BurnCoalMeltPole
Member
Good post, but have a couple notes.
UE5 effectively dynamically scales the rendered image based on where it is, using top-quality assets. A far away statue gets gradually better as you approach it, eliminating the need for pop-in.
You don't have steps of detail (as with LODs), but a scale of detail as you move farther or closer.
This is however computationally expensive, and games will render at lower than 4K; the higher pixel count and improvements however means that the image is up-scaled losslessly to 4K, well enough to trick DF!
The UE5 demo would push Lockhart sub-1080p, meaning that devs would have to work on bespoke assets for it, essentially working on the game twice and losing out on a lot of UE5 improvements.
There will be tradeoffs for sure, and scaling between platforms probably won’t be free either.
I don't buy the binned chip theory. That works for the 5700 and 5700XT, but those are comparable chips (36 vs 40 cus at a higher clock). The Lockhart is much weaker than the XSX.
Admittedly we don't know it's CU count, but would taking likely 56 CU binned chip be cheaper than not using lower CU chips to begin with? Especially as bigger APUs are exponentially pricier? Would it even fit if the APU is much smaller? Are yelds that poor to support a whole new sku by itself?
Those binned chips would just end up in the trash otherwise, so they would be just a byproduct of XSX production under this hypothetical scenario. Of course, I have no idea what their yields are, but larger chips will tend to have more defects. Some of this can be compensated for with redundant circuitry (hence some CUs being disabled by default).
I sure hope good games are coming, but I feel having to support 5 skus and PC might be stretching their studios too thin.
That and no XSX exclusives with is just disappointing.
The abstraction layer provided by their SDKs make it possible to support all of those SKUs, but of course, ‘lowest common denominator’ applies to design. Still, others have pointed out that some 3rd parties will be making exclusive games, though they will probably be required to also support Lockhart (not doing so would really complicate things).