I played through the demo in a bit of a rush. I barely tried most of the more complicated combat features, it was pretty much all grab n stab, or arrows, or weak attacks. I was hoping for some more down time before the big battles, I really wanted to soak in the beauty and atmosphere of those grassy plains. I love that fire attacks will knock out the wings of the target, and in painful detail with great battle damage. Not being able to see where the hell the griffon was once it got dark outside was a rather insane feeling (and I loved it).
I felt a little exasperated by all the battle chatter from my pawns. I would love to turn that down a peg, but also can see I will prefer smaller parties, at least for now. I cannot stand events that trigger the mini-cutscenes, especially constant ones like your party members announcing they're holding a goblin so you can hit them. Isn't that what all that damn battle chatter is for, letting the player know important things? Leave the camera alone please.
I'm sounding negative, but I loved the demo. I don't plan on going through it again, and I hardly touched the character creator. I just wanted a taste, I know I will buy it, I look forward to release day.