Ban Puncher
Member
Well, that was fast...
Well they certainly get their arse in gear fast when it comes to the 'important' things.
Your constant bullshittery has ensured you won't see a single cent from me in future, Atlus.
Well, that was fast...
Well, that was fast...
scumbag publisher: oh your country only speaks English? we can't release this game in your region until its translated into a million languages, even tho its already in English.
Gotta add them extra u's to words like "flavour." That could take months. I'ma be counting them u's atlas.Well about that... That excuse doesn't even work here because they'll be omitting the extra languages to "speed up release".
Not as many people who have now just cancelled thier pre-orders for the first week of sales (the only one that tends to matter for some bizzare cuthuluan reason), that's for damn sure.Hold on a second. If everybody is buying it second hand.....who will buy it new to trade in?
Well, that was fast...
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Not many people would import if its region locked unless they got the console with it. I'm hoping for a super version too. More people would probably buy it used to spite Index than anything.This is how I think it will play out:
* Persona 4 Arena Unlimited is announced with extra characters and balance changes.
* P4AU is not region locked because of the backlash.
* P4A finally releases Feb 2013 in PAL land
* P4AU releases a week later
* Publisher confused about low P4A sales. Blames piracy and importing.
region lock is the problem. As always.this really suck for european.
Well they certainly get their arse in gear fast when it comes to the 'important' things.
Your constant bullshittery has ensured you won't see a single cent from me in future, Atlus.
Not many people would import if its region locked unless they got the console with it. I'm hoping for a super version too. More people would probably buy it used to spite Index than anything.
But what on earth could there be an issue with? They gotta censor something?
So P4G won't be handled by these jokers right?
http://jpgames.de/2012/07/our-interview-with-ceo-of-zen-united-geraint-evans/ said:JPGAMES.DE: Could you tell us something about future projects of Zen United?
Geraint Evans: Ähhhhhhhhhm no.
(laughs)
I can´t really, I can´t. But yes, if you a fan of persona and TV fighting games and RPGs and any type of Japanese products then there will be something over the next six months or so. But I can´t tell more about this, I am really sorry.
It probably will...
If what some Zen people said, according to another poster in this thread, there won't be any localisations done to this game. It's purely English and Japanese, just like the US version, so why do they have to do a new master? Can't they just take the US version that passed cert and submit that to SCEE/Xbox EU? Or is this a case of having to get the DLC cooked for SCEE/Xbox EU (is there even DLC?), and having Zen's logo plopped into the game, or whatever?
Its funny how this exposes how self-centered people can be when Zen U is just being a good business and tailoring the product for the market it will sell in the most.
The thing is, Zen U's primary consumer base is straight in central Europe, particularly France and Spain. They were the ones who hung on for the translations of BlazBlue and still made them a commercial success despite a massive delay. So while the English language players throw toys out of the pram and declare doom upon the game because they can't have it right now. Zen U doesn't give a fuck because they already have a willing and waiting audience who can hang on for a decent translation and the game will sell well to those people. It's not like BlazBlue made any dent in the charts in the British Isles or Scandinavia but it sold extremely well in France and Italy. That's the market, and thats their priority.
Secondly, if Sony/Microsoft are using the same system as when I was developing, they *may* be applying for a separate product ID and still need that to come through from Sony; a SCEE product ID rather than a SCEU/SCEA one.
Knowing my previous experience with companies who treat EU as an afterthought, it's quite possible they didn't think to apply for such an ID until later on.
So P4G won't be handled by these jokers right?
I've always wondered what was the problem with late PSN EU releases, usually having to wait an extra week while Microsoft always manages to do worldwide releases. I guess that may be one of the (many, I suppose) reasons...
ZEN member exposed.
Noone from GAF knows where game sold well in Europe. Only ZEN prbably know that and ATLUS.
This is mayor fuck up dude. Shitty business is shitty business. You can't defend that.
SCEE certification takes two weeks; SCEA/MS certification takes one. Simple as that. SCEE checks for actuals game-breaking bugs too.I've always wondered what was the problem with late PSN EU releases, usually having to wait an extra week while Microsoft always manages to do worldwide releases. I guess that may be one of the (many, I suppose) reasons...
Also; pretty much telling the rest of Europe to go suck a dick because we aren't their priority is beyond fucking shitty.
Current Zen United games owned: zero.
This makes me happy.
Working in the industry for something like 10 years now, I think this is just what is happening, yeah. Zen United probably has its faire share of faults to account for, but I can very well see Atlus Japan only thinking about Japan and NA when developping the game and now only allocating ressources and time to produce the EU version.To be fair, the fault isn't really with the system of allocating product IDs; if you plan well enough you can have them well in advance. And, as I implied, it's possible that it's something that's been more streamlined in recent years, since I've been out of the loop on games development for several years now.
I think, ultimately, what this probably simply comes down to is that all Atlus's resources went into making sure the JP and US versions were complete, and now those are done and dusted they're scrambling to fix up all the little bits required for the EU release.
You need to grow up and realise Sony and Microsoft require a minimum amount of copies to be printed when they receive a game from a publisher. In the case of a game like BlazBlue the sales in the UK alone are lower than the minimum amount; so it would be suicide for Zen/PQube.Yeah exactly this. I said it earlier in this thread, how about Zen cater to the whole of Europe instead of the parts where they get the sales they need to survive. Shitty business confirmed when it comes to Zen United.
So's stringing people along on a release date, didn't stop them.You need to grow up and realise Sony and Microsoft require a minimum amount of copies to be printed when they receive a game from a publisher. In the case of a game like BlazBlue the sales in the UK alone are lower than the minimum amount; so it would be suicide for Zen/PQube.
You need to grow up and realise Sony and Microsoft require a minimum amount of copies to be printed when they receive a game from a publisher. In the case of a game like BlazBlue the sales in the UK alone are lower than the minimum amount; so it would be suicide for Zen/PQube.
What's growing up got to do with knowing about minimum print numbers for a disc?
Apologists reaching new lows in this thread. Goddamn.
Reactions to terribly handled PR on yet another delay for a game where a timely release actually fucking matters to the long term viability of its community are pretty much justified. It's not just about getting the next piece of the Persona 4 story, but about the health of the game in its long term in Europe. Try and understand that when telling people to "grow up".
You need to grow up and realise Sony and Microsoft require a minimum amount of copies to be printed when they receive a game from a publisher. In the case of a game like BlazBlue the sales in the UK alone are lower than the minimum amount; so it would be suicide for Zen/PQube.
Its funny how this exposes how self-centered people can be when Zen U is just being a good business and tailoring the product for the market it will sell in the most.
The thing is, Zen U's primary consumer base is straight in central Europe, particularly France and Spain. They were the ones who hung on for the translations of BlazBlue and still made them a commercial success despite a massive delay. So while the English language players throw toys out of the pram and declare doom upon the game because they can't have it right now. Zen U doesn't give a fuck because they already have a willing and waiting audience who can hang on for a decent translation and the game will sell well to those people. It's not like BlazBlue made any dent in the charts in the British Isles or Scandinavia but it sold extremely well in France and Italy. That's the market, and thats their priority.
I indeed blame the region locking more than anything.
Expected but I put the blame on Atlus.
We had a good thing, we could import if we wanted to play at the same time than everyone else, or we could wait (for example, if you wanted a translated version like with Blaz Blue). The choice was ours and we happily paid with our money for it. Now we can't.
I won't buy this no matter what, not second hand, not 5$, nothing. And the funny thing is that I have an american PS3, I could have imported it without problem but I won't.
I'm perfectly aware that I'm not going to achieve anything, but I do it for me. I have bought tons of Atlus game in my life, from Japan, from USA and from Europe, I have double and triple dipped on their games (funny that I'm playing Persona 3 Portable at this right moment) and it deeply saddens me not being to buy a game from one one of my favourite franchises from one of my favourite studios like Arc, but such is life.
NichM, I hope you are reading this because I know you care. I understand that European Atlus fans is not your business, but I'm not talking about business, I'm talking about feelings, and loyalty, please, try to make understand Atlus directives that Europeans fans of your company don't need more roadblocks. We just want to buy your games and be able to share the experience with everyone else, is that asking too much?
And what you are saying is not what I was refering to, If Zen United claim they publish the game in Europe (and even go the the Astral Event in Lodon to promote Persona), but at the same time you have posts like this:
essentially saying that the rest of Europe don't really matter, then yeah, I kinda take offence to that. Be straight with your audience as a publisher and don't get into something if you know slaes aren't gonna make up for your investments.
NichM, I hope you are reading this because I know you care. I understand that European Atlus fans is not your business, but I'm not talking about business, I'm talking about feelings, and loyalty, please, try to make understand Atlus directives that Europeans fans of your company don't need more roadblocks. We just want to buy your games and be able to share the experience with everyone else, is that asking too much?