ElzarTheBam
Member
Yes yes yes yes!
The atmosphere in the sequel was fantastic!
The atmosphere in the sequel was fantastic!
So, I'm getting CO-OP vibes from the image.
Any rumours regarding that?
Nice. Mafia II was great, but it really needed more to do on the side. If they rectify that then I have no doubt that III will be fantastic.
Exactly. The open world added texture and a sense of place. No need for fillerY'see, I'm totally the opposite. I loved that the Mafia games were linear, story-based games that happened to take place in an open world. I don't want them to go the route of constructing a free-roaming sandbox and peppering it with distractions and activities that are entirely unconnected and can be done in any order you want. There's hundreds of games like that already (most of them from Ubisoft).
Y'see, I'm totally the opposite. I loved that the Mafia games were linear, story-based games that happened to take place in an open world. I don't want them to go the route of constructing a free-roaming sandbox and peppering it with distractions and activities that are entirely unconnected and can be done in any order you want. There's hundreds of games like that already (most of them from Ubisoft).
Y'see, I'm totally the opposite. I loved that the Mafia games were linear, story-based games that happened to take place in an open world. I don't want them to go the route of constructing a free-roaming sandbox and peppering it with distractions and activities that are entirely unconnected and can be done in any order you want. There's hundreds of games like that already (most of them from Ubisoft).
An open world doesn't need anything to do. In Mafia, it was there for world building, atmosphere, a sense of place, beyond the missions.I don't know, I just see no point in even having an open world if there is nothing else to do in it. Linear progression is fine, but in an open world with nothing else to do it just feels sterile and hurts a game more than it helps for me. I mean, that is why something like GTA is such a success and is why Mafia II was not as well received.
An open world doesn't need anything to do. In Mafia, it was there for world building, atmosphere, a sense of place, beyond the missions.
American muscle cars, definitely from the 60-70 period.
The third character from the left looks like a proper afro hair lady. This would align the game period more with the sixties. Does the image also mean that we will get multiple protagonists, GTAV style?
Either way, hype-hype-hype!
Lil' bigger, from the official site
If you're going for an open world again, please make it useful this time.
This. I adored II, but the open world was completely and utterly pointless. i don't need a billion things to do and massive amounts of collectables, but I do need something in the game to anchor me and make me feel like having this big open world was a good design choice rather than just window dressing.
Unfortunately 2K/Take Two are to blame for that. As far as i know most of the DLC missions were side activities. But 2K/T2 decided to pull them from main game and sell them as DLC. There was huge amount of cuts before release.
Not sure I relate to the main character(s) enough to play it :/