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will overlook also be a MM level or is it FF only?
les papillons sexuels said:will overlook also be a MM level or is it FF only?
Well at least 5 of their 13 maps are forge variants so it's obviously playing a large role and an exponentially greater priority than with Halo 3.Sill4 said:I just don't think a map creator was Bungie's aim. They have always called Forge a map editor.
Like you said, putting a full fledged map maker in would likely affect the overall package. I'm certain if Bungie wanted to bring us a full map maker and it was high on their priority list, then they would have.
The day that Bungie does give a full map maker, will be a spectacular one.EazyB said:Well at least 5 of their 13 maps are forge variants so it's obviously playing a large role and an exponentially greater priority than with Halo 3.
I think the main reason we don't see those things I've mentioned on my list is because it would take too much work. But not because Bungie couldn't deliver a game with that much content, but because their engine wasn't set up for these tools to be integrated. Pre-baked lighting is the most simple example of a limiting factor in their engine. If they were to create an actually new engine with editing tools in mind, it'd make their implementation much easier.
It would be nearly impossible for AI to 'learn' the layout of a custom map.Sill4 said:I must admit I'm pretty bummed about no Forge in Firefight, though.
This may sound boring, but I would love to just recreate stuff like the bridges in AoTCR, or just random shooting galleries with grunts :lolNOKYARD said:It would be nearly impossible for AI to 'learn' the layout of a custom map.
Plus, the term 'fish in a barrel' comes to mind when i think of Forge Firefight.
It's hard to get a real sense of scale but you'll definitely run out of item budget before running out of space. The ground above the forerunner box is completely flat and big enough to fit Halo 2's Sanctuary in. You can even create your own floor using larger pieces of geometry. In the video it shows them building right above the water, you can even make the floor slightly submerged to create huge pools to fight in.GavinGT said:Forge looks fucking amazing. I'm curious, however, as to why there's so much water in Forge World. It looks like there's little land on which to build, but maybe that's just me lacking a sense of scale.
It wouldn't be impossible to give users tools to set something like this up. This is exactly the kind of stuff you can do in Crysis's editor (put AI in, set triggers, tell them where they can and can't go, etc.) It's really impressive, but somewhat complicated. You can give AI flowsheets so they follow a type of if-then and boolean logic to set up really intricate behavior. I'm really hoping the PC version of New IP is full-fledged PC game and not a console-to-PC hack-job.Sill4 said:This may sound boring, but I would love to just recreate stuff like the bridges in AoTCR, or just random shooting galleries with grunts :lol
Would be the ultimate time waster, especially with friends and meta scoring.
Fuck jaded journalists taking notes in total silence, this is the kind of crowd I like to see in presentations like these. :lolKibbles said:http://www.youtube.com/watch?v=AVYm3hh08EE
Love how every is spazzing out when Shishka loads up The Cage. :lol
Letters said:Fuck jaded journalists taking notes in total silence, this is the kind of crowd I like to see in presentations like these. :lol
Called it.MendicantBS said:Reflection: IVORY TOWER!! my favorite map. "Exactly like you remember", they said. Although it looks so different.
I'm sorry that it took so long. I was waiting for one of you guys to post it.Ramirez said:The real megaton comes at 5 am, Ivory Tower!
Yeah, was that article really posted at 8 PST? Seems to me like the site must've broken an embargo but dios mio I'm glad they did. I'm not even a big fan of Ivory Tower but that map looks gorgeous.MendicantBS said:I'm sorry that it took so long. I was waiting for one of you guys to post it.
EazyB said:Yeah, was that article really posted at 8 PST? Seems to me like the site must've broken an embargo but dios mio I'm glad they did. I'm not even a big fan of Ivory Tower but that map looks gorgeous.
SP stuff was August. This is probably sometime for Friday. Ferrex did say he'd have more to say tomorrow, yesterday. Although that was during the Q&A for forge so I don't know.Ramirez said:That's what I'm thinking, I bet this stuff wasn't meant to be seen til August. :lol
Makes the wait that much harder.
It's pretty crazy that we've seen all but two MP maps (countdown and boardwalk) already.Ramirez said:That's what I'm thinking, I bet this stuff wasn't meant to be seen til August. :lol
Makes the wait that much harder.
Was thinking the same thing, but looks like they have it planned, even they have a schedule (from the last page of the article):EazyB said:Yeah, was that article really posted at 8 PST? Seems to me like the site must've broken an embargo but dios mio I'm glad they did. I'm not even a big fan of Ivory Tower but that map looks gorgeous.
Thermite said:
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What's wrong with that?Eye Drop said:Must say I'm a little scared in the event there are only 9 core maps on disc.