TheJollyCorner
Member
Toxa said:
lol what is this from?
Toxa said:
I sent a physical letter to the North American producer of GT5 and he talked to Kaz about it personally.Metalmurphy said:Honestly I understand the fixed camera in third person, it's really hard to follow the track in a non fixed one. What I don't understand is... why not have both? oO
GTP_Daverytimes said:You never know, maybe it's one of the surprises that's coming.
Maybe it's a Scion?!?SD.fkjdhsfgfdsjett said:i lol'd
It's easier to get a feel for the weight transfer of the car on a nice swinging chase cam. They really should have that too. Hell, there should be a slider for the amount of swing in the chase cam. I'm sure at least one old rally game did this... CMR?Metalmurphy said:Honestly I understand the fixed camera in third person, it's really hard to follow the track in a non fixed one. What I don't understand is... why not have both? oO
GTP_Daverytimes said:That my friend takes a lot of work to accomplish, and i don't the fans are requesting for that. Almost everything in this update is what fans have been wanting (Still want a leaderboard but Spec III will probably solve that) , its good to see Kaz and co listening to their fans.
Escalation said:These sure look like new RM versions of the WRX, RX-7 and R34 GT-R.
Google: ShottasTheJollyCorner said:lol what is this from?
Well this doesn't look good :lolWax Free Vanilla said:[IMGttp://i.imgur.com/lKOVZ.jpg[/IMG]
I didn't say it was a massive change, but it's still a remodel is it not? And also there are two extra cars (we might yet get that Dodge...), and there's been some sponsorship changes which will correlate to the reworking of the interior. The point is that it's not exactly a copy/paste job.seattle6418 said:No they are not.
The front spoiler changed, and that´s about it. The rest it´s just a livery update for the 11 cars they got.
Every major Nascar team still uses chassis from last season, it´s the same spec, same car. Biggest change would be on the Goodyear tires, let´s see if they modelled that.
I hope they included a Dodge model, but it´s not looking likely.
I really dig Nascar, and for Online two things would make the races great: slipstreaming settings, so we could tone it down, and a more realistic tire wear model so you could run the high line effectively, instead of just running the bottom everytime.
Not true, it was tweeted to Kaz. Blame MM if you want tofu3lfr3nzy said:Well, the fans never requested their avatar to take a picture next to their car but its in this update anyway
fu3lfr3nzy said:The "WRX" is actually the ISF Racing Concept. The R-34 behind the RX-7 is the HKS Time Attack (forgot the ingame name), unless you meant the R35, which is new
Pazuzu9 said:It's easier to get a feel for the weight transfer of the car on a nice swinging chase cam. They really should have that too. Hell, there should be a slider for the amount of swing in the chase cam. I'm sure at least one old rally game did this... CMR?
Angst said:Not true, it was tweeted to Kaz. Blame MM if you want to
amar212 said:No it's not. And no, it's not. R35 is yes.
Angst said:Not true, it was tweeted to Kaz. Blame MM if you want to
fu3lfr3nzy said:Damn you MM!!!
Of course! Ahhh... what an absolute classic that game is. And still the most elegant UI of any driving game ever.Wax Free Vanilla said:cmr2
it also gave you the ability to position the camera within a set range.
I think it's pretty cool and can't have been that hard to develop anyway. New avatar confirmed.Metalmurphy said:Don't blame me, just embrace the awesomeness!
You have all the standards? That's some impressive grinding right there.Melfice7 said:Oh man i have all the standards its gonna take a while to check all the interior views :O
It's not as bad as you might think. The biggest pain are the cars that only showed up occasionally in the used car dealership.Pazuzu9 said:You have all the standards? That's some impressive grinding right there.
TheJollyCorner said:lol what is this from?
fu3lfr3nzy said:Well, the fans never requested their avatar to take a picture next to their car but its in this update anyway
Its not as hard as it looks. If PD claims they've modeled every premium car right down to the last bolt, then its just a matter of making the animations of the bonnet, boot, doors opening.
The "WRX" is actually the ISF Racing Concept. The R-34 behind the RX-7 is the HKS Time Attack (forgot the ingame name), unless you meant the R35, which is new
Pazuzu9 said:You have all the standards? That's some impressive grinding right there.
lupinko said:How about that official G27 support finally?
Kaz announced it. Why would he lie about that?MutFox said:It's in the OP.
HOPEFULLY it's real,
cause I will buy that wheel ASAP if it is.
brotkasten said:Kaz announced it. Why would he lie about that?
Zaptruder said:Would've been nice if they could've modelled up those interiors in low-poly... I could pop out a couple per hour if I had high resolution source images of the interior to work with.
Low-poly steering wheel and texture based internals = easy peasy.
Still... 500 hours for 1000 cars is approximately 3 months of work.
I'd say it's worth it - spread it out across 3 guys, and you'll make a lot of GT fans happy in a little over a month.
darkwing said:wow update is next week!
Nah. There's no point in making low poly anything. Would it look better than a black silhouette? Not really. It would just make the gap between standards and premiums even more obvious. All that up-close interior detail in low poly would be nasty. And it would be a significant amount of effort to get accurate source material to model in low detail. If you're gonna go and photograph/scan the old interiors, you might as well photograph and scan them to the detail needed to translate to GT6. Why would you spend time making models that you could never use for a new game? That time would be better spent making new premium models.phosphor112 said:I feel like they are already doing that behind closed doors. The problem with adding 3D modeled cockpits for 800 cars is that it would add a crap ton in terms of space requirements.
Yep I agree. Don't waste time making low poly models since you will only have to redo them later. The only reason some standards have low poly interiors is because they are open top and you can see them from outside the car.Pazuzu9 said:Nah. There's no point in making low poly anything. Would it look better than a black silhouette? Not really. It would just make the gap between standards and premiums even more obvious. All that up-close interior detail in low poly would be nasty. And it would be a significant amount of effort to get accurate source material to model in low detail. If you're gonna go and photograph/scan the old interiors, you might as well photograph and scan them to the detail needed to translate to GT6. Why would you spend time making models that you could never use for a new game? That time would be better spent making new premium models.
No, the ISF you say is indeed the '10 WRX Sedan in RM trim and the other is a R34 GT-R and not the HKS Evo.fu3lfr3nzy said:...
The "WRX" is actually the ISF Racing Concept. The R-34 behind the RX-7 is the HKS Time Attack (forgot the ingame name), unless you meant the R35, which is new
offshore said:I didn't say it was a massive change, but it's still a remodel is it not? And also there are two extra cars (we might yet get that Dodge...), and there's been some sponsorship changes which will correlate to the reworking of the interior. The point is that it's not exactly a copy/paste job.
I agree about the drafting. It's still awful and spoils races on Daytona as everyone just wants to be in second place going into the final corner to catch the draft of the guy in front.
My bad, I didn't mean low-poly. Of course they wont do all of the older cars, but I feel they are already working on interiors.Pazuzu9 said:Nah. There's no point in making low poly anything. Would it look better than a black silhouette? Not really. It would just make the gap between standards and premiums even more obvious. All that up-close interior detail in low poly would be nasty. And it would be a significant amount of effort to get accurate source material to model in low detail. If you're gonna go and photograph/scan the old interiors, you might as well photograph and scan them to the detail needed to translate to GT6. Why would you spend time making models that you could never use for a new game? That time would be better spent making new premium models.
nib95 said:Can't believe the update is the same day as F4. Now I'm not sure which to dive in to. I'm thinking GT5 as I can then get F4 cheaper at a later date. or just do both simultaneously lol...
Judging from past patches over 1GB. maybe closer to 2GB.darkwing said:lol
i wonder how big the update is
Theonik said:Judging from past patches over 1GB. maybe closer to 2GB.
loooooong patch. Sucks you can't background patch it.
I'm guessing that at least part of the DLC will be added with the patch. Otherwise people without the DLC wouldn't be able to play if DLC cars were used.darkwing said:shesh i hope they already include the DLC, and just buy the unlock key
Toxa said:now waiting for the next Hype Train for GT Spec III