Someone just divided by zero.NeoUltima said:
Haha. Awesome. Forever memorialized.Tamanon said:It was a GAFFER, templeusox.:lol
Danne-Danger said:Jeff is teeeeeeeeeeeerrible at MAG and that's a horrible way to show the game.
Danne-Danger said:Jeff is teeeeeeeeeeeerrible at MAG and that's a horrible way to show the game.
BarrenMind said:Can't help but laugh at this, given Ryan and Jeff's mockery of such comments in the very video you're talking about.
Seriously though what is your point? How would having a higher kill/death ratio been a better representation of what the game actually is? Or, am I misunderstanding and there are major components of the game mechanics / environments / whatever that he forgot to talk about?
Watching a guy bleed out for 36 minutes isn't really doing the game any favors, though I guess that's what a lot of people seem to doing most of the time judging by this and that PA comic. People want a game that's fun, and the way Jeff plays doesn't make it seem very fun, if you catch my drift. Time and time again he runs into rooms getting shot from every direction by people he cant see, leading to more downtime while they both spew out uneducated comments about the gameplay and underlying systems (which isn't really their fault since the game is bad at telling you this stuff, or at least was, in the beta). That's not what I'd call a good quick look but hey, different strokes, right?BarrenMind said:Can't help but laugh at this, given Ryan and Jeff's mockery of such comments in the very video you're talking about.
Seriously though what is your point? How would having a higher kill/death ratio been a better representation of what the game actually is? Or, am I misunderstanding and there are major components of the game mechanics / environments / whatever that he forgot to talk about?
yeah, what's up with that.jett said:The presentation and production values of MAG are unbelievably archaic. From the graphics, to the art design, to the HUD, the GUI...and please tell me the generic buttrock was added by the GiantBomb people. To me this game doesn't even seem remotely appealing.
Danne-Danger said:Watching a guy bleed out for 36 minutes isn't really doing the game any favors, though I guess that's what a lot of people seem to doing most of the time judging by this and that PA comic. People want a game that's fun, and the way Jeff plays doesn't make it seem very fun, if you catch my drift. Time and time again he runs into rooms getting shot from every direction by people he cant see, leading to more downtime while they both spew out uneducated comments about the gameplay and underlying systems (which isn't really their fault since the game is bad at telling you this stuff, or at least was, in the beta). That's not what I'd call a good quick look but hey, different strokes, right?
It's good that they're doing another one though, hopefully Jeff will have put some more time in before the next one.
jett said:The presentation and production values of MAG are unbelievably archaic. From the graphics, to the art design, to the HUD, the GUI...and please tell me the generic buttrock was added by the GiantBomb people.
To me this game doesn't even seem remotely appealing.
templeusox said:Haha. Awesome. Forever memorialized.
jett said:The presentation and production values of MAG are unbelievably archaic. From the graphics, to the art design, to the HUD, the GUI...and please tell me the generic buttrock was added by the GiantBomb people. To me this game doesn't even seem remotely appealing.
obonicus said:What does this criticism mean? If it were more modern, how would it look? What's not archaic?
No. And I watched the QL before you mentioned it. I didn't even realize he was playing in a match I had participated in.ACE 1991 said:Had you noticed that before I did? great shit :lol
I have never played the first one, but I just ordered this game. That looked amazing.Railer said:
ghostmind said:I realize that I'm probably not the target audience, but the MAG QL literally put me to sleep.
Holy shit at their reactions when the whole giant robot thing happened. :lol So awesome.Railer said:
I like how Jeff was in disbelief throughout the entire quick look. So much crazyness going on :lolRailer said:
RomanticHeroX said:That MAG quicklook is like having a Burnout quicklook without realizing you can boost. They're technically playing the game but they're missing so much of it that there's really nothing to show.
well clearly its only part 1 of there MAG quick looks.RomanticHeroX said:That MAG quicklook is like having a Burnout quicklook without realizing you can boost. They're technically playing the game but they're missing so much of it that there's really nothing to show.
Ok, now this looks fucking awesome!Railer said:
Hahaha! So bought!Railer said:
Railer said:
jett said:The presentation and production values of MAG are unbelievably archaic. From the graphics, to the art design, to the HUD, the GUI...and please tell me the generic buttrock was added by the GiantBomb people. To me this game doesn't even seem remotely appealing.
JaxJag said:The beta was so bad it completely turned me off to buying MAG.
FirstInHell said:I feel the same way. The game is so inaccessible. I could never figure out what was going on. The Quick Look confirmed that nothing has changed in the full game.
It doesn't help that the game looks generic as hell and the graphics are pretty weak.