So they did som fixes on modern controls even though it isn't mentioned in the patch notes ?Good patch so far, modern controls are greatly improved, the camera doesn't go crazy anymore, at least for 2 hours that I tried the patch in all 3 games.
Also the water textures above and under are improved, also seen some lighting improvements.
Every time you ask about it, the counter resets to Two More Weeks
Yeah, don't know why it isn't mentioned.So they did som fixes on modern controls even though it isn't mentioned in the patch notes ?
Never really had trouble with modern controls and long jumps before, but I think that when you press the jump button it's a bit quicker, I'm not exactly sure about this.have you tried if it's easier to do a long jump now ? Before it was hard to position as you couldn't do a back-jump.
Just simply pressing jump, I had few problems mainly pressing too early or too late and there were rare ocassions when she wouldn't jump at all, but a reload fixed the issue, it's frustrating if you're only doing a limited save run.For those using modern controls....how the hell do you backflip while sliding down an incline?
There was one part at the end of TR1 and another one or two in TR2 where I had to change the controls to Tank because I couldn't figure out how to back flip while sliding. Both times I saved and reloaded at those spots around 25 times and both spots I was only able to pull off a back flip once each. I tried every button combo: Guns out, holding or tapping the run and hold buttons while jumping, guns not out, tapping jump button, holding the jump button, etc...
Yeah, these are very nice additions, the flip from crawl spaces I noticed it in TR2 as well.Woke message at the start of the game is gone, for those who cared.
Also I noticed in TR3 you can sprint roll by pressing L2+R2 which is a really cool addition and was only available in TR Chronicles back then. And you can also flip out from crawl spaces!
Last night I finished TR 1. It was a blast to go through it especially realizing that as a kid as much memory as I have about the game and consider that I "played" it...I actually never went past the first 4-5 levels. So this was all new to me and those two Atlantis levels are just bonkers lol. Now, my biggest nostalgia is for TR2 so I decided to boot it up immediately just to see the difference and boy...that first level is so brutal compared to TR1 opening levels. I mean its normal for a TR veteran but for someone just getting into TR, the amount of traps in such a short time span and short level is really high. Its like Dark Souls of TR XD.
Anyway I cant wait to finish the other two games. Im glad they kept the original graphics mode too because honestly, if it wasnt for the going back n forth switch, the remastered version there was plenty of areas where I just couldnt see shit how dark they made it. I literally missed levers or key holes because they were not visible at all in some corners.
Didn't care enough to not purchase, but care enough to say FUGG THE WOKED!!!Woke message at the start of the game is gone, for those who cared.
Also I noticed in TR3 you can sprint roll by pressing L2+R2 which is a really cool addition and was only available in TR Chronicles back then. And you can also flip out from crawl spaces!
I am so glad you enjoyed TR1. Its a stone cold classic. Even if you played as a generic dudebro instead of the sexy and iconic Lara it would still be a brilliant game.
However I must warn you. TR3 is sadistic & cruel in its difficulty. The opening level of TR2 is crazy, yes, but TR3 is even more mean and its like that for the whole game.
still there, it only appears once anyways you have to delete your save file to be able to see it againWoke message at the start of the game is gone, for those who cared.
they put it back in and added some other stuff alongside itSo what happened with the EGS OG content with this new patch? Was all the content put back or scrapped?
I’m near the end of TR2 now. In beginning I was disappointed after loving TR1. Venice and oil rig/ship levels were kinda boring locations for me to both play through and how they look with ton of human enemies. But I’ve been enjoying the second half of the game so much more.
Definitely not ugly in this remaster, TR3 is absolutely gorgeous. As for the rankings, it is favorite among the hardcore portion of the fanbase, alongside TR4. But if you just wanna play a game to chill and have fun then TR3 and TR4 are not quite that lolExplains why i quit that game so fast back in the day and have no fond memories of it lol. Recently i keep seeing ranking TR games on YT and a lot of people put TR3 as top tier. My experience was totally opposite, thought the levels looked uglier but it could be because it was so damn hard too.
Eventually i skipped it… Didn't want to sour my experience after playing several weeks. Will play it someday with the expansions but for now, the games are completed.Thats the hardest level in the entire trilogy. The rest of TR3 isn’t “easy” but it never gets to that level of insanity again. Good luck.
Yeah, that Temple of Xian is just pure Tomb Raider, it's amazing, full of different traps and challenges, it may be, objectively, the best TR level ever.After replaying TR2...those Tibete levels and Temple of Xian are just perfection.
The game had much more variety than TR1.
Honestly the temple in tibete is basically St Francis Folly but bigger and better.
No wonder this team was crunching like hell...imagine making TR2 in less than a year after releasing TR1. It was a bigger game in every way and they still managed to give us that second half of the game and early levels like Venice.
Currently playing it, and I have to say, at this time after the India and Nevada locations for me it's a better game than TR2 on the same stage.Started TR3. That mansion is the best one tbh. I'm scared of that gamr though. I remember hating it back then.
Its mad. I mean obviously it take way longer and more people to make a game today but if the games were succesfull, so many games at the time were coming out annualy and for years they held a high standard. Just the amount of ideas and changes never felt like you are playing the same game, it was always bigger. Same goes for the early NFS titles. Now NFS comes out once in 3 years and its always average at best, no soul.After replaying TR2...those Tibete levels and Temple of Xian are just perfection.
The game had much more variety than TR1.
Honestly the temple in tibete is basically St Francis Folly but bigger and better.
No wonder this team was crunching like hell...imagine making TR2 in less than a year after releasing TR1. It was a bigger game in every way and they still managed to give us that second half of the game and early levels like Venice.
That said...i tried to play Unfinished Business and now Golden Mask and my god...what happened? Was this done by the b team or something? Level design is nowhere near as good. Unfinished Business is enemies everywhere...i actually gave up on both, lmao
Maybe this is because all three games use the same enhanced 'Classic TR' game engine? Turn flip being in TR1 (kinda like adding a spindash to sonic 1), other QoL features.
You can draw flares without going into the menu? Grrr. I’ve been hating dark areas because it was such a chore to get a flare out.
I now feel stupid!
Me too, but maybe we`ll be getting TR4 and even more of an maybe with TR5.Great modern reinterpretation of the OG design. I would pay good money if this was the Lara who returned back to the gaming screen in the next installment.
too, but maybe we`ll be getting TR4 and even more of an maybe with TR5.