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Kotaku Rumor: Microsoft 6 months behind in game production for X720 [Pastebin = Ban]

kayos90

Tragic victim of fan death
pretty sure this article is why that gif exists (article predates video i believe).

Oh I know. I'm just saying, putting that gif up in the OP and changing the thread title is something I expected from one of the mods or something.
 
When EA purchased BioWare, they also purchased all rights to all of the Mass Effect games from Microsoft.

Is this true? I thought MS always just had a timed exclusive deal with Bioware.

I haven't watched a game this weekend. When Chuckles isn't doing halftime and post-game commentary I tune out. I'll look for the ads during the Golden State game. Good series.

Golden State series has been great. Love me that Curry.
 

StuBurns

Banned
Six months behind sounds bad on the face of it, but in reality, it's probably a nice thing, as long as it means MS gives the studios the six months, and doesn't just ship a bunch of unfinished crap, which I doubt they would.

Launch is expensive, how many people are buying a new system with more than a couple of games? I've never understood the people who're critical of only having a few strong titles at launch, that's all I'd want personally. Drip everything else out over the year. Knack is the kind of thing I would never buy at launch, but in a barren summer release? Far more tempting.
 

netBuff

Member
Who are these multiple sources if I may ask?

This thread is based on an article that is speaking of multiple sources.

The first ~10 pages of this thread contain corroborating statements by multiple GAF insiders - it's not just the author of the article that's claiming MS to be behind schedule.

Oh I know. I'm just saying, putting that gif up in the OP and changing the thread title is something I expected from one of the mods or something.

Pachter neither read the Kotaku article nor did he have any actual insight: He made a generalized statement based on a headline. The fact that we have multiple insiders confirming delays means adding an universal Pachter statement would be contrary to the threads information.
 
The first ~10 pages of this thread contain corroborating statements by multiple GAF insiders - it's not just the author of the article that's claiming MS to be behind schedule.



Pachter neither read the Kotaku article nor did he have any actual insight: He made a generalized statement based on a headline. The fact that we have multiple insiders confirming delays means adding a nonsensical Pachter statement would be contrary to the threads information.

We also had multiple sources confirming that you couldn't play a next Xbox game if you had no internet connection.

I should say "we have multiple sources" since it's not been confirmed or officially denied yet.
 

netBuff

Member
We also had multiple sources confirming that you couldn't play a next Xbox game if you had no internet connection.

What does this have to do with anything?

We don't actually know whether that rumour (always online) is true or not, and it may actually be a part of Microsoft's development kit or console specifications or it could have been part of their plans some time ago and discarded in the meantime. Even if the next Xbox doesn't contain always online DRM, the rumour may still have been true.

This is much more straightforward, and much less fraught with the potential for false understanding to form through passing the rumour from ear to ear (and it doesn't really matter all that much for the end product, but it's still interesting).

Gaf insiders, haven't seen that phrase in about a week.

Probably because the thread devolved into list wars.
 

netBuff

Member
I actually thought it was because people stopped believing them but I see that's not the case.

Do you actually have any rational reason for now disbelieving, or is it just that you don't want to believe in what you don't like to hear?

The fact that Microsoft may now be behind schedule (who knows if it is true or even still relevant) doesn't mean the end product will be bad - it's just of interest for the moment. There's still plenty of time.
 
And how do you know that? If that's the case, why was Mass Effect 1 still exclusive until last year?

Be honest, you have no idea, and no way to know the various details of any specific contracts between Microsoft and anyone else.

Except the problem here is that you can look at the game credits and infer generalities about Microsoft's contracts with Epic.

Take a random example of Microsoft's involvement in Gears of War 2.

Microsoft Game Studios Staff, Gears of War 2:

----Executive Producer
----Producer
----Development Manager
----Software Development Managers
----Art Director
----Media Production Director
----Filter Artist
----Lead Design Director
----Design Directors
----Audio Director
----Audio Production Director
----Sr. Sound Designer
----Sound Designer
----Story Writer
----Story Editors
----User Research
----Print/Web Design Lead
----Print/Web Print Production
----Web Design Production
----Test Managers
----Project Test Lead
----Single Player Test Lead
----Multiplayer Test Lead
----Software Development Engineer Lead
----Software Test Engineers
----Software Development Engineers
----Reserves Team Leads
----Reserves Testers
----Business Managers
----Finance Manager
----Global Group Product Manager
----Global Product Manager
----Global Public Relations Manager
----Legal and Corporate Affairs
----International Program Manager
----Website Manager
----Website Lead Developer
----Website Developers
----Website Writer / Video Producers
----Website Community Content Manager
----XNA Live Server Management

1. Microsoft Game Studios contributed that development staff to Gears of War 2's production. AND, it is explicitly stated in the credits that Microsoft "managed the finances" for Gears of War 2's production.

2. An exclusivity contract is widely known that keeps the existing Gears games (Gears 1, Gears 2, Gears 3, Gears Judgment) exclusive to Microsoft's ecosystem

3. Joint Microsoft / Epic copyrights show up here and there, indicating co-dependence within existing titles

Therefore, we can infer that Microsoft at least partially funded the development of the game and has a say when it comes to EXISTING assets from the Gears franchise.

Stop implying that I "know nothing" about exclusivity contracts. :p
 
Even if the development issues are true I don't think it will be a big deal whatsoever in the grand scheme of things. Plus all those rumors stem from February.
 

R3TRODYCE

Member
Do you actually have any rational reason for now disbelieving, or is it just that you don't want to believe in what you don't like to hear? You seem pretty stoked for the 21st in that other thread!
Oh no, I just prefer to use facts not rumors;Just my preference, but since we don't have any facts I understand.
 

StuBurns

Banned
1. Microsoft Game Studios contributed that development staff to Gears of War 2's production. AND, it is explicitly stated in the credits that Microsoft "managed the finances" for Gears of War 2's production.

2. An exclusivity contract is widely known that keeps the existing Gears games (Gears 1, Gears 2, Gears 3, Gears Judgment) exclusive to Microsoft's ecosystem

3. Joint Microsoft / Epic copyrights show up here and there, indicating co-dependence within existing titles

Therefore, we can infer that Microsoft at least partially funded the development of the game and has a say when it comes to EXISTING assets from the Gears franchise.

Stop implying that I "know nothing" about exclusivity contracts. :p
Well, firstly, I would be very surprised if MS didn't fund Mass Effect 1, secondly, I didn't say they weren't exclusive, I said you don't know, and you don't. If you'd have speculated, that would have been one thing, but you just stated your guess as if being fact, and it's not.
 

netBuff

Member
Therefore, we can infer that Microsoft at least partially funded the development of the game and has a say when it comes to EXISTING assets from the Gears franchise.

I think the more interesting question is what will happen with Gears if the rumours of Epic focusing on engine development and exiting games development turn out true: That would allow Microsoft to buy up the franchise and develop it as a "real" first party title.

I wouldn't expect Gears to go multi-platform (aside of PC) any time soon.
 
Well, firstly, I would be very surprised if MS didn't fund Mass Effect 1, secondly, I didn't say they weren't exclusive, I said you don't know, and you don't. If you'd have speculated, that would have been one thing, but you just stated your guess as if being fact, and it's not.

The issue was around Gears of War being called a "1st-party IP." I think I've sufficiently proved that it's not simply an IP that Epic can just port to other consoles willy-nilly.

Current Gears of War games are dominant on Xbox and fundamentally intertwined with Microsoft. Epic may hold the rights to develop future titles independently of Microsoft, but the relationship for existing titles is more complicated than saying "it's a third-party IP."

But regardless, I'll accept what you say as no, I do not have access to confidential Microsoft contract agreements. :p

I think the more interesting question is what will happen with Gears if the rumours of Epic focusing on engine development and exiting games development turn out true: That would allow Microsoft to buy up the franchise and develop it as a "real" first party title.

I wouldn't expect Gears to go multi-platform (aside of PC) any time soon.

It's interesting to think that Microsoft definitely has some leverage when it comes to negotiations. Can you imagine a future Gears title doing well NOT on Xbox?
 
The issue was around Gears of War being called a "1st-party IP." I think I've sufficiently proved that it's not simply an IP that Epic can just port to other consoles willy-nilly.

Current Gears of War games are dominant on Xbox and fundamentally intertwined with Microsoft. Epic may hold the rights to develop future titles independently of Microsoft, but the relationship for existing titles is more complicated than saying "it's a third-party IP."

But regardless, I'll accept what you say as no, I do not have access to confidential Microsoft contract agreements. :p



It's interesting to think that Microsoft definitely has some leverage when it comes to negotiations. Can you imagine a future Gears title doing well NOT on Xbox?
If Epic really owns the IP they can make future Gears games without Microsoft easily. They won't do that however, because the audience for Gears is on the Xbox and Microsoft funded the development. There is really no incentive to go to another publisher. Microsoft knows that, so they can let Epic keep the IP and feel happy, while knowing they will probably get all the exclusive Gears games they want. There could be other deals in place, but I doubt MS needs it.

So looking at it realistically Gears is pretty much a 1st party IP at this point. However, going by the actual definition, Gears is definitely not a 1st party IP.
 

EvB

Member
Why not? SEGA has done it with Bayonetta. Bethesda has done it with Fallout 3. Capcom has done it in Lost Planet. Valve has done it with Orange Box. Square Enix with Final Fantasy 13. Activision with Call of Duty Black Ops 2. Konami has done it with PES 2008. Take-Two with BioShock.

And that's just using one example per publisher, with the most egregious ones I can think of off the top of my head.

Thanks for naming the tiny handful of games I mentioned :p
 
If Epic really owns the IP they can make future Gears games without Microsoft easily. They won't do that however, because the audience for Gears is on the Xbox and Microsoft funded the development. There is really no incentive to go to another publisher. Microsoft knows that, so they can let Epic keep the IP and feel happy, while knowing they will probably get all the exclusive Gears games they want. There could be other deals in place, but I doubt MS needs it.

So looking at it realistically Gears is pretty much a 1st party IP at this point. However, going by the actual definition, Gears is definitely not a 1st party IP.

MS has first refusal rights on future Gears games. Basically, if Epic wants to make another game in the franchise they can't publish it anywhere else unless MS passes first.
 

amardilo

Member
Is this true? I thought MS always just had a timed exclusive deal with Bioware.



Golden State series has been great. Love me that Curry.

I think MS must f helped fund the first game but BioWare retained the rights to the IP (and possibly other things like the code).

They may have had an agreement in the past but I think Mass Effect 3 was released on Xbox 360, PS3 and PC at the same time.
 
1. Microsoft Game Studios contributed that development staff to Gears of War 2's production. AND, it is explicitly stated in the credits that Microsoft "managed the finances" for Gears of War 2's production.

2. An exclusivity contract is widely known that keeps the existing Gears games (Gears 1, Gears 2, Gears 3, Gears Judgment) exclusive to Microsoft's ecosystem

3. Joint Microsoft / Epic copyrights show up here and there, indicating co-dependence within existing titles

MS has no ownership, there's no joint copyright for Gears:

http://cocatalog.loc.gov/cgi-bin/Pw...Z8WdBQIj_fpy4H9PUt8e&SEQ=20130514124328&SID=1

Epic also owns the trademark for the Gears of War series

http://tess2.uspto.gov/bin/showfiel...h&a_search=Submit+Query&a_search=Submit+Query

MS has first refusal rights on future Gears games. Basically, if Epic wants to make another game in the franchise they can't publish it anywhere else unless MS passes first.

You got a source? Mark Rein said, 'Epic “owns” Gears IP, “can do what we want with it”'

Furthermore, Epic would love to have Gears on PS3 and everywhere, but MS has given them really good, compelling reasons not to do so.

That's not to say Gears will release on PS3 or PS4, but Epic can do whatever they want with it, including current games.
 
That's not to say Gears will release on PS3 or PS4, but Epic can do whatever they want with it, including current games.

That's really doubtful. MS likely paid to contractually lock those games up as exclusives. The only thing in question would be future games hypothetically (hell for all we know MS has signed up the next 3 already, i doubt it, but you get the point)

The series seems on the downslope anyway, although I'd LOVE to see it reinvigorated with a graphically spectacular next gen version.
 

Melchiah

Member
Six months behind sounds bad on the face of it, but in reality, it's probably a nice thing, as long as it means MS gives the studios the six months, and doesn't just ship a bunch of unfinished crap, which I doubt they would.

Launch is expensive, how many people are buying a new system with more than a couple of games? I've never understood the people who're critical of only having a few strong titles at launch, that's all I'd want personally. Drip everything else out over the year. Knack is the kind of thing I would never buy at launch, but in a barren summer release? Far more tempting.

If the rumor is true, the development is six months behind, but the launch time appears to stay the same, which isn't a good thing for the 1st party launch games. There isn't six months extra, there's six months less to polish the games.

A variety of different games for launch ensures there's something for everyone's taste. After all, those two games you'd buy might not interest everyone else.
 
I think this whole event confirms to me how behind MS is and how Sony caught them by surprise. The PS4 is slated for a November release while MS is "later this year" along with the lack of games shown in this initial reveal(maybe saving what they can salvage for E3) just shows how poised Sony is in this generation.

Also,

Nope. I'm standing by the GDDR5 claim. Guess you'll find out, in a couple weeks :)

Lolz.
 

Servbot24

Banned
I think this whole event confirms to me how behind MS is and how Sony caught them by surprise. The PS4 is slated for a November release while MS is "later this year" along with the lack of games shown in this initial reveal(maybe saving what they can salvage for E3) just shows how poised Sony is in this generation.

It was a bad conference but you're really reaching dude.
 

Miles X

Member
I think this whole event confirms to me how behind MS is and how Sony caught them by surprise. The PS4 is slated for a November release while MS is "later this year" along with the lack of games shown in this initial reveal(maybe saving what they can salvage for E3) just shows how poised Sony is in this generation.

Also,



Lolz.

You're being ridiculous (what's new).

The games MS showed make perfect sense, this was the event that would be in the mainstream media and they showed the franchises that have the biggest userbases. The fact they have 15+ exclusives for the first year suggests no they're not behind schedule at all.
 
No way it is gddr5. After the hullabaloo about the ps4 ram, there is no way MS would not have made a point of matching that talking point during the reveal.
 
I think this whole event confirms to me how behind MS is and how Sony caught them by surprise. The PS4 is slated for a November release while MS is "later this year" along with the lack of games shown in this initial reveal(maybe saving what they can salvage for E3) just shows how poised Sony is in this generation.
It's really interesting because I believe this is kind of the similar situation Sony was in with regards to PS3 just before it's release. Xbox 360 looked more agile, friendly to work with and had a fresh quality to it, whereas PS3 was this big black behemoth of a beastly thing, and in order to work it, you better bring your fucking game.. Kinda like Muhammad Ali vs Joe Frazier. Amazing how roles have changed. Now PS4 looks like the nimble Ali and X One looks like the imposing Frazier.

I don't know why I made that boxing analogy.
 
You're being ridiculous (what's new).

The games MS showed make perfect sense, this was the event that would be in the mainstream media and they showed the franchises that have the biggest userbases. The fact they have 15+ exclusives for the first year suggests no they're not behind schedule at all.

So where was the actual gameplay? They had the time and money to +1 Sony and didn't. That's not indicative of anything to you? And lol at you taking their PR BS and throwing it back at me.
 

Miles X

Member
So where was the actual gameplay? They had the time and money to +1 Sony and didn't. That's not indicative of anything to you? And lol at you taking their PR BS and throwing it back at me.

How is saying they have 15+ exclusives BS PR? 0_O they either do or they're lying.

No I don't think it matters when E3 is 3 weeks away and will be focused on games and gameplay.
 

Globox_82

Banned
While MS has more studios, many of them are rather small or relatively new and unproven. Let's look at the numbers:

Sony Computer Entertainment:

Naughty Dog - 240+
Santa Monica - 200+
San Diego - N/A
Foster City - N/A
London - 300+
Japan - 400+
Guerrilla, Guerrilla Cambridge - Combined 270+
Evolution - 87+
Media Molecule - 47+
Bend - 60+
Sucker Punch - 120+
Polyphony - 140+
Sony Online Entertainment - 664+


Microsoft Studios:

Rare - 150+
343i - 340+
BigPark - 60+
Black Tusk - 110+
MS Victoria - 100+
MSLA - 150+
MS Redmond - N/A
Platform Next - N/A
Playful - N/A
Skybox - N/A
Turn 10 - 70+
Twisted Pixel - 25+
Good Science - N/A
ConnectedExperiences - N/A
Kids&Lifestyle - N/A
Xbox LIVE Productions - N/A
Lionhead - 200+
Lift London - N/A
Soho - N/A
Press Play - 23+

Some of these studios don't even have a wikipedia page yet. I would say speaking of pure manpower Sony has probably the edge when it comes to first party. They can definitely pump out a lot of titles when they want to and should be able to support both PS3 and PS4.

SOE is the biggest waste ever. Do they even make money for Sony? Almost 700 people (linkedin says 680) are you shitting me? No one buys their games. Whats the point?
Better to have 3 teams over at SSM and ND then to waste resources on SOE. imo

EDIT:Sorry for bumbing this thread. I don't know how I ended in here. Someone quoted in different thread I thing, then when I hit on original quote it probably led me here. I was in awe about how many ppl SOE had, wasn't paying attention.
 

Logash

Member
SOE is the biggest waste ever. Do they even make money for Sony? Almost 700 people (linkedin says 680) are you shitting me? No one buys their games. Whats the point?
Better to have 3 teams over at SSM and ND then to waste resources on SOE. imo

EDIT:Sorry for bumbing this thread. I don't know how I ended in here. Someone quoted in different thread I thing, then when I hit on original quote it probably led me here. I was in awe about how many ppl SOE had, wasn't paying attention.
They make free to play games that are very popular and actually do make money. MMO investment is extremely expensive and if SOE didn't make money, they would have shut down long ago. They are currently in the process of creating the next everquest which, in the MMO community, is very highly anticipated. The reveal is set for August 2nd.
 

vazel

Banned
SOE is the biggest waste ever. Do they even make money for Sony? Almost 700 people (linkedin says 680) are you shitting me? No one buys their games. Whats the point?
Better to have 3 teams over at SSM and ND then to waste resources on SOE. imo

EDIT:Sorry for bumbing this thread. I don't know how I ended in here. Someone quoted in different thread I thing, then when I hit on original quote it probably led me here. I was in awe about how many ppl SOE had, wasn't paying attention.
SOE doesn't suck anymore. Keep up with the times. Planetside 2 has been a hit and is being ported to the PS4. Everquest Next looks like it's shaping up to be a wonderful sandbox MMO from the little that we've heard so far. Those two games are using their proprietary Forgelight engine. DCUO has been a success ever since it went F2P and is now being ported to the PS4.
 
It may cost these consoles an inital bump but the games for both systems will benefit from being delayed. Really they only need a handful of titles stretched across the main genres to launch.

As a gamer who owns a launch system though, this will suck. i don't want to fall into the trap of buying shitty games just to pass the time until the actual good stuff comes out. On a side note, I would have thought we would have seen more news about quick and dirty ports to PSN and XBLA by now. The opportunity is ripe for devs to make a quick cash in by filling a void near launch.
 

Sinthor

Gold Member
After all, PS3's initial output was nothing short of shitty.

Lair. Damn.

It's a good move securing good third party content while the internal teams work on something worthy.

Heh, I must be one of the only people out there to think that Lair wasn't as bad as the wrap it gets. It wasn't perfect, but I didn't have any control problems and actually enjoyed it. Then again, anything with dragons like that had a leg up in my mind. :) Oh well.
 
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