I would personally be very surprised if Lawbreakers becomes successful enough to even warrant a console port.
it was already announced for ps4...
Couldn't it work if you had match making? And then just throw in independent divisions at the top of the competitive ladder for each platform? Then regardless of whether you get your advantage through skill or platform, you're facing up against a suitable opponent.
Or just matchmake people by control choice instead of by platform. It shouldn't be that hard to disable mouse and keyboard controls in the server settings.just add native m&kb support on the ps4, buddy
Or just matchmake people by control choice instead of by platform. It shouldn't be that hard to disable mouse and keyboard controls in the server settings.
If mouse is considered cheating against gamepad, then why not a gamepad vs gamepad cross plat mode?
Or just gyro support.just add native m&kb support on the ps4, buddy
That solves the issue with the ones with a kb/m, but everyone else gets screwed.just add native m&kb support on the ps4, buddy
Expanded in the article:
Makes sense.
This sounds like a large amount of work that will benefit a very small minority of players while opening up (or at the very least making more accessible) a brand new avenue of cheating.The best thing would be to let players on consoles use m+kb and just match pads with pads and m+kb with m+kb across all platforms. Then everyone is happy and everyone can play together if they like.
Not a cross play issue, look at Killer Instinct. So it's actually a life saver for the game since the install base on both platforms is way smaller than expected.For SFV specifically, it's caused some problems with the netcode. It's at it's worst when crossplay occurs.
Which is probably why MVC:I doesn't have it.
Why?
I mean, nobody gives a shit about Lawbreakerz to begin with, so *shrug*
Is... there a CliffyB meme/injoke I'm missing?Your game is dumb, buddy
If you can't beat them join them..KB&M players are responsible for some of my biggest frustrations in Overwatch on PS4. It's just not fun getting slammed by a Widow/Soldier with pinpoint aim repeatedly.
So yeah, I'm against cross-play and if there was a way to completely disable KB&M use I'd be all for that too.
Is... there a CliffyB meme/injoke I'm missing?
Jesus christ. Trust me, you don't want to play this game versus a PC player with a controller. This game is Unreal Tournament 2k4 on meth.
Is... there a CliffyB meme/injoke I'm missing?
This, this!just add native m&kb support on the ps4, buddy
This is fine if you can protect against client-side exploits to make sure KB+M users can't trick the game into thinking they're using controllers. BLOPS3 and Titanfall had this issue and people were able to get aim assist working while using a mouse.T
But really, seems like it's too much of a resource cost (cross-play+multiple matchmaking queues) just to serve an extremely small base of controller-using PC players.
Quality post; how is shit like this the norm nowadays on gaming side?Your game is dumb, buddy
Or just matchmake people by control choice instead of by platform. It shouldn't be that hard to disable mouse and keyboard controls in the server settings.
whats dumb is no m/kb support in modern consoles. just why?
Lmaooo, I can imagine him being bewildered at the sudden change in reception here. Back to the usual, I guess.
I was gonna say because it's super niche, but it should be built it as an option systemwide regardless. I never played UT3 with it on PS3 and idk if I played with anybody that did use it, but it was still cool. That plus mods.
Its 2017. Open up.