duckroll said:I'm really enjoying this, and I'm kinda surprised how much of the game was kept under wraps throughout the promotional campaign. The game doesn't feel telegraphed at all, and it's nice to keep playing without pretty much knowing what's going to happen next. One minor issue is that the game feels really easy so far. Maybe it's because I put 10-15 hours into the demo, but I find that with the Mk22 and the Fulton system I can clear out missions really quickly. Played for about 3-4 hours so far, and I've only died like twice! Okay, maybe three times. Can't really recall. But feels pretty easy to me. Hope the challenge ramps up!
Edit: Oh and I'm only posting because I'm charging my PSP now. :lol
dgenx said:how much time are you playin it?
detailsssss with no spoilersss
also if I know squat of japanese do I loose a lot? I've been thinkin maybe the comics would be enough to get the story
dgenx said:you don't seem too excited :/
Don said:Are there many characters who you can call on the codec?
Only being able to call Rose and Otacon in MGS4 was kind of disappointing, especially when Rose didn't have as many unique conversations.
Ah, ok. So are most of the conversations based around your current objective then? Would there be any codec calls were characters would talk about your equipment and weapons, or any easter egg style conversations?duckroll said:The comic balloons are great because when I replayed the demo recently, I felt there was something "missing" during the cutscenes. There was a disconnect between the visuals and the voice because sometimes there wasn't anything interesting to look at on the screen except a static face. The addition of the comic balloons add A LOT to it visually because it gives your eyes something to focus on when the scene is happening, so even when it isn't very animated, it doesn't feel "dead" like in the demo.
You don't call specific people on the codec. You simply call on the codec to get a response. It cycles through available responses given the context and mission, and who are actually available to respond during that mission.
Don said:Edit: Also, I guess there is no info yet on being able to play as other characters? Unlocking the bosses and other secret characters in Portable Ops was a nice feature.
Don said:Ah, ok. So are most of the conversations based around your current objective then? Would there be any codec calls were characters would talk about your equipment and weapons, or any easter egg style conversations?
MomoPufflet said:God damn, those screens look awesome. This makes me want a PSP Go so I can use a PS3 controller... I'm not sure I could endure the nub on my 3000 for the duration of a game like this.
Don said:Are there many characters who you can call on the codec?
Only being able to call Rose and Otacon in MGS4 was kind of disappointing, especially when Rose didn't have as many unique conversations.
Edit: Also, I guess there is no info yet on being able to play as other characters? Unlocking the bosses and other secret characters in Portable Ops was a nice feature.
duckroll said:Wouldn't the camera control be worse on a PS3 controller? The face buttons are spaced further apart and it would be harder to use it as a sort of right handed d-pad like the game does. If the camera controls can be remapped onto the right analog stick, that would be awesome, but I don't think that is the case...
JonnyKtyler said:Is this game still good if you play only single player? None of my friends have PSP but I'm a huge metal gear fan. Also if i buy the disc copy how much memory card space does the install take up?
Esperado said:Just watched a couple videos of people playing and this game looks awesome. Hopefully we'll get a multiplatform MGS6 with all these new additions in it.
duckroll said:Well, gameplay spoiler:For certain Extra Ops, you can play as characters other than Snake. You can play as any character who is part of the assault force as assigned in Mother Base. Usually this means a ton of generic soldiers, but if you assign the unique characters like Miller and other characters who join you to the assault force, you can play as them too.
Not sure if you can play as other characters in Main Ops if you play Co-op, I haven't tried yet. Characters all have their own stats and stuff.
Miller automatically comments on stuff sometimes based on your equipment. Like in the tutorial, when you change weapons around, he comments on them. I haven't tried it yet, but it's possible that when you get other weapons later in and the game and replay the tutorial mission with those in your load out, and you switch to them, he should comment on them too.
In various missions, at certain points characters will automatically chip in as well. I'm sure there are easter eggs and various optional/secret variations as well. That aside, the topics available in the Briefing Files are very similar to stuff from MGS3: characters who are familiar with certain topics will discuss in detail the various areas, geographical or historical elements pertaining to that mission, or stuff about an organization or a tactic for a boss battle, etc.
duckroll said:I should never have bitched about how it's too easy. I think the AI machine reads GAF.
Getting raped now. :lol
Well you can use a PS3 controller with Remote Joy on a hacked PSP, it's an awesome homebrew and you can map the controller any way you want, you can even play it with 2 analogs.MomoPufflet said:God damn, those screens look awesome. This makes me want a PSP Go so I can use a PS3 controller... I'm not sure I could endure the nub on my 3000 for the duration of a game like this.
Manticore said:Man, waiting for the English version is killing me
Well you can use a PS3 controller with Remote Joy on a hacked PSP, it's an awesome homebrew and you can map the controller any way you want, you can even play it with 2 analogs.
duckroll said:Beat the first AI Machine boss fight, seems like a good time to stop. I probably need to so down. Played way too much today and I'm feeling kinda worn out physically. :lol
Spiegel said:How many hours have you played? Do you think the main story can be ~20/30 hours long?
Tkawsome said:I haven't been following the game too closely, I don't want to get hyped for it so I'm surprised when I finally play it. Anyways, is the multiplayer fully online? Can I just jump into a game or have people go into mine, or do I need to play with people who are in the same room as me?
Vamphuntr said:Reading the OP is an awesome thing to do.
duckroll said:Wouldn't the camera control be worse on a PS3 controller? The face buttons are spaced further apart and it would be harder to use it as a sort of right handed d-pad like the game does. If the camera controls can be remapped onto the right analog stick, that would be awesome, but I don't think that is the case...
DualShadow said:Is it possible to get those components from the bosses on single player?