Apoleptica
Banned
You can buy the code for this game for xbox one on amazon.
http://www.amazon.com/dp/B00TFVDR32/?tag=neogaf0e-20
http://www.amazon.com/dp/B00TFVDR32/?tag=neogaf0e-20
This isn't ID@Xbox.
Ok , the last few games that have been released for Xbox one have scored really well.
But yes, if they're smart Ori could be a nice addition to their stable, if they fully own the IP that is.
Nah, we wouldn't have been able to make a game like Ori otherwise. I already have to tip my hat to Microsoft simply because it wasn't possible for most people (Including Koji Igarashi) to make a AAA Metroidvania... But Microsoft believed in our vision, funded Ori and did the distribution, so really, it was a really good deal fo rus and we're happy with our decision.
Microsoft has been putting a lot of weight behind Ori after E3 last year, so that's obviously a cool thing for us.
Also, I hope MS will end up doing more with the actual IP. I'd love to see Ori being adapted to film, comic books, etc. - I think the world we crafted has an enormous amount of potential and I hope they're making use of all the IPs they're grabbing
Agreed, they have been nailing it with exclusives quality lately.. Whoever that person is deserves a raise.Nice! Cant wait to get this on Steam.
I've said this seemingly everytime MS releases an exclusive and it seems it's apt here again: whoever at MS decides which games to fund as exclusives has an AMAZING eye for quality.
Agreed, they have been nailing it with exclusives quality lately.. Whoever that person is deserves a raise.
This isn't ID@Xbox.
It's a Microsoft Games Studio game.
Agreed, they have been nailing it with exclusives quality lately.. Whoever that person is deserves a raise.
Phil is/was in charge of getting content on the xbox one.
he has enough money
I think people are just confused b/c it started out Indy before being bought by MS early on, and it still feels sorta like an indy game due to the unorthodox development with folks all over the planet contributing and sharing work over the net.
It was never shown off as an indie game.
It was never shown off as an indie game.
What? Are there any that I've missed out on because I feel like I would hear more about them on GAF. Xbox One has more quality exclusives, but it's not like it's a lot..
Nearly every Xbone true exclusive or console exclusive have scores incredibly high (and the only one that didnt deserve it was MCC). I dont see the trend ending anytime soon either with Forza 6, ROTTR, QB, and Halo 5 coming. Crazy that MS will probably have a really good chance to beat Nintendo for average metacritic scores for exclusives.
Well, it's a AAA game that's free to play with great graphics and *apparently fun and diverse gameplay. As long as the payment models good, I'm pretty sure it will review fineFable Legends will be the one that breaks it, but at least that's free.
What? Are there any that I've missed out on because I feel like I would hear more about them on GAF. Xbox One has more quality exclusives, but it's not like it's a lot..
DR3, KI, F5, FH2, SO, Idarb, MCC, super time force, titanfall, D4, Fantasia.
Or perhaps you just refuse to recognize them.
I dunno if I'd include MCC in there lol.... it was a shit show. And adding Ori to that list means 10 quality exclusives in ... 15 months give or take?
That's not bad, averaging a quality exclusive every 6 weeks isn't shabby at all.
Did you miss the part where EVERY ASSET in the game is unique and one of a kind?
er, i did. the hell? how does that work?
Well I'm no expert but unless something changed, the wording on the wiki was that every rock, every tree, etc, are all unique. No asset is 'duplicated' elsewhere in the game like a lot of platformers and metroidvanias. It was a quote from one of the game designers IIRC. Work firewalls suck or I'd look it up for you.
Well I'm no expert but unless something changed, the wording on the wiki was that every rock, every tree, etc, are all unique. No asset is 'duplicated' elsewhere in the game like a lot of platformers and metroidvanias. It was a quote from one of the game designers IIRC. Work firewalls suck or I'd look it up for you.
W.O.W. Did not know that about the game.
that sounds crazy. i want to believe. either way, the game is amazing looking. cant wait to see it in person.
The game takes place in one large map, and is planned to be rendered at 1080P and 60 frames per second with no visible loading time as the player explores.[4][8] According to Mahler, the game's backgrounds are all individual components, with none duplicated as in other similar titles. As an example, Mahler explained, "You see this tree in the background and this mushroom and this rock? That's the one and only place you'll ever see those assets.
What's the length of the game? I saw one review say its short, but on twitter somebody said 10-15 hours. just curious
I thought this game would do worse imo. Great to see it's getting liked.
10-13 hours.
Really? This game looked amazing from the initial reveal to me.
I thought this game would do worse imo. Great to see it's getting liked.
It's stuck at 89 on MC, only 4 of 19 reviews are lower than 90: (85,80,80,70). I think it's pretty much stuck there unless it gets another 95 or 100.I'm not saying the game itself wasn't going to be good, but just the reviews would be a lot harsher.
I'm not saying the game itself wasn't going to be good, but just the reviews would be a lot harsher.
What was your expectation based on?
Just reviews being "harsh" on games recently. I wasn't expecting 1886's scores, but less than 9's.
I guess it was baseless looking back on it.
Just reviews being "harsh" on games recently. I wasn't expecting 1886's scores, but less than 9's.
I guess it was baseless looking back on it.
Maybe they reviewed it on Xbone and misspoke? Either way I don't think it's some conspiracy theory if that is what you are getting at.I was also going to post this the moment I saw the Kotaku review saying it's Xbone only in the final verdict.
You can buy the code for this game for xbox one on amazon.
http://www.amazon.com/dp/B00TFVDR32/?tag=neogaf0e-20