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Destiny's raids will not support online matchmaking with random players.

David___

Banned
If no check points is the way they are making their raids super hard that sounds like an absolutely miserable experience for everyone, matchmade or not.

In what world does waypoints(a little blip on the screen/map that tells you where to go) equals a check point?
 

Stoze

Member
Eh I really would prefer if they offered optional matchmaking.

I think Bungie underestimates the difficulty of their modes when pitted up against co-op gameplay. 4 player co-op in the Halo games made legendary difficulty a joke, and after 7-8 hours of purely doing the level 8 strike in the beta with randoms, I only failed once. Literally, only one time during the strike do I remember all 3 of us dieing.

Granted there's plenty of exceptions to that (none of that is truly comparable to a well designed raid) and this is speculation, but game developers do have a habit of radically underestimating the skill of their player base. 1 year down the line people would be so familiar with this game that 6 randoms might be able to easily to this on their own without communication.
 

Homeboyd

Member
If no check points is the way they are making their raids super hard that sounds like an absolutely miserable experience for everyone, matchmade or not.
Waypoints and checkpoints are not the same thing. I think it will be broken up in phases based on Luke's description. Not sure though. You're just not going to have arrows telling you which way to go or what to do... You and your team will have to figure it out.
 

Krakn3Dfx

Member
Well, one more thing in Destiny I'll never be able to actually take part in due to time constraints and a lack of people who can coordinate 2-3 hours of their time to doing it.

I'll echo someone else's sentiment, it's my time to waste, if I want to match make to do it, then I should be able to.
 

Freshmaker

I am Korean.
But, but... I thought this wasn't an MMO?

#toldyouso

6 players is the min threshold for MASSIVE multiplayer?

Eh I really would prefer if they offered optional matchmaking.

I think Bungie underestimates the difficulty of their modes when pitted up against co-op gameplay. 4 player co-op in the Halo games made legendary difficulty a joke, and after 7-8 hours of purely doing the level 8 strike in the beta with randoms, I only failed once. Literally, only one time during the strike do I remember all 3 of us dieing.
Did they open up the moon on the last day or something? Highest I could ever do was a level 6 strike mission.
 
that something i try to know too. If there is an ID system it will be harder to find 5 friends, if there is no ID system and can farm raids as much as they want, people will farm their gear pretty fast.

That is what i think will happen just find a pug and reroll first couple of bosses or encounters.
And from what i can gather you can farm the strongest gear doing dailies and weekly quests for currencies?
 

FtHTiny

Member
FYI the Raid has 0 way points and doesn't tell you what to do at all.

What does that even mean. Everything in the beta was one way forward all the time. One corridor lead to some room and so on. I doubt the raid will be some kind of labyrinth all of a sudden.
 

ultron87

Member
In what world does waypoints(a little blip on the screen/map that tells you where to go) equals a check point?

Oh. I misunderstood you then. So it just doesn't have a "go here for next boss" thing? One would hope the level design makes it clear where to go then.
 

BigDug13

Member
No but then have options in matchmaking. Or have a party finder like MMOs do with various restrictions on. It just seems Bungie doesnt want to do any work and wants you do the finding.

I agree with you here. This is all a result of certain social aspects that Bungie didn't get done in time or simply decided they didn't want to do.
 

Two Words

Member
I suppose that makes sense. You don't want folks who possibly aren't going to work together with the rest of the team in a useful way, and you definitely don't want any dicks being apart of your team, which is always possible when you're dealing with random people.

Here's the solution. You don't choose matchmaking.
 

mcfrank

Member
Well, one more thing in Destiny I'll never be able to actually take part in due to time constraints and a lack of people who can coordinate 2-3 hours of their time to doing it.

I'll echo someone else's sentiment, it's my time to waste, if I want to match make to do it, then I should be able to.

If you only have 30 minutes to play and you matchmake into a Raid and then quit, then you are wasting other people's time.
 

Hoo-doo

Banned
Considering that Destiny is some bizarre FPS MMO hybrid and none of us have played a full product you also don't understand what a Destiny 'raid' truly is. You're defending Bungie without even giving the slightest concern for valid points an arguments.

We have the above statement to go off on what Bungie considers a raid.

Balls hard, and communication is an absolute must.
And there absolutely are valid concerns, but not many valid points are made.
Most posts here are just people blowing a gasket because they realize that a tiny sliver of the endgame content might not be accessible to them.

It's a raid, did they honestly expect it to be soloable or puggable? Surely this 'raid' terminology is not all that new in the gaming world.
 

Eusis

Member
I won't be able to complete these then, I have nobody to play online with.
If you're here and not on last gen platforms this really shouldn't be an issue.

Though I tend to have hangups myself getting into these sorts of things so I may not be doing them anyway. Don't like being STUCK to a game for hours, seem to fail to get groups when asking, etc.
 

Caayn

Member
Oh come one. I don't have 6 people that I play Destiny with, so we're going to be screwed from the start. The least Bungie could've done is allow us to decide for ourselves if we want to pick the positives of matchmaking over the negatives or not.

Destiny keeps getting more disappointing for me.
 

Krakn3Dfx

Member
If you only have 30 minutes to play and you matchmake into a Raid and then quit, then you are wasting other people's time.

But if I have 2-3 hours to play, but no one else I know does, then I should be able to roll the dice on a thrown together group and take my chances if I'm inclined to do that.
 
Oh come one. I don't have 6 people that I play Destiny with, so we're going to be screwed from the start. The least Bungie could've done is allow us to decide for ourselves if we want to pick the positives of matchmaking over the negatives or not.

Destiny keeps getting more disappointing for me.
There are people in DestinyGAF to play with
But if I have 2-3 hours to play, but no one else I know does, then I should be able to roll the dice on a thrown together group and take my chances if I'm inclined to do that.
There are enough people on DestinyGAF(At least for the first few months) to Raid with
 

QisTopTier

XisBannedTier
Terrible for me. I don't have 1 friend, let alone 5. They should really just have an option for randoms. I like playing with random people.

So my option is to team up with random members of GAF if I want to play it at all. If anybody wants to team up with me even though I won't be chatting at all, well then fantastic. Now we just need 4 more...

Not to sound like too much of a dick, but I don't think this particular content is being designed for players with the mindset you have.

If you really want to do stuff like this, make friends along the way. Hit up the GAF stuff, and be a little more social :p
 

Felessan

Member
It´s only 6 people, that´s why i think it can´t really be that hard. Having 6 people knowing what to do and do it right isn´t that hard but i will definately follow how the destiny community are doing.
FF14 raid party is 8 people and last bosses are quite hard.

At least you had the chance to have some fun during those 2 hours of play. I can't imagine a lot of people willing to spend 30 minutes to START playing before moving on to something else.
The typical experience in "raids" for people that have zero dedication and pain tolerance is that they wipe in the first 5 minutes and break up half a hour later.
And those who do have dedication will have specialized community for them (there is always a raid community, hidden somewhere from casual crowd eyes), that even if they have no friends, they can still raid.
 
Well, one more thing in Destiny I'll never be able to actually take part in due to time constraints and a lack of people who can coordinate 2-3 hours of their time to doing it.

I'll echo someone else's sentiment, it's my time to waste, if I want to match make to do it, then I should be able to.

I don't understand this contradictory statement.

>You have a limited time to play, yet you want to play a 2-3 hour game mode
>You have a "lack of people who can coordinate 2-3 hours of their time", yet you are on GAF which will have hundreds of players available at all times to play
>You have no problem wasting your time failing a raid, yet you don't want to spend any time finding a group more likely to succeed in the limited amount of time you have to play

I will be the first to yell at Bungie's dumb decisions (and this is by no means a perfect system), but this "sentiment" is much dumber. They may as well water-down the Raids because people don't have enough time to learn how to play the game.

There have already been complaints about random players in a 15-30 minute Strike mode quitting, going AFK, or otherwise dying constantly. I do not look forward to the ones about Raids.
 

Stoze

Member
6 players is the min threshold for MASSIVE multiplayer?

Did they open up the moon on the last day or something? Highest I could ever do was a level 6 strike mission.

You can do alternate level versions of all the activites, you had to click on the difficulty and it let you change. For example, you could do a level 8 version of the Last Array mission and not just level 5. Same with the strike, 6 was only the default level.
 

Phlebas

Banned
Oh come one. I don't have 6 people that I play Destiny with, so we're going to be screwed from the start. The least Bungie could've done is allow us to decide for ourselves if we want to pick the positives of matchmaking over the negatives or not.

Destiny keeps getting more disappointing for me.

You're on GAF, plenty of people here to take you into a group.

Or you can make your own with requirements you deem necessary.

Just because you don't have 5 other people that you could form a Raid with right now, doesn't mean you can't find them yourself.
 

Stiler

Member
This is a terrible idea.

WHAT is the harm in allowing matchmaking? How does it hurt ANYONE?

You want to get friends together and do it? Fine, but to tell solo players and people who only have a couple of friends getting destiny that they can't do this or have to resort to the old "/shout lfg for raid" ? That is stupid design decision.
 

Two Words

Member
Then you fundamentally do not understand what a 'raid' truly is.

I'm trying to not sound like a dick, but it is true. Raids take a significant time investment. Period.

Unless raids are flat out NOT FUN if you do not complete them, then I don't get what point you are making.
 

Pastry

Banned
This is a terrible idea.

WHAT is the harm in allowing matchmaking? How does it hurt ANYONE?

You want to get friends together and do it? Fine, but to tell solo players and people who only have a couple of friends getting destiny that they can't do this or have to resort to the old "/shout lfg for raid" ? That is stupid design decision.

The funny thing is we can't even tell people we're LFG :/
 
I love how you just imply that Bungie did this because they just felt like it, and that they didn't spend weeks of playtesting, rebuilding, discussing, tweaking, and optimizing the shit out of this mode.

How much do you know about the game exactly? Enough to make a hard statement like that? I don't think you do.
You can merely speculate on what is and isn't better because you interpret three sentences in a certain way. I have some faith in the fact that Bungie knows what the fuck they are doing.

There are a lot of people in these threads with their only sole purpose being to hate on the game. They don't like that they HAVE to ADS, or they don't like that "bungie screwed microsoft", or they are livid cause PS owners get something they don't, or the game is not big enough. 99 reasons to hate on Destiny.

Lots of ulterior motives regarding Destiny in these threads. Lots of entitlement and armchair devs. That 4.6 million number that was released today as far as Beta participation goes only served to make a lot of them angrier imo. LOTS of people WANT to see the game fail because of silly little console wars bullshit. Bungie has earned my money based on their track record and the beta.

I'm sure Bungie is going to put out a stinker as their first new IP in years. Yeah, right. I think the biggest population of haters are the Halo die hards. Destiny fucks them three ways, it's not Halo, It's not a Microsoft exclusive and it is a direct competitor to the franchise.
 
This is a terrible idea.

WHAT is the harm in allowing matchmaking? How does it hurt ANYONE?

You want to get friends together and do it? Fine, but to tell solo players and people who only have a couple of friends getting destiny that they can't do this or have to resort to the old "/shout lfg for raid" ? That is stupid design decision.
There are people in DestinyGAF to group with
Also, we've been told the Raids will be balls-to-the-wall hard, and I personally think that randoms aren't just gonna cut it.
You could end up with 2 good people and 3 people who just can't deal
This makes it sound more a MMORPG than most MMORPG nowadays.
This hurts my brain
 

malfcn

Member
Again.. Bungie has said they invited a top clan to test the Raid. That clan put in a total of 16 hours in attempt to clear and could not. If this is true, then it's more difficult than pretty much anything we've seen in an FPS before.

Isn't this every raid until people find out how to do it?
 

Hoo-doo

Banned
This is a terrible idea.

WHAT is the harm in allowing matchmaking? How does it hurt ANYONE?

You want to get friends together and do it? Fine, but to tell solo players and people who only have a couple of friends getting destiny that they can't do this or have to resort to the old "/shout lfg for raid" ? That is stupid design decision.

Because it probably does not work. Simple as that.
They probably figured this out after weeks of playtesting and actual real-world knowledge of the game.

The scenario you envision in your head when you think about raid matchmaking would probably be a complete disaster in the real world.
 

DNAbro

Member
Again.. Bungie has said they invited a top clan to test the Raid. That clan put in a total of 16 hours in attempt to clear and could not. If this is true, then it's more difficult than pretty much anything we've seen in an FPS before.

Wait what? where did you get this?
 
What a terrible title for this thread.

Matchmaking for Raids would be awful, even worse than Firefight matching in Reach, which pretty much single handedly ruined the fun of the mode.

Want matchmaking? Go play a Strike, Raids aren't for you.
 

Two Words

Member
This has absolutely nothing to do with what I said at all. The level of coordination involved in a high level PvE encounter like a Raid is far more demanding than that of Pre-made PvP.
But if the end result is still fireteams stomp matchmakers, then the result is the same as raids. A poor experience. The fireteam gets no challenge and the matchmakers get stomped. Clearly that is a bad experience. We can't allow the possibility of that, so kill PvP matchmaking too. If people want to do PvP, they just need to go to the Tower and find other like-minded people to play with them or join their friends. That way, every single PvP match ever will be a well-rounded fireteam vs fireteam match.
 

Mindlog

Member
But forming a Pre-Made group is already an entry gate that people are complaining about. Having a gear-check style entry gate would still net complaints. Complaints from one group that they have to dedicate a ton of time to reach a gear check qualification to even try the Raid content and complaints from another group that people having the gear doesn't prove they know how to play the Raid content.

All of this stuff has happened before in MMORPGs. There are two solutions that are currently used. Players either have to manually form groups for Raids (the most common solution) or WoW's solution of Looking For Raid, which by necessity, had to lower the difficulty level extensively to cut down on the possibility of players having a poor experience.
That's a fair assessment. I haven't played many traditional MMOs so I'm not familiar with the shortcomings of those systems. Coming from Defiance I found very little of Destiny reminding me that it was an MMORPG. I was tackling this from an ME3 MP perspective. In that case the developers claimed the newest high difficulty mode would be extremely difficult. The masses found it difficult, but for some it was quickly mastered and pub grouping became a great way to keep things interesting. Groups were just there to speed run the instance or complete it with unique setups that increased the difficulty. In that case grouping was similar to Detiny GAF going into a PVP match thus removing all difficulty to quickly roll over the enemy and stat pad.

To me the only difference between the current Strike and Raid grouping is that Raiding is more cumbersome. If I wanted to Raid sometime today it's still very likely that one or two slots will be taken up by some random we don't know, but had to troll around outside the game to find.
 

Ascenion

Member
Well I dislike this. I highly doubt this raid is really that hard, plus aside from PS3 every console comes with a mic so it isn't as if the randoms can't talk they generally choose not to. This is kinda bullshit, adding the option for a match made run wouldn't hurt anything.
 

T.O.P

Banned
There are a lot of people in these threads with their only sole purpose being to hate on the game. They don't like that they HAVE to ADS, or they don't like that "bungie screwed microsoft", or they are livid cause PS owners get something they don't, or the game is not big enough. 99 reasons to hate on Destiny.

Lots of ulterior motives regarding Destiny in these threads. Lots of entitlement and armchair devs. That 4.6 million number that was released today as far as Beta participation goes only served to make a lot of them angrier imo. LOTS of people WANT to see the game fail because of silly little console wars bullshit. Bungie has earned my money based on their track record and the beta.

I'm sure Bungie is going to put out a stinker as their first new IP in years. Yeah, right. I think the biggest population of haters are the Halo die hards. Destiny fucks them three ways, it's not Halo, It's not a Microsoft exclusive and it is a direct competitor to the franchise.

get off your high horse bro
 
Well I dislike this. I highly doubt this raid is really that hard, plus aside from PS3 every console comes with a mic so it isn't as if the randoms can't talk they generally choose not to. This is kinda bullshit, adding the option for a match made run wouldn't hurt anything.

To be fair, the included mic with the PS4 is terrible and I didn't want to use that thing either.
 
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