happy about this. Hardened Edition is great enough.

Great news! So the Hardened edition I pre-ordered for only $80 is the best MW3 edition! :)
 
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