I don't see these specs as shocking, it makes sense.
Lets take a small PS3 bullet list:
* expensive development
* very customized hardware
* very high (too high) console price
* low margins
* hard(er) to code for
how would you translate that to lessons?
* semi-off the shelve products
* lower console price
* bigger margins
* easier development
So what do you do? You'll make a deal with AMD for a fixed price and license fees and you'll let them design two chips a APU and a dedicated GPU based on an existing design and let it be customized for your needs.
It's a great way to incorporate all the lessons that should've been learned from PS3.
If you have to cook a burger and you end up overcooking it and serving it burned does not mean that you should show you learned your lesson by serving it still frozen.
If Nintendo showed that a Frozen burger could sell so well, I think Sony and Microsoft would open up a Frozen burger business this time.
I like things Well done ahyuk
The only thing we've learned from this thread is to always make sure your meat is cooked properly.
' we really dont know how well the unit can perform, but so far it has been on par with the current generation.'"
The only thing we've learned from this thread is to always make sure your meat is cooked properly.
On par with this gen is kinda ambiguous
Some people here think the Samaritan demo is this gen
or they could xbox themself out of next gen and Wii U and PS4 like in PS2 days
top end over power never win
McDonald's and KFC pleases investors more than Michelin restaurants.
/no I don't have a clue what I'm talking about.
There is no this gen.
Oven roasted graphics mmmmm
GCN -> Wii
PS3 -> PS4
That's twice now that I've seen that quote.
You probably read it first on IGN, where this article took it from.
If it somehow ends up being true, I guess I'll be building a new PC next gen instead of buying a console.
It's pretty easy to see why the major players (DICE, Crytek, Epic) are disappointed in these specs. They will at most offer a "bump" thats akin to going from low to high in a PC game. I highly doubt this machine will set anything on fire.
IMO, this will be the LAST console cycle. Waiting till 2014 has major benefits. Ram densities improving, 3D Stacking becoming a norm, and GPU power increasing dramatically. We are at the cusp of a revolution in technology. Developer's have enough titles in the pipeline to wait until Fall 2014 (The Last of Us, Halo 4, GTA V). Let this generation ring on a few more years.
I don't mind cheaper, modest, easy to profit systems, but I want the boost in fidelity to be something worthwhile. It seems like the only real answer is the waiting game.
Hard to see franchises like Uncharted and GT not using cutting edge tech.
Yeah.
It would crush my heart to see Sonys amazing dev teams work on sub-par last gen hardware. :/
I wont be buying a Sony Wii.
I don't think many PC games are legitimately designed to push the best PC hardware. It's hard to say what a high end PC could do if it was a closed console, but I'd imagine it would put the Witcher 2 to absolutely shame as an example.Just to put this into perspective, but if both GPUs are intacted and they can push 100% from both GPUs at once, that is a 5x increase in the GPU, the CPU is more powerful than the simple cores in cell and the total memory isn't listed, it is only mentioning video memory. the xbox to 360 saw the GPU grow 6x in processing power, that is still possible with this GPU, given it will end up a custom part, so a small 25% increase is possible.
I really think people have no idea what PC high end tech even is, in this day and age... they are designed for multiple monitors, every game runs well over 60fps (most triple that frame rate with everything on it's highest setting) and that isn't even a closed ended system like you get on a console, sure a 7670 comes no where close to a 7970, but it is easily 3x the power you see in the PS3.
I don't even know what you are talking about, 2 vigil developers actually working with the Wii U hardware say that the Wii U is more powerful than the PS360
and the game design director who hasn't touched the Wii U and even admits to his information being an interpretation of what he has heard
That actually isn't surprising, because if you took BF3 for instance, and put it on the Wii U, it wouldn't look much better then it did on the PS360, but if you are from the programmers side, you can easily see why that would be the case.
I really feel for MS, Sony and Nintendo. They deal with a customer base who expects the best hardware in the market at 2001 prices.
What , u mean the Playstation Move?
Hard to see franchises like Uncharted and GT not using cutting edge tech.
...which is not at all in conflict with it reportedly being on par with those systems - of course I expect it to be superior to 7 year old tech in at least some regards, but the question is how much. With diminishing returns we're currently experiencing in many areas, including graphics, just having, say, twice as much raw processing power wouldn't necessarily translate into significant improvements over what we already have. And if some links in the chain are indeed weaker, as it's been rumored... Well, it's going to get interesting.
I'm sure he just read it on the internet.
Yes, considering that it's obviously not a six months rush port job, the most likely explanation would be that Wii U hardware just isn't all that much better than what we have in PS3/Xbox 360. It's either that or Nintendo's tools are piss poor, and from what we've heard, the opposite seems to be the case.
As it happens to be, I am on the programmers' side (currently working on porting a virtual character animation SDK from Windows to Xbox 360; granted, it's an academic project and I'm doing the porting via XNA so it's not high performance code, but it's not like I have no idea what I'm talking about), that's precisely why your theories puzzle me to no end, and I don't want to presume certain things just because you have a Nintendo avatar.
But hey, it's true that there have been some conflicting reports so let's wait and see how everything pans out. I just wouldn't be too optimistic based on the most recent developments.
It's pretty easy to see why the major players (DICE, Crytek, Epic) are disappointed in these specs. They will at most offer a "bump" thats akin to going from low to high in a PC game. I highly doubt this machine will set anything on fire.
IMO, this will be the LAST console cycle. Waiting till 2014 has major benefits. Ram densities improving, 3D Stacking becoming a norm, and GPU power increasing dramatically. We are at the cusp of a revolution in technology. Developer's have enough titles in the pipeline to wait until Fall 2014 (The Last of Us, Halo 4, GTA V). Let this generation ring on a few more years.
I don't mind cheaper, modest, easy to profit systems, but I want the boost in fidelity to be something worthwhile. It seems like the only real answer is the waiting game.
The only thing we've learned from this thread is to always make sure your meat is cooked properly.
That GPU is LOL.
I really feel for MS, Sony and Nintendo. They deal with a customer base who expects the best hardware in the market at 2001 prices.
I would take this with a grain of salt. This is a rumor. No need to talk as if it is fact yet.
What do you mean by last console cycle?