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RTTP: Sonic Spinball (This game is frustrating!)

Boogiepop

Member
To start, a link to my other Sonic R/LTTPs:
Shadow the Hedgehog
Sonic Heroes
Sonic 06
Sonic and the Black Knight
Sonic the Hedgehog Game Gear
Sonic 2 Game Gear
Sonic Chaos
Sonic Blast
Sonic Labyrinth
Tails Adventure
Tails' Sky Patrol
Sonic Spinball Game Gear
Sonic 3D Blast

Oh god this game. Like Sonic 3D Blast, I owned this one since childhood (along with the Genesis platformers of course, so it wasn't all bad), but this one... this one I don't have fond memories of. Hell, I hardly have memories of it at all, as I could never even make it past the first level (all I remembered was the sea monster head from the first level).

But yeah, in playing through this game, I've found it largely better than the Game Gear version, thanks to improved visuals/physics and some nice little things like the messages being able to scroll during gameplay. On the other hand, unlike the Game Gear version... this game is a jerk. It just expects WAY too much from the player. I'm sure part of it is that I don't have a long history with pinball videogames (the only ones I've put much time into are the first Pokemon Pinball and Metroid Prime Pinball), but it's just FRUSTRATING that you pretty much have to make perfect shots into spaces the size of the ball to do ANYTHING. The thing that makes this super annoying is that it applies to board traversal as well, meaning I spent a LOT of time accidentally launching myself into the wrong part of the board in trying to hit a target and then having to painfully make my way back. And yet, the usual pinball difficulty of keeping your ball alive is hardly here. I mean, slamming both flippers will almost always save your ball, even if it's going between them. Once I figured that out, my only deaths pretty much came from some sort of glitch in I think the last level where you can go between the flipper and the solid area next to it and fall to your death.

Special mention needs to go out to the final boss, which is actually the one time I legit abused save states (in the Mega Collection Plus) a little. Not because it was "hard" in any logical way, just that if you fall poorly out of the ship it can take FOREVER to get back up. But the biggest frustration came from not being able to tell if he had his damn defenses up. I'm sure it follows SOME sort of pattern, but the text you get when hitting the button sure isn't an indicator, that's for sure! Ugh. Took probably an hour just beating this stupid boss.

So yeah, I never, ever want to play this game again. MAYBE if you were great at pinball it'd be fun (but aspects like the slow lifts on stage 3 make me question even that). But for me, it was just a mass of slow frustration.

As a bonus, I decided to give Robotnik's Mean Bean Machine a try since I already had the collection on. And yeah, it's just vanilla Puyo Pop, so I just tried a match in the "campaign" before deciding that I really don't need to play through the game.
 
I found the physics to be really bad, and the ''tables'' are really boring

If back then sega did like the modern pinball games with 3-4 sonic related pinball tables it would have been cool, but that thing of moving trough stages was boring for example
 
It is a pretty mediocre pinball game, but when I played it back then I thought it was pretty clever. Never got past the second level though.
 
It's great. I beat it several times, could get to the last level usually but the victory was never guaranteed. I like challenge.

And the design is fantastic as well.
 
This is actually one Sonic spinoff I enjoy, mostly because a majority of my playtime of it I get from my iPhone. The Genesis version makes for a fun, challenging game to have on the go.

Physics are iffy but I just love how arcade-like the game is.
 
This game was so hard! I remember beating it once, as a kid. But as an adult, I would never be able to do it.

Also, it had interesting "stages".
 
It's not a very good Sonic game, in fact it's also not a very good pinball game.
Things are too spaced out, and the physics seem really off, it's just generally a poor cash in.

If you want a good Sonic pinball game, "Sonic Pinball Party" on the GBA is where you should head.
sonic_pinball_party_profilelarge.jpg


It's a good pinball game because it's much more pinball than it is Sonic. It's arguably not all that Sonic.
 
The physics of that game are kinda weird, kinda floaty at times but I still enjoy the game. It's different from the other Genesis games but it can be fun...though it is very very frustrating, I've gotten to the last level once and that was a huge difficulty jump...very very big. Unforgiving game at that but I wouldn't mind seeing a more refined sequel to it.

Toxic Caves is the best tune in this game easily.
 
I also owned this and 3D Blast since childhood, but it's this one that I have fond memories of. It's hard as shit but satisfying to get EMERALD POWER. That soundtrack is pretty badass, too. Nowadays I can blow past the first three stages but I've only managed to beat the last one and clear the game maybe twice.

It kind of blows my mind that a lot of people can't seem to get past the first stage. Granted it takes a while to get used to the physics but it's hard to actually die if you're paying attention. You have control over Sonic in midair and the game isn't too fast.
 
I liked it as a kid for the novelty factor. I don't think I have any big need to play it again any time soon though.

Fun Fact: It was the first video pinball game I played, after that I rented Dinosaur Land.
 
I got to the final boss several times as a kid but never beat him.
This was on original hardware, so no save states unfortunately. I never really loved the game THAT much to try it again.

The music is pretty funky.
 
This game is so weird. It feels weird. It has a weird atmosphere. It feels like Sonic but not quite. Like some creepy alien is wearing Sonic's skin and it looks a lot like him but it's clearly not him.

Also, the boss screams still haunt my nightmares.

Cool soundtrack, though.
 
I got to level 2 on the iphone version like once and never again. Never played it on an actual genesis

I liked the weird platformy elements to the pinball setup
 
The game would have been much better if 1) it was easier, 2) The controls were better and Sonic actually felt like a pinball and 3)the tables weren't fuckin' gigantic. I have never gotten to the third and fourth level under my own power.
 
I used to play this a lot when I was young, and enjoyed it enough. I never realised it as "bad". Though like all my memories are from the first level, so it must have been extremely difficult haha
 
This was my first Genesis game. I thought it was pretty friggin' great at the time, but I could never beat that last level until a few years ago... Going through the tedium that is parts of The Machine and Lava Powerhouse just to fail at the end was ridiculously frustrating. Once I got them, it was easier to just play the platformers and forget the whole thing =P
 
I love this game so hard. That said, I could never beat it. It has the funkiest beats in Sonic history though. To this day I beatbox/hum the Toxic Sewer theme, and Boss Battle music.
 
I never understand those who hate the genesis version of this. It's a fun, short and well built game that needs a little luck and a lot of skill to beat.
 
I read somewhere that this entire game was created in just a few months
There's an interview with one of the developers that describes the whole process as being pretty much a 4-month rush job to get a Sonic game out by Christmas or something. The tone of the interview is pretty funny. He's basically saying "Sorry, we did what we could." through the whole thing.

I enjoyed this game once I came to grips with the physics.
 
There's an interview with one of the developers that describes the whole process as being pretty much a 4-month rush job to get a Sonic game out by Christmas or something. The tone of the interview is pretty funny. He's basically saying "Sorry, we did what we could." through the whole thing.

I enjoyed this game once I came to grips with the physics.

Well, that's impressive considering how well made the game really is. I'd love to read that interview, is it somewhere online?
 
Oh wow, most genesis games were 60fps? What about Snes?

Uhh, pretty much all 2D scrolling games scroll at "60fps", they were designed to match a TV's refresh rate. Sometimes they do get a bit jerky or experience slowdown though, like Secret of Mana or Link to the Past on SNES.
 
Uhh, pretty much all 2D scrolling games scroll at "60fps", they were designed to match a TV's refresh rate. Sometimes they do get a bit jerky or experience slowdown though, like Secret of Mana or Link to the Past on SNES.
Ah thank you. This gen has made me used to such lo framerates :(
 
Spinball is the worst Sonic anything bar none.

You haven't played a lot of Sonic, then.

It's a decent game. Not really a good pinball experience, not really a platformer, but it is an interesting amalgamation, challenging, and competently made. The last level is really really annoyingly hard, though.
 
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