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Did Sony set the stage for E3 2014?

I don't think VR will be big. It will be cool for some enthusiasts but ultimately the people who will be able to afford this sort of tech will be older people. I don't think people who have wives, husbands or kids will be interested in something that literally separates themselves from their surroundings.

I mean seriously, how will you make a sandwich with this thing on your head?

And personally, for the cost of this thing (I'm assuming it will be expensive), I would rather get something else. Like another console. Or lens for my camera. Or a couple concerts plus beer.
 

demolitio

Member
However, the creators of Oculus Rift said they had no interest in console development or compatibility because consoles are too "limited." So it may not be as simple as saying "Hey, we support Oculus Rift!" as you say, if the developers of Oculus Rift don't think it will work and aren't interested in the first place.

It would be kind of ironic if they did considering how many people said the PS4 was too weak for VR yet then expect OR to work on X1. It's of course possible, but it'd be ironic given the conversation cycles we've had about VR on a console already.
 

J-Rzez

Member
I'll point out the ps4 itself isn't really mainstream yet. So for most people it'd be a $200 investment (and I doubt it'd come with a pack in) on top of a $400 one. And most likely, there won't be a ton of support for a long time. Almost guaranteed that few outside of Sony themselves will put forth a huge effort for a while at least. And most people probably won't see the a huge appeal in a VR headset over just playing on a TV

This is good timing though for support. Even if Rift is only for PC, and Morph for PS4, that's two platforms to cross dev to mitigating at least a little of the risk, which is better than none.

I question the bolded part here though. What makes you think this? I think for gamers, who wouldn't want to get even further immersed into their favorite games and their worlds, with new possible experiences to be had from the immersion? As for the casuals, like I said, people use other forms of media be it written word, music, and movies to be placed into different worlds/environments/realities. Instead of relying on imagination alone, you have this as a tool.

Also, think of the "educational" and other real world experiences that can be generated from this technology. It's going to happen sooner or later, I just hope for "sooner", that way it'll get refined further and I'll have more years left on earth to enjoy this. :)

Sorry, but I'm excited for this. It was something that hooked me on gaming early on, being placed into different realities, and safer than acid.

I need, NEED to try this out, somehow...
 

jaypah

Member
If I learned anything from 3 decades of gaming it's you never count any company out. Anything can happen. That said it's looking like Sony's game from here but...you never know!
 

Roflobear

Member

That's not even remotely comparable. The market for phones is way bigger than the market for VR video game tech. Plus Apple had way more brand loyalty then (and even more now) than Sony has now. Plus you don't need to own a $400 gaming console to own an iPhone, whereas you will for Sony's VR tech.

I'm not saying VR tech isn't the next big thing but I just don't think that comparison has much merit
 
It would be kind of ironic if they did considering how many people said the PS4 was too weak for VR yet then expect OR to work on X1. It's of course possible, but it'd be ironic given the conversation cycles we've had about VR on a console already.



Maybe they can with the "infinite power of the cloud!"
 
That's not even remotely comparable. The market for phones is way bigger than the market for VR video game tech. Plus Apple had way more brand loyalty then (and even more now) than Sony has now. Plus you don't need to own a $400 gaming console to own an iPhone, whereas you will for Sony's VR tech.

I'm not saying VR tech isn't the next big thing but I just don't think that comparison has much merit

It's not meant to be a 1-1 comparison (very few technology jumps are). My point is, it's difficult to predict the technologies that will take off. Hindsight makes it easy, but I remember people were bashing the iPhone and the iPod for being overpriced and absurd "niche" products.

Maybe you're right and it won't take off, maybe not. I just don't think people should be so sure of what the future holds.
 
Will OR be at e3? This one will be great. MS and Sony reveal their first true next gen efforts. Nintendo is desperate. OR/Sony VR.

Start the hype train NOW!
 

thuway

Member
Sony will reveal the VR, and somehow fuck it up and put a bunch of bullshit no one wants attached to it.

Microsoft will try to come up with something, and somehow make themselves look like bigger assholes than usual.

Nintendo will reveal nothing important, and will make no major announcements about the future of the company, and will by default be the "winner" of E3 on the basis of fucking up the least on their presentations.

Basically it will look like this (sans Ubisoft)-

b2d.gif

This is one for the neogaf shit posts page.
 
Agreed. The hardcore gamer and tech enthusiast will love it (read: I'll love it), but as a device its about as anti-social as you can get. You're literally insulating yourself from the outside world. At least at this stage of the game.

I know Sony will try to make it social and I think that's where they'll stumble. Its take another several rounds of marketplace evolution for that to be viable.

MS may attempt the inverse of this idea, and look more into the possibilities for projection.

you guys have no idea what you're talking about.

vr will be big. who said anything about vr being anti-social? do you become a mute and will you only be able to play offline?

the amount of sims-like games that are gonna come out for this. oh the horror. this is the epitome of a double life. lol.

vr is the next big thing. yes, enthusiasts will embrace it first, but it is going to be popular no doubt about that. this is the next evolution to video games. it is as big, if not bigger, than the transition from 2d to 3d. it will change interactivity and put it on another level.

once this thing comes out, everyone would want to try this.
 

Ansatz

Member
I don't see the appeal in VR, but I can see it being popular amongst the general E3 public. They like immersive experiences and this device will take it to another level in the direction that is aligned with the western AAA taste, thereby further distancing themselves from my taste.

I don't know Nintendo's place in all of this mess, the gulf between their output and what the nine other publishers are doing is growing exponentially.
 
To me, it's just another gimmick I hope they don't waste too much time talking about on stage. Move/Eye/3D/VR. Blech. I want games and only games.
and not PS3 games, either
 

Surface of Me

I'm not an NPC. And neither are we.
Kinect can't help with position tracking for VR. It is too slow. MS will have to have LEDs, accelerometers, and buttons on the player in order to have acceptable levels of performance tracking which goes against the Kinect's camera only approach.

Even if Microsoft backed down and permitted sensors to help Kinect, the Kinect's camera is too slow to track LEDs because of its slower refresh rate. Although the Kinect does a decent job of tracking movement considering it has no markers to follow, it is amazing how bad the it would be for accurately tracking movement in the more precise scenario of using markers..

Code:
Kinect Camera 
=======================
640×480 pixels @ 30 Hz (RGB camera)
640×480 pixels @ 30 Hz (IR depth-finding camera)

Playstation Camera 
=======================
640×480 pixels @ 60 Hz
320×240 pixels @ 120 Hz

Wasn't talking about VR, AR. Either way, several independent projects/studios and NASA have already worked with using Kinect in conjunction with Oculus Rift.
 

Vesper73

Member
It's not meant to be a 1-1 comparison (very few technology jumps are). My point is, it's difficult to predict the technologies that will take off. Hindsight makes it easy, but I remember people were bashing the iPhone and the iPod for being overpriced and absurd "niche" products.

Maybe you're right and it won't take off, maybe not. I just don't think people should be so sure of what the future holds.

For sure. I remember how many people said the iPad would be a flop. Seems like just yesterday.
 
To me, it's just another gimmick I hope they don't waste too much time talking about on stage. Move/Eye/3D/VR. Blech. I want games and only games.
and not PS3 games, either

We had games on the Atari too, the reason gaming stays relevant is because of innovation. I didn't care about the Move/Eye/3D either, but I think that VR when done correctly will be the next big step for gaming.
 

udivision

Member
Sony will reveal the VR, and somehow fuck it up and put a bunch of bullshit no one wants attached to it.

Microsoft will try to come up with something, and somehow make themselves look like bigger assholes than usual.

Nintendo will reveal nothing important, and will make no major announcements about the future of the company, and will by default be the "winner" of E3 on the basis of fucking up the least on their presentations.

Iwata is going to announce they are shutting down Wii U and 3DS servers 5 minutes ago.
 

mobius006

Member
I don't think VR will be big. It will be cool for some enthusiasts but ultimately the people who will be able to afford this sort of tech will be older people. I don't think people who have wives, husbands or kids will be interested in something that literally separates themselves from their surroundings.

I mean seriously, how will you make a sandwich with this thing on your head?

And personally, for the cost of this thing (I'm assuming it will be expensive), I would rather get something else. Like another console. Or lens for my camera. Or a couple concerts plus beer.
Fiancé and 2 dogs at home. I want one of these bad.

But ya if you enjoy concerts more, that's where your expendable income will go. I think these will move at 299 with software.
 
Fiancé and 2 dogs at home. I want one of these bad.

But ya if you enjoy concerts more, that's where your expendable income will go. I think these will move at 299 with software.

Well, like I said, it will be cool for enthusiasts but I don't think that it will see much, if any, widespread adoption at 299 plus the need for a PS4 and at least a game. But I hope you enjoy your VR experience. :cheers
 
Everyone here also thought Move was cooler than Natal/Kinect.



Example: what they may see through AR glasses:


what you may see on TV via Kinect:



I think Augmented Reality potentially stage demos better, might be cheaper to produce, is more social, and has far more long term practical applications in the real world outside of fantasy games.


How to turn AR glasses into VR glasses:



:p


Microsoft spends tons on R&D. Microsoft always has various AR and VR and 3D and wearables and voice technologies that are cooking. Whether they choose to demo or turn them into products is another matter.

And why would they have to buy Oculus for a billion? If they wanted they could just say Xbox One and Windows will work with Oculus Rift and build Oculus Rift support directly into DirectX 12.1. Please everyone develop for PC and Xbox VR with these simple tools, here's an example of a VR game we developed with Harmonix for PC/Xbox. That's if they even want to do VR and believe it has any real commercial appeal.

LOL. THE EXCLUSIVES!!! Can you make me a list? ;)


Morpheus requires the PS4 camera. I think Sony did Microsoft a huge favor. Their main competitor is demonstrating a reason why core consumers should want the camera in the box.

Cortana + Fortaleza are compelling uses for Kinect.

Microsoft got exclusive marketing for CoD, Titanfall, The Division. I think Microsoft is doing pretty well on the exclusives front.

Is this a troll post? Misterxmedia is that you?
 

Handy Fake

Member
As Stu said, the thing look pretty well baked. It wouldn't surprise me if the tech and product are a lot further on than than Sony are letting on. I seem to recall the knowing winky when someone asked on Twitter what that port was for...
 

Roflobear

Member
It's not meant to be a 1-1 comparison (very few technology jumps are). My point is, it's difficult to predict the technologies that will take off. Hindsight makes it easy, but I remember people were bashing the iPhone and the iPod for being overpriced and absurd "niche" products.

Maybe you're right and it won't take off, maybe not. I just don't think people should be so sure of what the future holds.

Oh ok, fair enough. I also remember people saying that about the iPad so I understand where you're coming from now. I just still feel like there's more obstacles in the way for VR taking off than things like the iPhone or iPod.
 

Handy Fake

Member
However, the creators of Oculus Rift said they had no interest in console development or compatibility because consoles are too "limited." So it may not be as simple as saying "Hey, we support Oculus Rift!" as you say, if the developers of Oculus Rift don't think it will work and aren't interested in the first place.

I can't imagine a VR headset having much fun with the esRam.
 

Chettlar

Banned
Project Morpheus might be a long way from retail (and will probably be rather expensive), but surely Sony will talk about it more publicly at E3 on stage, which could generate a lot of hype, if the demos are impressive enough.

Nintendo probably won't react to the VR Headset at all, but will Microsoft? It's already rumored that they are also working on their own VR thing, will they also show it at E3?

Mix that with the fact that this will be the first E3 since all next-gen consoles (now current-gen) are released, which hopefully means games, games and more games and this could be the best E3 in years.

What say you, GAF?

Just wanted to comment on the bolded. Omg, yes.

So many possible things we know nothing about. Even if things like the H2A and FH2 rumors don't pan out, it'll be a helluva e3. I am excite.
 

Chobel

Member
AR vs VR, who will be the winner?

#teamVR here, because I don't like AR and I think all its games will be lame ass motion detection games.
 
AR vs VR, who will be the winner?

#teamVR here, because I don't like AR and I think all its games will be lame ass motion detection games.

You also have to take into account the space needed for AR. I don't know about you but my living room isn't that big.
 

Sanke__

Member
Seems like an e3 2015 topic to me.

Also, when was the last time that talking about an accessory at e3 was a good idea?

They need to have compelling games to show first.
 

Ansatz

Member
Move sold 8 million units by E3 2011 and Eyetoy probably sold a ton as well.

Oh dear, you bought the Sony spin. That's because they count one separate move piece as a unit sold. In other words navigator + wand count as two units sold. Not to mention households who own more than one set of move controllers. There is also the third camera piece.

In contrast generally 1 Kinect unit = 1 install base. For Move this is not the case, divide the figure with at least 3.

Publishers are interested in the actual install base of a platform, it was a failiure in that regard.
 
Oh dear, you bought the Sony spin. That's because they count one separate move piece as a unit sold. In other words navigator + wand count as two units sold. Not to mention households who own more than one set of move controllers. There is also the third camera piece.

In contrast generally 1 Kinect unit = 1 install base. For Move this is not the case, divide the figure with at least 3.

Publishers are interested in the actual install base of a platform, it was a failiure in that regard.


Pretty much.

Not sure what the problem is. Sony probably doesn't advertise the peripherals enough. The send em out to die.
 
I don't see VR being a huge part of SONY's E3 this year, too soon. Almost no content from what we know.

theres alot of games
1st Party
Media Molecule's MineCraft Sculpting Game
Until Dawn
DriveClub
The Deep (Demoing this)

3rd Party
... Minecraft!
... Outlast,
Daylight,
Thief, (Demoing this)
any first person game!
 

Elitro

Member
I think it will be a really interesting E3, and this might be a big part of it.

Since the last E3 was so successful and Sony loved it i'm sure they are addicted to E3 hype now, and they have seen how powerful E3 can be in generating sales (PS4 is ridiculously popular sales wise) so i'm sure they will also show games like ff15 and who knows even TLG!
Nah :p
 
I don't think we'll see to much of the VR headset at the Sony conference- they'll talk about it, absolutely, and probably show off/mention games that will be retrofitted to work with it, but unless it's releasing way earlier than anyone thinks it is it won't be a focus this year.

And I think it's a little silly to predict that it'll bomb based on Move. Move bombed because it was a copycat device trying to cash in on the Wii fad that showed up 2-3 years too late to the party. Morpheus is most likely going to be the one that starts the VR party, or at least shows up to it early enough to matter.
 

Gaz_RB

Member
While there is no doubt reason to be skeptical, I think approaching this with downright negativity is not the right way to go. Some of you guys hate this thing for some reason, or think it just won't work. Sony wouldn't be able to partner with all these developers and be so confident in this announcement if they haven't made realistic headway towards solving these inherent VR problems.
 
I don't think VR is going to catch on as well as GAF hopes it will. Not with mainstream consumers that's for sure, as none of them will be interested in wearing any type of headgear for an extended amount of time. It'll be a quick let-me-give-it-a-go and then that's it.
 

FluxWaveZ

Member
I don't think VR is going to catch on as well as GAF hopes it will. Not with mainstream consumers that's for sure, as none of them will be interested in wearing any type of headgear for an extended amount of time. It'll be a quick let-me-give-it-a-go and then that's it.

You really think that virtual reality will never be something indulged by the masses within our collective lifetimes?
 

JoRo

Member
I don't think VR is going to catch on as well as GAF hopes it will. Not with mainstream consumers that's for sure, as none of them will be interested in wearing any type of headgear for an extended amount of time. It'll be a quick let-me-give-it-a-go and then that's it.

That's pretty much what happened with the Wii. You had mom/dad, or grandma/grandpa witness the experience, try it out, think they had to have one, bought it, used a couple times then never again or only if company was over. Putting on headgear is not that different from passing a controller and tying it around your wrist. I'm not saying this will put up Wii numbers or sales or anything, but the immersion people experience will impress many, I think.
 
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