PandaPedinte
Member
Thank you for your impressions One Foul Note.
M_B, I understand where you're coming from, I still consider them indie games even when they signed with a publisher because, usually in mostly of those cases the publisher doesn't have a say in how the game is developed it's just for marketing and distributing purposes.
I think many members here still associate indie with retro styled platformer, just see their reactions when there is a polished 3D indie game, many will "can't believe this is an indie game", the same thing can be said about mobile games, how many times you saw someone summoning diminishes a game because it's only on iOS/Android even if it's a cool game?
I think people try to validate their tastes when they diminishes independent games, last year a site/publication choose Spelunky as their personal GOTY and we got many replies questioning how a "cheap indie game" could beat an AAA because they can't be the "main meal", but in the end of the day they are all video games.
I hope I made sense too. xD
M_B, I understand where you're coming from, I still consider them indie games even when they signed with a publisher because, usually in mostly of those cases the publisher doesn't have a say in how the game is developed it's just for marketing and distributing purposes.
I think many members here still associate indie with retro styled platformer, just see their reactions when there is a polished 3D indie game, many will "can't believe this is an indie game", the same thing can be said about mobile games, how many times you saw someone summoning diminishes a game because it's only on iOS/Android even if it's a cool game?
I think people try to validate their tastes when they diminishes independent games, last year a site/publication choose Spelunky as their personal GOTY and we got many replies questioning how a "cheap indie game" could beat an AAA because they can't be the "main meal", but in the end of the day they are all video games.
I hope I made sense too. xD