Half-Life 3 sits in limbo, nothing more than a collection of prototypes and ideas predominantly built during the Episode 1 and 2 era before the team, creatively burned out by laborious back-to-back work on the Half-Life franchise, moved on to Portal 2 for more stimulating, fresh creative endeavours. Intentions to move back to Half-Life post-Portal 2 were continually put on the backburner, staff still feeling apprehension returning to something so familiar and difficult, telling themselves "just one more game". As time passed senior staff less and less interested in returning to Half-Life, in turn encouraging younger staff to follow them forward into different projects, with only a handful on-and-off returning temporarily to Half-Life 3 to create half finished prototypes and ideas, none of which coherently linked together, before too moving on to other projects.
Aimless and never really committed to one particular vision or singular dedicated team, Half-Life 3 data stands unfinished, unfocused, and will remain as such forever. A situation so dire that veterans like Marc Laidlaw, writer on the series, had to resort to twitter Breen fan fiction of his own series in order to satisfying his urge to continue creating.
How long until Valve says anything about this? Prob never right?
It's not somebody randomly assigning names, as per my quoted post in the OP. When you confirm you want to remove a licence from your account, the Steam Help site mentions the package name in full; an oversight in this function has allowed the names of all packages to leak.
It has been confirmed. You need to clear out a 12'x20' empty space in your home for valve's VR sensors to play the game.
This still cracks me up to this day.First Half Life, 3 screenshots
This leak has been true a dozen times before for the last 10 years. Not joining the hype train.
Seriously though: it's pretty fucking obvious Half-Life 3 exists and would logically have an entry in Steam. I don't see how this is up for debate, or is even remotely unrealistic. All the leaks, along with a little sensibility of how Valve is known to work, would imply high probability that a project named and intended to be Half-Life 3 grown from Half-Life 2: Episode 3 exists in some form in Valve's developer archives and has been, to some extent, worked on by staff on and off for X amount of years.
What you're looking at with listings and stuff here is not verifiable, measurable, concrete proof a game is deep in production and on the fringe of release. It's just data of vague implications, none of which necessarily extend beyond a project simply existing in some form. And why wouldn't Half-Life 3? We've known Valve working on other franchises that were ultimately scrapped or re-imagined, like F-STOP and their sci-fi space game. We're also inclined to believe they're working on Left 4 Dead 3 (decent probability of it being their next major game). All a listing like "Half-Life 3" requires in this instance is that the project existed in some form, and for whatever reason (including purely developmental) was loaded into the Steam database. That's it.
What you and I do not know, and what is borderline impossible to derive from this listing, is exactly what state Half-Life 3 as a concept and project exists as internally at Valve. How many people are working on it? Is anybody working on it? Does it have an active production pipeline? Is there a coherent, near complete design document? When was the last time a team actively worked on it? How much data exists? What engine build? What stage of production? Etc.
JaseC is the is the all knowing mastermind of Steam stuff so I'm sure he can contribute much more than what I have above (and/or prove me completely wrong), but my point is simply this; the idea that a Half-Life 3 project exists or existed at Valve is not in the least bit difficult to believe, but a listing in Steam proves nothing about the state of the project itself.
Seriously though: it's pretty fucking obvious Half-Life 3 exists and would logically have an entry in Steam. I don't see how this is up for debate, or is even remotely unrealistic. All the leaks, along with a little sensibility of how Valve is known to work, would imply high probability that a project named and intended to be Half-Life 3 grown from Half-Life 2: Episode 3 exists in some form in Valve's developer archives and has been, to some extent, worked on by staff on and off for X amount of years.
What you're looking at with listings and stuff here is not verifiable, measurable, concrete proof a game is deep in production and on the fringe of release. It's just data of vague implications, none of which necessarily extend beyond a project simply existing in some form. And why wouldn't Half-Life 3? We've known Valve working on other franchises that were ultimately scrapped or re-imagined, like F-STOP and their sci-fi space game. We're also inclined to believe they're working on Left 4 Dead 3 (decent probability of it being their next major game). All a listing like "Half-Life 3" requires in this instance is that the project existed in some form, and for whatever reason (including purely developmental) was loaded into the Steam database. That's it.
What you and I do not know, and what is borderline impossible to derive from this listing, is exactly what state Half-Life 3 as a concept and project exists as internally at Valve. How many people are working on it? Is anybody working on it? Does it have an active production pipeline? Is there a coherent, near complete design document? When was the last time a team actively worked on it? How much data exists? What engine build? What stage of production? Etc.
JaseC is the is the all knowing mastermind of Steam stuff so I'm sure he can contribute much more than what I have above (and/or prove me completely wrong), but my point is simply this; the idea that a Half-Life 3 project exists or existed at Valve is not in the least bit difficult to believe, but a listing in Steam proves nothing about the state of the project itself.
Seriously though: it's pretty fucking obvious Half-Life 3 exists and would logically have an entry in Steam. I don't see how this is up for debate, or is even remotely unrealistic. All the leaks, along with a little sensibility of how Valve is known to work, would imply high probability that a project named and intended to be Half-Life 3 grown from Half-Life 2: Episode 3 exists in some form in Valve's developer archives and has been, to some extent, worked on by staff on and off for X amount of years.
What you're looking at with listings and stuff here is not verifiable, measurable, concrete proof a game is deep in production and on the fringe of release. It's just data of vague implications, none of which necessarily extend beyond a project simply existing in some form. And why wouldn't Half-Life 3? We've known Valve working on other franchises that were ultimately scrapped or re-imagined, like F-STOP and their sci-fi space game. We're also inclined to believe they're working on Left 4 Dead 3 (decent probability of it being their next major game). All a listing like "Half-Life 3" requires in this instance is that the project existed in some form, and for whatever reason (including purely developmental) was loaded into the Steam database. That's it.
What you and I do not know, and what is borderline impossible to derive from this listing, is exactly what state Half-Life 3 as a concept and project exists as internally at Valve. How many people are working on it? Is anybody working on it? Does it have an active production pipeline? Is there a coherent, near complete design document? When was the last time a team actively worked on it? How much data exists? What engine build? What stage of production? Etc.
JaseC is the is the all knowing mastermind of Steam stuff so I'm sure he can contribute much more than what I have above (and/or prove me completely wrong), but my point is simply this; the idea that a Half-Life 3 project exists or existed at Valve is not in the least bit difficult to believe, but a listing in Steam proves nothing about the state of the project itself.
Shock release just before Christmas.
God is real.
Fool me once.....
Seriously though: it's pretty fucking obvious Half-Life 3 exists and would logically have an entry in Steam. I don't see how this is up for debate, or is even remotely unrealistic. All the leaks, along with a little sensibility of how Valve is known to work, would imply high probability that a project named and intended to be Half-Life 3 grown from Half-Life 2: Episode 3 exists in some form in Valve's developer archives and has been, to some extent, worked on by staff on and off for X amount of years.
What you're looking at with listings and stuff here is not verifiable, measurable, concrete proof a game is deep in production and on the fringe of release. It's just data of vague implications, none of which necessarily extend beyond a project simply existing in some form. And why wouldn't Half-Life 3? We've known Valve working on other franchises that were ultimately scrapped or re-imagined, like F-STOP and their sci-fi space game. We're also inclined to believe they're working on Left 4 Dead 3 (decent probability of it being their next major game). All a listing like "Half-Life 3" requires in this instance is that the project existed in some form, and for whatever reason (including purely developmental) was loaded into the Steam database. That's it.
What you and I do not know, and what is borderline impossible to derive from this listing, is exactly what state Half-Life 3 as a concept and project exists as internally at Valve. How many people are working on it? Is anybody working on it? Does it have an active production pipeline? Is there a coherent, near complete design document? When was the last time a team actively worked on it? How much data exists? What engine build? What stage of production? Etc.
JaseC is the is the all knowing mastermind of Steam stuff so I'm sure he can contribute much more than what I have above (and/or prove me completely wrong), but my point is simply this; the idea that a Half-Life 3 project exists or existed at Valve is not in the least bit difficult to believe, but a listing in Steam proves nothing about the state of the project itself.
Seriously though: it's pretty fucking obvious Half-Life 3 exists and would logically have an entry in Steam. I don't see how this is up for debate, or is even remotely unrealistic. All the leaks, along with a little sensibility of how Valve is known to work, would imply high probability that a project named and intended to be Half-Life 3 grown from Half-Life 2: Episode 3 exists in some form in Valve's developer archives and has been, to some extent, worked on by staff on and off for X amount of years.
What you're looking at with listings and stuff here is not verifiable, measurable, concrete proof a game is deep in production and on the fringe of release. It's just data of vague implications, none of which necessarily extend beyond a project simply existing in some form. And why wouldn't Half-Life 3? We've known Valve working on other franchises that were ultimately scrapped or re-imagined, like F-STOP and their sci-fi space game. We're also inclined to believe they're working on Left 4 Dead 3 (decent probability of it being their next major game). All a listing like "Half-Life 3" requires in this instance is that the project existed in some form, and for whatever reason (including purely developmental) was loaded into the Steam database. That's it.
What you and I do not know, and what is borderline impossible to derive from this listing, is exactly what state Half-Life 3 as a concept and project exists as internally at Valve. How many people are working on it? Is anybody working on it? Does it have an active production pipeline? Is there a coherent, near complete design document? When was the last time a team actively worked on it? How much data exists? What engine build? What stage of production? Etc.
JaseC is the is the all knowing mastermind of Steam stuff so I'm sure he can contribute much more than what I have above (and/or prove me completely wrong), but my point is simply this; the idea that a Half-Life 3 project exists or existed at Valve is not in the least bit difficult to believe, but a listing in Steam proves nothing about the state of the project itself.
Seriously though: it's pretty fucking obvious Half-Life 3 exists and would logically have an entry in Steam. I don't see how this is up for debate, or is even remotely unrealistic......
it's more likely to come to PS4 since DR3 is gonna be on there.
still interesting.
DAWG DON'T DO THIS TO ME
DO
NOT
DO
THIS
TO
ME
CAN'T HANDLE THE DESPAIR
Aren't all Valve appids three digits?
First half life, 3 screenshots
Amazing. Thanks for the write-up!It was originally called Native:
It's an r-type clone, but one of the more visually impressive jaguar games, with lots of huge sprites and many layers of parallax. The devs sold beta copies for the Jag CD a few years ago, I have one of them.
The game later changed names to Sturmwind when it went to the dreamcast, this being a bit of promotional material:
As you can see, it's the same enemy from when the game was shown off for the very first time on the Jaguar, back at CES 1993:
https://www.youtube.com/watch?v=wmKCOMWmfWg
Here is video of the dreamcast build:
https://www.youtube.com/watch?v=xsqu6x40ys0
It's now coming out for PC, with a dreamcast release still planned.
from 1993, to 2015, and still in development.
i was hoping this thread would be proven totally wrong and the entry would be constantly receiving updates etc, but this is just a sign it exists
half life 3 exists, it does not live