me too,Someone spoil this for me
Improvements sound great... I'm feeling tempted to buy the season pass..... if only it'd go on sale you SOBs!
me too,Someone spoil this for me
Nice patch notes
There is much more info on the link below.
http://watchdogs.ubisoft.com/watchdogs/en-US/news/152-283083-16/title-update-111-patch-notes
Just picked this up for $19 at Best Buy, never played the first and have always been mildly intrigued.
My recommendation is to play the 3 hr demoHow is the game on PS4?
This week finnish web store sells Watch Dogs 2 Nordic Edition PS4 for 19.
Yay or nay?
How is the game on PS4?
This week finnish web store sells Watch Dogs 2 Nordic Edition PS4 for 19.
Yay or nay?
I have now got this after playing the demo, one thing I don't like is when I am trying to play people keep coming into my game and messing about, setting off explosions etc, how can I stop people from coming in to my game, I want to try and do the missions without any bother, I am trying to play stealthy where the people coming in are armed to the teeth and shot everything in sight.
In the main menu settings go to online settings and turn everything off
I had a fantastic time with this game. To me, a noticeable improvement over the first game that implemented enough new mechanics alongside a vibrant setting, memorable characters (which take awhile to grow on you, keep in mind) and seamless-coop implementation that kept you interested. It was always a guessing game/cat and mouse to figure out how to move through a multi co-op base with each of your abilities, and each time it always felt like nearly a new experience.
This is besides from the graphics, which are ridiculously sharp and clean on PS4 Pro. Overall, to me personally, a complete package well worth the price whenever ti goes on sale. I have high hopes for the future of this franchise after this installment.
Finished yesterday. I played through the whole thing without using a gun once and it didn't feel like I was missing anything.
I did feel like the game went on a little long and thatIt's definitely a huge step up from the last game which I felt really burned by (and was the first game I sold in about a decade). The shift in tone and to a more colorful setting did wonders.everyone forgot Horatio existed really quickly.
WD3 rumoured to be in London.
http://www.gameinformer.com/b/news/...al&utm_source=twitter.com&utm_campaign=buffer
Took a bit for the game to click with me, but I'm really enjoying it now. It really opens up once you gets skills like distract, directional hack, and APB.
I try to play in specific ways:
- Only use the stun gun, no lethal guns
- Get into lethal conflicts as little as possible, and use stealth often
- Only hijack cars if absolutely necessary
I walk around the city a lot, more than drive. Like to scan people, send cops if they have a suspicious/criminal detail. I've been sending cops to deal with gang members, but that gets the cops killed usually; I hope you can place gang hits on other gang members
While the driving isn't as good as other games, the chases are much more exciting since you have so many options besides ramming and shooting like in a GTA. Sending cop cars crashing into other ones remotely or creating a traffic jam to get away is awesome
Indeed. My experience was similar. The first few missions and hours were frustrating due to the OP enemies and semi broken stealth mechanics.
They really should start you with a few basic abilities. The Cyberdriver mission without any driving hacks can be infuriating.
Stealth felt completely broken for me half the time. One mission I was sneaking around then called for a gang on a guard to create a distraction. All the guards run over to fight while I do my thing at the objective. All of a sudden 4 guards come running over to where I am, attacking as if I was detected. Stuff like that happened a handful of times and it was infuriating.
OT but isn't it tearing more prominent on pro version? I have seen tons of walkthrough on YouTube and I could swear the ps4 base version drops vsync a lot less. Bizzarre no one complained about it.I had a fantastic time with this game. To me, a noticeable improvement over the first game that implemented enough new mechanics alongside a vibrant setting, memorable characters (which take awhile to grow on you, keep in mind) and seamless-coop implementation that kept you interested. It was always a guessing game/cat and mouse to figure out how to move through a multi co-op base with each of your abilities, and each time it always felt like nearly a new experience.
This is besides from the graphics, which are ridiculously sharp and clean on PS4 Pro. Overall, to me personally, a complete package well worth the price whenever ti goes on sale. I have high hopes for the future of this franchise after this installment.
One tiny gripe is I wish you could wire money to people rather than just take money. Unless I'm reading the UI wrong and that's what the $ phone hack does.Indeed. My experience was similar. The first few missions and hours were frustrating due to the OP enemies and semi broken stealth mechanics.
They really should start you with a few basic abilities. The Cyberdriver mission without any driving hacks can be infuriating.
OT but isn't it tearing more prominent on pro version? I have seen tons of walkthrough on YouTube and I could swear the ps4 base version drops vsync a lot less. Bizzarre no one complained about it.
The Alcatraz mission is driving me bonkers. I once managed to get him out and the got shot when I tried to get out myself.
I think there were like three threads and a bunch of discussion on this point, but yeah, it would have been pretty daring to maybe only have the pistol and stun gun, and just greatly expand your hacking and stealth moveset more. Like instead of just distract, you could hack enemy coms and make them attack/move to other locations, or you could drag unconscious enemies to hide them, hack guns to temporally disable them like in Batman, or link systems together like Gunpoint, and so onEven though I love the game, one thing that disturb me is the fact that I can't let myself use guns.
Marcus and his friends are trying to change the world via hacking and releasing intel to the world and killing people doesn't compute with their goal for me.
In GTAV, we know that the trio are criminals but in WD2, I can't let myself use guns because it doesn't fit so I clear areas with the drone and RC but it feels like I'm missing something.
In WD1, aside from being an asshole, Aiden was a vigilante so it kind of justified the gunplay. Here, I feel guilty running over someone with the car.
It's just weird that I "eliminate" targets by putting them to sleep.
It was driving me crazy too-- I tried it like 5 times and gave up. Came back a day later and it was much easier (for some reason I was able to trick it into "vanishing" in a hallway on the first floor (looks like an entryway?) after eliminating some of the guards and freeing the guy
I just started and got the lil toy ( not the drone) - but i still cant seem to get into it. I dont mind the characters and all but something just feels off with the way it handles guns. I know i havent even played 5% but does it get significantly better?
I just started and got the lil toy ( not the drone) - but i still cant seem to get into it. I dont mind the characters and all but something just feels off with the way it handles guns. I know i havent even played 5% but does it get significantly better?
Has anyone picked up the new DLC? How is it?
Net - did you play the DLC or just the patch changes?
I only played one operation so far, the one about homeless people, which features big new interior, and the new jammer enemy type, which can be a real pain if you don't deal with them properly. It's spilt into 4 parts, I think. Includes mo-capped cutscenes, so it feels like an actual main operation. I'll try to get to the others today.
Even though I love the game, one thing that disturb me is the fact that I can't let myself use guns.
Marcus and his friends are trying to change the world via hacking and releasing intel to the world and killing people doesn't compute with their goal for me.
In WD1, aside from being an asshole, Aiden was a vigilante so it kind of justified the gunplay.