Man I'd pay money to see some people sit in a design meeting and pitch their "ideas". You have no idea how much this stuff is discussed, I garuntee every idea presented was discussed and their are reasons they don't work. Not saying not to discuss it, but have some modest reservevation. A lot of "just do it like this!"
I would completely rework or strip a sequence out if, through prototyping, I couldn't get it to work and had to resort to doing it with QTE sequences. Assuming the higher-ups in creative control demand specific action scenes be present then I guess your hands are tied and it's a waste of time pitching more compelling alternatives. :\ That I can understand at least.