Looks like an E3 award. Goddamn that's crowded.alr1ghtstart said:lol, they added another logo, whatever that logo is above the Socom beta.
Smokey said:You guys playing with move controls but using a ds3 need to just get aNavi controller. So much more comfortable and DAT sharpshooter.
I think you might be in the wrong thread. inFamous 2 post, I'm guessing? That said, KZ3 does look insanely good.cgcg said:Amazing how much the graphics have improved. First one was already a pretty good looking open world game except for the ugly character models.
Maybe I'm just weird like that. Just the thought of holding a full controller a certain way just to use one analog stick irritates me lolyurinka said:Fucking awesome. Love the move controls, they are way better than dual analogs for FPS (not a pro FPS player here).
Played perfectly with DS3 instead of Navi. Instead of holding the DS3 in the hair, hold its right side in your left knee. Hold your right arm with the move in your right leg while sitting in the sofa. Calibrate and adjust the controls options properly (really important, if not it's going to be a mess) and enjoy the awesome.
Can't wait for the full game. Guerrilla fixed that shit.
LOGOzone 3! Now with more logos!NHale said:Look a Helghast surrounded by logos!
Yup, the only reason I haven't yet bought one is because of money, it seems like a solid controller option.TacticalFox88 said:Move is basically universally praised. Wow. I'm shocked. Seriously.
BPK said:Enjoyed the demo quite a bit. That said, I must say that I miss the dark aesthetic of Killzone 2. The game is a little too bright for my tastes and the character banter didn't always work. I miss my edgier Killzone 2 but I'll still be there Day 1 for 3.
Leatherface said:Wow @ the logos. It's like the Nascar of gaming right there. lol
TacticalFox88 said:Move is basically universally praised. Wow. I'm shocked. Seriously.
What?Corto said:And the way GG implemented it resulted in a creation of a new FPS sub-genre: on rails-but not really on rails shooter. You can move freely in the environment, but in a giving screen you can shoot any target of your choosing. It really is a great new way of playing FPS.
TacticalFox88 said:Move is basically universally praised. Wow. I'm shocked. Seriously.
GG, who we all bag on for their idiotic design choices, are the first developers arguably to nail motion controls for a FPS. That in itself speaks volumes of their potential. They just make very bad decisions.Carl said:Out of interest, why are you shocked?
Shiloa said:What?
The crosshair in move is can be moved around the entire screen ala Time Crisis.Shiloa said:What?
TacticalFox88 said:GG, who we all bag on for their idiotic design choices, are the first developers arguably to nail motion controls for a FPS. That in itself speaks volumes of their potential. They just make very bad decisions.
TacticalFox88 said:GG, who we all bag on for their idiotic design choices, are the first developers arguably to nail motion controls for a FPS. That in itself speaks volumes of their potential. They just make very bad decisions.
coldvein said:sure would love to be playing this demo right now.
He's taking aim but there's too many of them! This will be his last stand.NHale said:Look a Helghast surrounded by logos!
TacticalFox88 said:GG, who we all bag on for their idiotic design choices, are the first developers arguably to nail motion controls for a FPS. That in itself speaks volumes of their potential. They just make very bad decisions.
Wario64 said:Repost:
QUOTE TO SEE ACCOUNT INFO TO GRAB DEMO
Corto said:In the classical controller based gameplay of FPS the weapon sight/crosshair is always on the center screen and when the player moves it the screen moves accordingly. With Move the weapon sight and the background screen move independently. It's... strange, and hard to explain, but it just works.
onken said:Haven't had a chance to play it yet but those screenshots look fucking insane, have they been touched-up at all?
the_prime_mover said:For those of you who are using Move and are good with it - how far from your camera are you sitting/playing? I am about 6' from my camera and the veritcal movement speed seems too high. I end up looking at the ground or sky far too frequently. I am very comfortable with the horizontal movement, but regardless of bounding box settings I can not get comfortable with the vertical movement.
the_prime_mover said:For those of you who are using Move and are good with it - how far from your camera are you sitting/playing? I am about 6' from my camera and the veritcal movement speed seems too high. I end up looking at the ground or sky far too frequently. I am very comfortable with the horizontal movement, but regardless of bounding box settings I can not get comfortable with the vertical movement.
True. And awesome.Corto said:And the way GG implemented it resulted in a creation of a new FPS sub-genre: on rails-but not really on rails shooter. You can move freely in the environment, but in a giving screen you can shoot any target of your choosing. It really is a great new way of playing FPS.
onken said:About 4.5 - 5 feet here.
Carl said:About 3 feet, maximum.
2 meters aprox. Less than 3.the_prime_mover said:For those of you who are using Move and are good with it - how far from your camera are you sitting/playing? I am about 6' from my camera and the veritcal movement speed seems too high. I end up looking at the ground or sky far too frequently. I am very comfortable with the horizontal movement, but regardless of bounding box settings I can not get comfortable with the vertical movement.
So um, it gives the error "You cannot sign in using another user's sign-in ID (email address)".Wario64 said:Repost:
QUOTE TO SEE ACCOUNT INFO TO GRAB DEMO
If anyone wants the demo, the demo is still in my download history, which makes me believe anyone can grab it. Quote this message to see the account info. Do not repost account info anywhere else. I don't give a fuck if I lose the account, I just want to help GAFFERS out.
Cheers
If you're clueless, make a new user account on your PS3, sign up for PSN and create an existing PSN account. Use the account info above, login, go to the store and view the download list. Download and play.
You can change the deadzone, and if you change it to 0, 0 you get cursor almost locked in the middle of the screen.Corto said:In the classical controller based gameplay of FPS the weapon sight/crosshair is always on the center screen and when the player moves it the screen moves accordingly. With Move the weapon sight and the background screen move independently. It's... strange, and hard to explain, but it just works.
toxicgonzo said:So um, it gives the error "You cannot sign in using another user's sign-in ID (email address)".
Is that because someone else is using it right now?
You need to make a new user to do it.toxicgonzo said:So um, it gives the error "You cannot sign in using another user's sign-in ID (email address)".
Is that because someone else is using it right now?