_Alkaline_
Member
IGN recently did a feature on the revival of the 2D platformer.
If you want to read it, click here
One section of the article discusses how pricing of 2D platformers has changed and expectations with it.
Here's the first bit:
lol
But this is the real gold mine:
Neat.
If you want to read it, click here
One section of the article discusses how pricing of 2D platformers has changed and expectations with it.
Here's the first bit:
As this change has occurred, so too have people's conceptions about what should be classified as a fully-priced game. Blockbusters made by hundreds of people (like Mass Effect 2 or Red Dead Redemption) are seen as worthy of a Triple A Game price, whereas most people no longer consider platformers as being in the same ballpark.
lol
But this is the real gold mine:
The LittleBigPlanet series is obviously one of the few exceptions, but those titles are much more than just platformers. The company that is truly bucking the trend is Nintendo. What other company still charges full price for a classic platformer experience? In the last couple of years we've had New Super Mario Bros., DKC Returns and Kirby's Epic Yarn to name a few. These titles are obviously Nintendo's bread and butter, but it does put the company at odds with the rest of the industry.
Don't get me wrong, I love Mario, Donkey Kong and Kirby as much as the next guy, but it can't be denied that these games are selling gameplay that hasn't necessarily evolved since the NES and SNES eras, at five times the price of new and original games being released on PSN, Steam and XBLA. These titles don't have the added bonuses of HD graphics, online play, leaderboards, true 5.1 sound and the potential for DLC expansions.
Neat.