FrankCaron
Member
Yup. PM me and I'll hook you up with details.This looks sort of incredible, easy upvote. Any way to get a hold of him?
Yup. PM me and I'll hook you up with details.This looks sort of incredible, easy upvote. Any way to get a hold of him?
One of my buddies, who worked on Guacamelee at Drinkbox, is in the process of releasing his first Steam game. It's called Rogue Legacy and is a super wicked awesome rogue-like-like with action RPG and platforming/metroidvania elements. The hook is a neat heredity system wherein traits are passed to future generations when you die.
Do check it out!
http://steamcommunity.com/sharedfiles/filedetails/?id=136969358&insideModal=0&requirelogin=1
I'm guessing you are mocking because Shantae has not been updated or promoted heavily on Greenlight and you feel it could have made it through had it been promoted more heavily?You're setting yourself up for disappointment if you think a PC port of Shantae is actually a possibility being held back by the tyranny of Steam Greenlight.
I'm mainly attempting to spread my narrative that little to no work on a PC port of Shantae was actually completed, evidenced mainly by the fact they went silent after releasing iphone trailers.
I wouldn't characterize it as "mocking," though. I don't care for how the Greenlight system works, but I don't pretend to not understand how it works (in a general sense). There was simply not enough demand for Shantae, both by the people actually voting on Greenlight and by the people at Wayforward.
Whether or not a system that allows that should be in place is another, totally valid discussion, but it ultimately ignores the realities of the situation.
Honestly the smartest approach to cross platform PC development right now is probably to just put it up on Greenlight before you start porting the game to PC, and then do it if/when it get's approved. Cause if you don't get into steam it's unlikely you'll make back even a modest cost of porting the game. Forgot that Shantae was on greenlight actually. I met a Wayforward guy this weekend and would have loved to hear his thoughts on greenlight.
I would like to request attention to Space Giraffe:
http://steamcommunity.com/sharedfiles/filedetails/?id=92951461
Can currently be had on Indie Gala for under 2$: http://www.indiegala.com/weekly#info
Hmmm, I'm not seeing it there... It's showing Beat Hazard and Escape Goat.
He meant Escape Goat. Space Giraffe is already on Steam.
I haven't seen a PR release yet, but if you go to the "Greenlit" section you can see Pinball Arcade, Frozen Endzone and Shovel Knight made it.
All three of these seem like good choices! What time does the full list usually come out?I haven't seen a PR release yet, but if you go to the "Greenlit" section you can see Pinball Arcade, Frozen Endzone and Shovel Knight made it.
One of my buddies, who worked on Guacamelee at Drinkbox, is in the process of releasing his first Steam game. It's called Rogue Legacy and is a super wicked awesome rogue-like-like with action RPG and platforming/metroidvania elements. The hook is a neat heredity system wherein traits are passed to future generations when you die.
Do check it out!
http://steamcommunity.com/sharedfiles/filedetails/?id=136969358&insideModal=0&requirelogin=1
This one is for sure.
Really? That's awesome!
EDIT: I didn't refresh the page before posting.
All I want is Divekick.
Frankly it seems kind of selfish that a developer like Mode7 takes up a coveted slot on Greenlight when they could have already got on Steam through other methods.
Frankly it seems kind of selfish that a developer like Mode7 takes up a coveted slot on Greenlight when they could have already got on Steam through other methods.
In my opinion:
High Shovelware Potential
Angry Video Game Nerd Adventures
Dead Trigger
.
It seems like Might & Delight are doing the same thing with Shelter. They have already released Pid on Steam.
I doubt that's the case. Haven't talked to the M&D guys in a while, but voluntarily passing up the chance to release it and going through greenlight with a super niche artsy game just seems really really stupid. Pid didn't do particularly well to begin with, so it seems a lot more likely that it's Valve being evil.
Hammerwatch has a lot of potential. I think people made a good choice there.In my opinion:
Interesting:
Battle Worlds: Kronos
Death Inc.
Dreamfall Chapters: The Longest Journey
Dead State
Pinball Arcade
Frozen Endzone
Cradle
Not bad, not great
Shovel Knight (i don't really get the hyperbole about this game, looks average to me)
Hammerwatch
Legend of Dungeon
City of Steam
Rush Bros
I don't know what to think
Agarest: Generations of War
High Shovelware Potential
Angry Video Game Nerd Adventures
Dead Trigger
Faceless
Planet Explorers
Elsword
Not a bad selection all things considered, great to see Pinball Arcade finally coming to the steam.
I doubt that's the case. Haven't talked to the M&D guys in a while, but voluntarily passing up the chance to release it and going through greenlight with a super niche artsy game just seems really really stupid. Pid didn't do particularly well to begin with, so it seems a lot more likely that it's Valve being evil.