WROOOOOOOONG.
Wow I missed out ONE game in Gravity
, I am so very sorry.
Maybe YOU like playing the same damn games ALL the time, but I don't. I appreciate specialization, innovation, differentiation and console libraries with PERSONALITY.
I'm not going to buy Ocarina of Time 3D or Starfox 3D, I have them already. I want the games that make my handheld WORTH owning, not stuff that makes me sad I didn't buy the HD version instead.
Why the hell would I buy Wipeout on the Vita? Why is it worth it?
Nintendogs might be samey but it's a proper sequel to a proper handheld game. It's not relevant to the argument because you can't buy it on home consoles in case you didn't notice.
The PSP sold what it did because of crazy hacking, but ALSO because Square Enix made EXCLUSIVE games that the Japanese just lapped up. It's a sad day when you need to learn from SE of all people...
Sony don't seem to understand this concept, and THAT is why they will fail. Nintendo do understand this, and you'll rarely see them cannibalize their handheld games.
I find it RIDICULOUS people are fine with the handheld market just melting away like that, turning into a worthless supplement as opposed to a real alternative.
I understand PERFECTLY WELL, and what I'm saying is it's irrelevant.
Would RE: Revelations benefit from being on a big screen and having graphics that match RE5? Of course it would and I never said otherwise. Of course then it would LOSE all the advantages the 3DS offers it.
It would lose the 3D. Lose the touch-screen and all the benefits such as specific puzzles (which use the touch screen as we've seen), the aiming and inventory management.
Greater blacks with the OLED screen? I'm sure the 3DS can handle the colour black well enough
. Once again 3D makes a much bigger difference for the average consumer.
With Uncharted Vita, WHAT is the tradeoff? What are you getting in return for it being on a handheld? The answer is nothing. Camera minigame? Automatic platforming? This is not what I call making a game better.
Yes, the developers of Uncharted Vita may have said many things, but what they showed was unremarkable and 'more exploration' could just be ported to the PS3 with nothing in particular lost and more gained.
LBP does have the controls, but it only really improves the build mode slightly (taking pictures and modifying them, sticking them in) and not much else. Is that REALLY a great deal more value, enough to justify the cost?
What I'm saying about Peace Walker is that clearly, they lost nothing in the transition to the PS3, so it wasn't much of a handheld game in the first place.
The 3DS has sold plenty, and it's had practically nothing seriously worth buying yet. Ocarina of Time 3D is sitting at the top of the charts (for Amazon at least).
Also I haven't seen much in the way of confirmation that the the 2D mode actually has anti-aliasing, it could just be a side effect of the 3D that the game looks overly sharp. We are still talking about N64 assets here.
I don't think matters in the case of Revelations anyway, Ocarina of Time 3D is a reworked N64 game and Revelations is on a whole different level when it comes to sheer graphical fidelity.