Many people bought the game for the first time due to the announcement of the Pro enhancements for 1080p users. It also was a factor for many people in buying the Pro model itself.
okay please stop with the utter fucking bullshit.
Many people bought the game for the first time due to the announcement of the Pro enhancements for 1080p users. It also was a factor for many people in buying the Pro model itself.
Nope. I actually thought it would be out today but I suppose it was delayed. :\Any ETA on the vid dark10x?
Never said it was chill I'm saying it happened to fix the problem of the game dropping to a lower framerate in unlocked frame rate mode on PS4 Pro than it does on PS4, they didn't take it away for fun it's a part of a fix for 1080P owners who felt like they had a worse game on PS4 Pro than others had on PS4, this patch made the game run better on PS4 Pro for 1080P owners. they did it to satisfy the people who complained about the game running worse on PS4 Pro. They will most likely also fix this to satisfy the people who want super sampling.
Nope. I actually thought it would be out today but I suppose it was delayed. :\
I've submitted a complaint to the Advertising Standards Authority in the UK. It's simply not acceptable to remove advertised features like this.
I bought a PS4 as a direct result of the improvements touted in this blog post as TLOU is one of my all time favourites games:
https://blog.eu.playstation.com/201...-4-and-the-last-of-us-remastered-for-ps4-pro/
That quote is unequivocal as to the visual improvements offered by a PS4 Pro.
The correct fix is to either set the resolution in the 60fps mode to one that holds 60fps (say 1440p) or to make it an option so you can have unlocked mode with super sampling and a more unsteady frame rate or with a locked 60 at 1080p (or higher).
They should not have touched the 30fps mode as that was flawless.
Ultimately Sony need to add a 4k option for 1080p TVs and allow the console to down sample at a system level so the devs don't have to worry about it.
They need to put supersampling back in and admit it was a mistake to choose to remove it.
You are thinking of ROTR (and no, that's not fixed yet). Frame pacing wasn't affected by any of the TLOU patches.Have they fixed the framepacing which they broke with one of the previous patches yet?
This. It fell out on Friday(?) so still item to say 'hey it was a mistake, we'll fix it asap'.
I'm a bit pessimistic after the Last Guardian scenario. Maybe it's not ND fault.. if they received a directive from Sony HQ... I don't know what to think.
okay please stop with the utter fucking bullshit.
You love this narrative that Sony are secretly telling devs to remove supersampling to push 4K TV adoption. I don't think there's enough tinfoil in the world for that one.
okay please stop with the utter fucking bullshit.
Many people bought the game for the first time due to the announcement of the Pro enhancements for 1080p users. It also was a factor for many people in buying the Pro model itself.
Many people bought The Last of Us Remastered for the first time for supersampling ? I'd wager the number of people that applies to would be in the double digits at most. I also can't imagine it being that much of a factor in any 1080p users Pro purchase either.
While they should have provided the option, the (what now seems like faux) outrage over framerate drops was far greater then any possibile benefit of providing supersampling, here's hoping they amend that so both sides of the camp can benefit.
I can bypass this update if I buy the game and stay offline while playing it, right?
I can bypass this update if I buy the game and stay offline while playing it, right?
Disc needs patching for Pro support, and digital purchases come pre-patched.
Is it possible to sideload patches on PS4? I know you could do it on Xbox 360.
Have they said anything? Surely its a mistake. They advertised these improvements and im sure people have picked up the console for it only for them to remove said improvements?
ND needs to speak up here. I'll also contact the Advertising Standards Authority about this.
Nope, the disc doesn't support the Pro out of the box. It needs to be patched.
No tweet, post, statement from ND?
You love this narrative that Sony are secretly telling devs to remove supersampling to push 4K TV adoption. I don't think there's enough tinfoil in the world for that one.
Nobody buys a $400 console for one game released ~2.5 years ago that already looked great as a remaster of an even older PS3 title.
And if they did...well...smdh.
It's probably more that they don't want the games running worse on the new spangly hardware, even if offered as an option.
Alright, so I have a 4k TV and a Pro, I played Last of Us last week and it looked amazing, I haven't patched it so in lamens terms... What's going to be different for me?
I was playing on the 4k 60fps mode, which was mindblowingly beautiful.
Alright, so I have a 4k TV and a Pro, I played Last of Us last week and it looked amazing, I haven't patched it so in lamens terms... What's going to be different for me?
I was playing on the 4k 60fps mode, which was mindblowingly beautiful.
This some bullshit. I don't plan on getting a 4K display for at least another 2 years.
It's most likely no mistake because they went ahead and edited the original announcement to fit the new options introduced with the latest patch.Have they said anything? Surely its a mistake. They advertised these improvements and im sure people have picked up the console for it only for them to remove said improvements?
ND needs to speak up here. I'll also contact the Advertising Standards Authority about this.
Nothing. Only effects 1080p users.
okay please stop with the utter fucking bullshit.
https://www.youtube.com/watch?v=Xn8H0vOfIL0
There is Tom's video. Now you can stop blaming DF for this issue.
Naughty Dog COMPLETELY fixed the frame-rate when running at 1800p (the 4K mode). It's buttery smooth and better than it has ever been.
They didn't remove super-sampling to improve performance. That is the take-away here. They actually went in and solved the real problem.
Which completely changes this issue - why on earth would they remove super-sampling if they solved the performance problems then? THAT is what does not make any sense. IT's either a bug or...I dunno, I can't explain it. It is wrong of them to do that. They definitely dropped the ball here.
I still think Sony needs to implement this feature at an OS level and let users decide for all games.
This!https://www.youtube.com/watch?v=Xn8H0vOfIL0
There is Tom's video. Now you can stop blaming DF for this issue.
Naughty Dog COMPLETELY fixed the frame-rate when running at 1800p (the 4K mode). It's buttery smooth and better than it has ever been.
They didn't remove super-sampling to improve performance. That is the take-away here. They actually went in and solved the real problem.
Which completely changes this issue - why on earth would they remove super-sampling if they solved the performance problems then? THAT is what does not make any sense. IT's either a bug or...I dunno, I can't explain it. It is wrong of them to do that. They definitely dropped the ball here.
I still think Sony needs to implement this feature at an OS level and let users decide for all games.
https://www.youtube.com/watch?v=Xn8H0vOfIL0
There is Tom's video. Now you can stop blaming DF for this issue.
Naughty Dog COMPLETELY fixed the frame-rate when running at 1800p (the 4K mode). It's buttery smooth and better than it has ever been.
They didn't remove super-sampling to improve performance. That is the take-away here. They actually went in and solved the real problem.
Which completely changes this issue - why on earth would they remove super-sampling if they solved the performance problems then? THAT is what does not make any sense. IT's either a bug or...I dunno, I can't explain it. It is wrong of them to do that. They definitely dropped the ball here.
I still think Sony needs to implement this feature at an OS level and let users decide for all games.
https://www.youtube.com/watch?v=Xn8H0vOfIL0
There is Tom's video. Now you can stop blaming DF for this issue.
Naughty Dog COMPLETELY fixed the frame-rate when running at 1800p (the 4K mode). It's buttery smooth and better than it has ever been.
They didn't remove super-sampling to improve performance. That is the take-away here. They actually went in and solved the real problem.
Which completely changes this issue - why on earth would they remove super-sampling if they solved the performance problems then? THAT is what does not make any sense. IT's either a bug or...I dunno, I can't explain it. It is wrong of them to do that. They definitely dropped the ball here.
I still think Sony needs to implement this feature at an OS level and let users decide for all games.
Business as usual on 4K displays. Except, now a much smoother frame-rate on the 1800/60 mode. All gain there =)I just started TLOU last night, is this issue only affecting 1080p users? Is it still 1800p/60 fps and 2160p/30 fps for 4K displays?