LAST UPDATED: 21st Sep 2017 (Added Faster Farming, Dismantle Core Components, Space Station Colors, Monolith Colors, Space Anomaly Colors, Cubesnap, Paving Flattens Terrain, Big Garage Door, Freighter Landing Beam Range and Mission Tech Reward Duplicates Fix mods; replaced Shaidak's Pulse Jump mod with Solid Spaceship mod; removed obsolete Flight Atmosphere and Tag Icon Replacer mods; recategorized a few mods; updated descriptions; updated performance tips. *Warning: E.T. Ecology and Starship out of Range mods will crash or bug your game on startup if you don't have the latest versions*)
I have tested all the mods together with Atlas Rises 1.37 but there is no guarantee they will work perfectly for everyone. Always check the mod descriptions to make sure they are compatible with your current game version, especially after a new patch has been released. FPS impact should be minimal with most mods except where noted. Please report any bugs or broken links so I can investigate.
WARNING: Backup your save game and main cache files first (AppData/Roaming/Hello Games). Rename DISABLEMODS.txt file to ENABLEMODS.txt in the PCBANKS folder if it exists and delete the contents of the SHADERCACHE folder each time before loading the game with new mods (and also after each new patch). Mods are placed in the PCBANKS/MODS folder. Delete older versions of mods before loading the game with newer versions. Also make sure you last saved on a space station, freighter or inside your base because sometimes new mods can cause problems if you are in your ship or standing on terrain when they first load.
Quality of Life Mods:
Tiny Inventory Changes & Faster Actions (faster clicking, improved 3D model orientation, scale and lighting on inventory screens, optional smaller cursor, "medium speed" version recommended to avoid accidental clicks) -
http://www.nexusmods.com/nomanssky/mods/462/
Increased Walk, Sprint, Jetpack & Swim Speed ("slower version" recommended to maintain gameplay integrity) -
http://www.nexusmods.com/nomanssky/mods/393/
More Visible HUD indicators (Shield/Jetpack/Stamina/Scanner icons easier to see against light and dark backgrounds) -
http://www.nexusmods.com/nomanssky/mods/424/
Silence Tip Chirp Sound (removes the annoying mission tip sound effect) -
http://nomansskymods.com/mods/silence-tip-chirp-sound/
Old Binocular Background (reverts back to the pre-Atlas Rises version) -
http://nomansskymods.com/mods/old-binocular-background-for-atlas-rises/
Wordstone Range and Icons (scanner picks up more Knowledge Stones, removes Knowledge Stones activation flash, changes Sentinal loot icon, adds Knowledge Stone/Health/Shield icons) -
http://www.nexusmods.com/nomanssky/mods/505/
Faster Farming ("Only Slowest" file recommended to maintain game integrity. *"Compatibility" version" recommended to avoid Galaxy Map Encomy text bug*) -
http://www.nexusmods.com/nomanssky/mods/464/
Dismantle Core Components (adds ability to dismantle all exosuit and starship tech, "No Blueprints" version recommended to maintain game integrity) -
https://www.nexusmods.com/nomanssky/mods/329/
Space Mods:
Space Dream Mod Pack (mod compilation to make space look more realistic including Starry Nebulae Sky, True Space Lighting, Crescent Worlds, Binary Planets, Clean Skies, Rotating Cloud Shader, Dark Space, *Black with Nebulae version recommended for best balance of visuals and realism*) -
http://www.nexusmods.com/nomanssky/mods/451/
Ringed Planets - (*compatible with Space dream mod pack*) -
http://www.nexusmods.com/nomanssky/mods/449/
Eclipses - (*compatible with Space dream mod pack*) -
http://www.nexusmods.com/nomanssky/mods/475/
Colored Starfields+Starry Nebulae Sky (correct colors for all star systems on loading screen and galaxy map, *compatible with Space Dream mod pack*) -
http://www.nexusmods.com/nomanssky/mods/445/
Better Asteroids ("MOD_DUD_Asteroid_v13001.pak" and "_MOD_DUD_AsteroidEffects_v13001.pak" files add increased asteroid view distance, increased minerals, more realistic spacing between planets, improved weapon impact particle effects, less camera shaking and improved asteroid break up and movement after explosions -
https://www.nexusmods.com/nomanssky/mods/507/
No More Extreme Speed Lines -
http://nomansskymods.com/mods/no-speedlines/
No More Space Dust and Space Plasma -
http://www.nexusmods.com/nomanssky/mods/457/
Cloud Mods:
True Clouds (better looking and colored clouds than vanilla, *can sometimes cause pixellation near the horizon due to the game's poor cloud tech*) -
http://www.nexusmods.com/nomanssky/mods/448/
Better HD Clouds (higher resolution clouds when viewed from space, 2K and 4K options) -
http://www.nexusmods.com/nomanssky/mods/460/
Starship Mods:
Solid Spaceship (increased cruise, boost & pulse speeds, decreased pulse delay, optional improved AI handling, "SolidSpaceship-Low-1S\SolidSpaceship3X" and "SolidSpaceshipAI-Low-Optional" variations recommended to maintain gameplay integrity) -
http://www.nexusmods.com/nomanssky/mods/490/
Starship out of Range (boosts starship inventory transfer distance) -
http://www.nexusmods.com/nomanssky/mods/439/
Better Ship Seat Position -
http://www.nexusmods.com/nomanssky/mods/484/
Custom Ship Monitors (higher quality starship monitors, 3 to choose from) -
http://www.nexusmods.com/nomanssky/mods/456/
Ian's Blue Ship HUD (blue colored ship monitors to match the post-Atlas center console) -
http://www.nexusmods.com/nomanssky/mods/397/
Terrain, Water & Vegetation Mods:
Shaidak's Generation (enhances biomes with more diverse flora including unused game assets, increased size and optional increased density, *fps intensive*) -
http://www.nexusmods.com/nomanssky/mods/407/
NoFade FPS Booster (reduces the black pixellation fade-in effect of terrain & water at the cost of more pop-in, increases fps on some PCs, *use Terrain-only file if you also use True Water mod below, unfixable bug: terrain glitches while mining*) -
http://www.nexusmods.com/nomanssky/mods/441/
True Water (reduced foam so water no longer looks like concrete, adds reflections, removes fully transparent water from high altitude) -
http://www.nexusmods.com/nomanssky/mods/458/
Tides & Waves (makes water animated) -
http://www.nexusmods.com/nomanssky/mods/459/
Flora & Fauna:
Creature Distance ("_MOD_DUD_CreatureDistance_v13001.pak" file for doubled creature view distance) -
https://www.nexusmods.com/nomanssky/mods/507/
E.T. Ecology (increases the unit reward for scanning and uploading flora & minerals, and increases the 100% Scan payout to make Exploring a viable profession like Farming, Trading and Guild, *only use 1 of these explorer mods at a time*) -
http://nomansskymods.com/mods/e-t-ecology/
Multi-tool:
Multitool Panel Fix (higher quality multi-tool HUD panels) -
http://www.nexusmods.com/nomanssky/mods/483/
B]Multitool Hud Revamped[/B] (adds custom multi-tool HUD panels with useful info like ammo count, * requires the Multitool Panel Fix mod above to work*) -
http://www.nexusmods.com/nomanssky/mods/84/
No Blue Flash (removes the bright flash when using the mining beam) -
http://www.nexusmods.com/nomanssky/mods/474/
Visual Quality Mods:
Clean UI (disables Vignette/Chromatic Aberration/Scan Lines, reintroduces pre-Atlas UI jagged line smoothing) -
http://www.nexusmods.com/nomanssky/mods/395/
Lens Flare Remover -
http://nomansskymods.com/mods/lens-flare-remover-atlas-edition/
ReShade (my own personal settings to improve the game's washed-out contrast, colors and antialising blur, all files and README included, easily tweakable, before and after screenshots included) -
http://www.dropbox.com/s/5xw9edaw7nqb9ly/NMS ReShade.zipdl=0
Space Station Colors (adds custom color to space stations, choose from 8 colors, *only select a file from the "Textures Only" folder in the zip because the files in the "Textures and Lights" folder crashes with Atlas Rises until the mod is updated*) -
http://www.nexusmods.com/nomanssky/mods/285/
Monolith Colors (adds custom color to monoliths, choose from 8 colors, *only select a file from the "Textures Only" folder in the zip because the files in the "Textures and Lights" folder crashes with Atlas Rises until the mod is updated*) -
http://www.nexusmods.com/nomanssky/mods/284//
Space Anomaly Colors (adds custom color to space anomalies, choose from 8 colors, *only select a file from the "Textures Only" folder in the zip because the files in the "Textures and Lights" folder crashes with Atlas Rises until the mod is updated*) -
http://www.nexusmods.com/nomanssky/mods/286/
Base Building:
Cubesnap (enables infrastructure paving and cube to snap onto cuboid rooms) -
http://nomansskymods.com/mods/_cubesnap-infrastructure-floor-tiles-cube-snapping-to-cuboid-rooms/
Paving Flattens Terrain (paving snaps flat over uneven terrain) -
http://nomansskymods.com/mods/small-paving-block-flattens-terrain/
Big Garage Door (makes the garage door big enough to fit any size exocraft) -
http://nomansskymods.com/mods/big-garage-door/
Exocraft & Frieghter Mods:
Exocraft Headlight Upgrade (brighter exocraft headlights, *unfixable bug: headlights stay on permanently*) -
http://nomansskymods.com/mods/exocraft-headlight-upgrade/
Freighter Landing Beam Range (decreases freighter landing beam size so you don't get sucked back in by accident) -
http://www.nexusmods.com/nomanssky/mods/387/
Other:
Mission Tech Reward Duplicates Fix (fixes mission tech reward bug that gives you tech you already have, *if it is a duplicate you won't see the new tech you get until you turn in the mission*) -
http://nomansskymods.com/mods/mission-tech-rewards-bugfix-and-no-duplicates/
Atlas Rises Splash Screen Logo -
http://nomansskymods.com/mods/atlas-rises-splash-screen-logo/
Azerty Keyboard Fix (remaps the controls for AZERTY keyboard users) -
http://www.nexusmods.com/nomanssky/mods/368/
French Translation (translates all the text in the game to French) -
http://www.nexusmods.com/nomanssky/mods/503/
STILL NEEDS UPDATING FOR 1.37
For Science (increases the unit reward for scanning and uploading fauna, flora & minerals with vanilla 100% Scan payout to make Exploring a viable profession like Farming, Trading and Guild, *only use 1 of these explorer mods at a time*) -
http://nomansskymods.com/mods/for-science/
Performance Tips:
This is my config file for a mostly 60fps+ stutter-free VANILLA No Man's Sky at 1080p on a mid-to-high end PC (old overclocked i7, 16Gb slow DDR, 1070 GTX overclocked). Higher resolutions require a beast PC. Some mods will obviously impact the fps. For Nvidia Users: in Nvidia Inspector I set Prefer Maximum Performance, Frame Rate Limiter to 90 (60 gives me stutter and Max overworks the GPU), Anisotropic Filtering to User Defined and 16 (set to 1 in-game because Nvidia's is better). For people struggling with low fps: try lowering Reflections and Shadow Detail and disabling Light Shafts first. TAA and Texture Detail have a greater impact on visual quality so only lower them if you really need to. HBAO doesn't appear to impact fps much. "MouseClickSpeedMultiplier" has been lowered from the default to improve UI interaction speed. The Base Building limit tweaks are optional because huge complex bases can create bugs and massive fps drops. If you have less than 4gb VRAM leave "TexturePageSizeK" at the default of 64. If you get lots of stuttering and/or tearing, enable vsync and triple buffering in the drivers but keep vsync disabled in-game. BACKUP YOUR SAVE GAME & MAIN CACHE (AppData/Roaming/HelloGames) AND CURRENT CONFIG FILES FIRST JUST TO BE SAFE.
TKGRAPHICSSETTINGS.MXML:
<xml version="1.0" encoding="utf-8">
<Data template="TkGraphicsSettings">
<Property name="Version" value="2" />
<Property name="FullScreen" value="false" />
<Property name="Borderless" value="true" />
<Property name="Monitor" value="0" />
<Property name="MonitorNames">
<Property name="MonitorNames_00" value="0|NVIDIA GeForce GTX 1070|Alienware AW2310 (Digital)" />
</Property>
<Property name="UseScreenResolution" value="true" />
<Property name="ResolutionWidth" value="1920" />
<Property name="ResolutionHeight" value="1080" />
<Property name="VsyncEx" value="Off" />
<Property name="GSync" value="false" />
<Property name="ShadowDetail" value="High" />
<Property name="TextureDetail" value="Ultra" />
<Property name="GenerationDetail" value="Normal" />
<Property name="ReflectionsQuality" value="Medium" />
<Property name="AntiAliasingEx2" value="TAA" />
<Property name="MotionBlurQuality" value="Off" />
<Property name="MotionBlurStrength" value="0.000000" />
<Property name="AnisotropyLevel" value="1" />
<Property name="FoVOnFoot" value="100.000000" />
<Property name="FoVInShip" value="100.000000" />
<Property name="Brightness" value="60" />
<Property name="MaxframeRate" value="90" />
<Property name="NumHighThreads" value="2" />
<Property name="NumLowThreads" value="4" />
<Property name="TextureStreamingEx" value="Off" />
<Property name="TexturePageSizeKb" value="4096" />
<Property name="ShowRequirementsWarnings" value="true" />
<Property name="RemoveBaseBuildingRestrictions" value="true" />
<Property name="BaseBuildingLimit" value="6000" />
<Property name="MouseClickSpeedMultiplier" value="0.200000" />
<Property name="AmbientOcclusion" value="HBAO" />
<Property name="UseHDR" value="false" />
<Property name="UseLightshafts" value="false" />
</Data>
Screenshots:
Modded Screenshots -
http://imgur.com/a/LTPn9
ReShade before & after screenshots -
http://imgur.com/a/EoQjr