CaptainAhab said:I still think zombie games are fun because developers can actually make believable zombie ai.
How exactly does a believable zombie act?
CaptainAhab said:I still think zombie games are fun because developers can actually make believable zombie ai.
jett said:It's exactly what I thought it was gonna be.
A game nobody cared about before and still nobody will care about. Fucking IGN. Can't wait for this goddamn zombie fad to go away.
Shalashaska said:Great trailer, too bad CGI trailers don't really mean much.
Someone even said it on the first page in that thread.shagg_187 said:Fuck IGN for trolling when clearly Dead Island was guessed upon.
The Omega Man said:This trailer means nothing to me.
BTW Coldplay called, they want their music video back
Ok fair enough, but half those games don't really seem to be actually built around the idea of zombies, just a cool little skin basically. We haven't gotten a lot of Zombie games that are about actually living out a Dawn of the Dead type situation.Killing Floor
Dead Nation
I made a game with zombies
RDR: UN
Plants vs Zombies
CoD:WaW, BO
I really don't know if that's recent. Seems like zombie fiction and stuff have been around for quite a while.It's not simply just the zombie games, but movies, books, people talking about "HOW COOL WOULD IT BE IF ZOMBIES WERE LIKE REAAL?" and just the inundation of zombie everything within the past few years.
Thats been another problem with this generation of zombie games, yeah one funny one is nice but there has been a serious lack of real horror survival zombie games.disappeared said:Granted, but it does do a good job at setting an overall tone of the game. By the looks of things it's not trying to take the goofy route.
disappeared said:Yes because everyone knows Coldplay pioneered the reverse-film technique.
wwm0nkey said:Thats been another problem with this generation of zombie games, yeah one funny one is nice but there has been a serious lack of real horror survival zombie games.
I could see that becoming a XBLA game.disappeared said:I'm still waiting for somebody to make a game based on Romero's '69 version of Night of the Living Dead. It'd be entirely character and plot-based. One house. Defend it or die.
Rahxephon91 said:Ok fair enough, but half those games don't really seem to be actually built around the idea of zombies, just a cool little skin basically. We haven't gotten a lot of Zombie games that are about actually living out a Dawn of the Dead type situation.
I really don't know if that's recent. Seems like zombie fiction and stuff have been around for quite awhile.
But no. While there obviously have been some zombie games(not to point of excess if you ask me). I don't think the perfect zombie game has been made. Left 4 Dead is arcadey and Dead Rising is just kind of something...
I mean I'm thinking of an Open world zombie game where you basically have 1 objective. Escape. Now you can do this a couple of ways, maybe find transportation or make it to the military evacuation that's on the whole other side of the city. It's an open world, so you should have tons of ways to achieve this. Along the way you will meet survivors and, I don't think this has been done in any zombie game yet, with some sort of trust system you will have to manage them. Like if they trust you because you saved them they will tell you they have been infected. But of they don't because lets say you didn't give them a gun they wont and that could backfire. The Thing tried to do this, but it was scripted. Some survivors would have specializations and such. Like some can carry more supplies and others are better at fighting. Some maybe just serve to keep the group calm. You will have to raid places for supplies as hopefully this game will be more survival horror then action. Gotta raid the gun store. Lots of zombies around, how will you attack it? Could be risky, you may lose people.
See that's the kind of zombie game I want. Ambitious? Most likely. But I would like someone to actually try it. This game is trying the open world part and that's very interesting to me. Will keep an eye on it.
The Omega Man said:I don't know man, the music was kinda in the same "douche moody-sadness" too
V_Ben said:That was a really well done trailer. Now I hope the game is actually good, it sounded fun all the way back when.
We still haven't gotten a proper zombie game as far as I'm concerned. Sure, Dead Rising and Left 4 Dead are fun games, but I want a real survival zombie game. This game sounds like it will at least be in the right direction.El Sloth said:Totally wasn't expecting that trailer.
Game itself looks pretty cool too. I don't have the zombie fatigue that most here seem to.
jluedtke said:They should make a game based on the story "The Most Dangerous Game". Plop the player on an island where some rich fuckers are hunting him down. Make him get past traps, find shit to use as weapons, etc. Final level: in the mansion taking down the head honcho.
Million seller.
This is sad afair we're in. Everyone is sick of zombies, yet not sick at all of killing russians for x20000000000 time.thefil said:Sad trailer. I really don't care for zombies, but even I think it was an excellent short.
No interest in the game, though.
raphier said:This is sad afair we're in. Everyone is sick of zombies, yet not sick at all of killing russians for x20000000000 time.
disappeared said:That's kind of like Battle Royale. Something like that would be deadly with 16-32 players. Random spawns, one life, random weapons distributed, safe zones...
Rahxephon91 said:Ok fair enough, but half those games don't really seem to be actually built around the idea of zombies, just a cool little skin basically. We haven't gotten a lot of Zombie games that are about actually living out a Dawn of the Dead type situation.
I really don't know if that's recent. Seems like zombie fiction and stuff have been around for quite a while.
But no. While there obviously have been some zombie games(not to point of excess if you ask me). I don't think the perfect zombie game has been made. Left 4 Dead is arcadey and Dead Rising is just kind of something...
I mean I'm thinking of an Open world zombie game where you basically have 1 objective. Escape. Now you can do this a couple of ways, maybe find transportation or make it to the military evacuation that's on the whole other side of the city. It's an open world, so you should have tons of ways to achieve this. Along the way you will meet survivors and, I don't think this has been done in any zombie game yet, with some sort of trust system you will have to manage them. Like if they trust you because you saved them they will tell you they have been infected. But of they don't because lets say you didn't give them a gun they wont and that could backfire. The Thing tried to do this, but it was scripted. Some survivors would have specializations and such. Like some can carry more supplies and others are better at fighting. Some maybe just serve to keep the group calm. You will have to raid places for supplies as hopefully this game will be more survival horror then action. Gotta raid the gun store. Lots of zombies around, how will you attack it? Could be risky, you may lose people.
See that's the kind of zombie game I want. Ambitious? Most likely. But I would like someone to actually try it. This game is trying the open world part and that's very interesting to me. Will keep an eye on it.
Rahxephon91 has spawned with a plate!Raide said:Nah, you have to do it like the first film. All in the same room, get sent out 1 by 1. Murderize!
Class 3 and Class 4 are open world Long Term Survival zombie games made by Undead Labs for the Xbox 360, the latter is going to be a MMO where as class 3 will essentially be a XBLA testing ground for the gameplay and how people like it.GitarooMan said:What is this Class 3 a few people keep mentioning?
This pic doesn't make any senseDennisK4 said:
They pioneered the repairing of smashed glass and restoring of relationships in reverse technique, give him that.disappeared said:Yes because everyone knows Coldplay pioneered the reverse-film technique.
Rahxephon91 said:Ok fair enough, but half those games don't really seem to be actually built around the idea of zombies, just a cool little skin basically. We haven't gotten a lot of Zombie games that are about actually living out a Dawn of the Dead type situation.
I really don't know if that's recent. Seems like zombie fiction and stuff have been around for quite a while.
But no. While there obviously have been some zombie games(not to point of excess if you ask me). I don't think the perfect zombie game has been made. Left 4 Dead is arcadey and Dead Rising is just kind of something...
I mean I'm thinking of an Open world zombie game where you basically have 1 objective. Escape. Now you can do this a couple of ways, maybe find transportation or make it to the military evacuation that's on the whole other side of the city. It's an open world, so you should have tons of ways to achieve this. Along the way you will meet survivors and, I don't think this has been done in any zombie game yet, with some sort of trust system you will have to manage them. Like if they trust you because you saved them they will tell you they have been infected. But of they don't because lets say you didn't give them a gun they wont and that could backfire. The Thing tried to do this, but it was scripted. Some survivors would have specializations and such. Like some can carry more supplies and others are better at fighting. Some maybe just serve to keep the group calm. You will have to raid places for supplies as hopefully this game will be more survival horror then action. Gotta raid the gun store. Lots of zombies around, how will you attack it? Could be risky, you may lose people.
See that's the kind of zombie game I want. Ambitious? Most likely. But I would like someone to actually try it. This game is trying the open world part and that's very interesting to me. Will keep an eye on it.