nkarafo
Member
Its not that huge. Its just added polygons, details and effects. Not as big difference as other generations:Because the jump is huge.
16bit - 2D graphics matured. Multi parallax scrolling backgrounds, detailed cartoon like sprites (huge jump over 8bit)
32/64bit - 3D textured polygons became standard (huge jump)
PS2/GC/XBOX - "FMV" quality graphics. 3D graphics matured. (huge jump)
PS3/360 - HD 3D graphics, even more detail (not as huge jump)
PS4/One - More detail (barely a generation jump)