Ragingnight
Member
whats the diff between ps3 and ps4 GG Xrd that warrants the 10 bucks difference
whats the diff between ps3 and ps4 GG Xrd that warrants the 10 bucks difference
whats the diff between ps3 and ps4 GG Xrd that warrants the 10 bucks difference
Gonna be difficult to form competitive-level analysis since CPU play is CPU play and nobody near me has the demo. What kinds of things do you want to hear about that matter to you that are feasible for us to figure out?Impressions when you can. Would be nice to get some perspective from some of the FGW guys.
The privilege of being required to pay to play online.
1080p
I had PS+ for years so no difference lolThe privilege of being required to pay to play online.
I'm more curious about what they're gonna have to do to the PS3 version visually to keep it at 60fps.edit
I might get a ps4 and GG at the same time. I just hope the 1080 doesn't make it drop more frames.
hmm thats it? I wonder which version will be more stable frame rate wise
I had PS+ for years so no difference lol
edit
I might get a ps4 and GG at the same time. I just hope the 1080 doesn't make it drop more frames.
I played it at EVO I saw nothing like that even doing yrc with bedman stuff
Axl Rose and then Axl Fell
Im 100% sure ps4 was the main focus
PS4 is still the better purchase in the long run. You're eventually going to have to buy a stick for the new consoles (unless you're one of those quit gaming every new gen types) and PS+ is an incredible service anyways that will only increase in value moving forward.
Buying a PS4 just for GG is dumb though.
I'll be shocked if it looks as good, lol at arcade perfectionWell, the arcade was 720.
...I think I'll cope nicely with arcade perfection.
RockTurtle's reddit account.
PS4 is still the better purchase in the long run. You're eventually going to have to buy a stick for the new consoles (unless you're one of those quit gaming every new gen types) and PS+ is an incredible service anyways that will only increase in value moving forward.
Buying a PS4 just for GG is dumb though.
well, its not just for GG but its one of thing that pushes me towards it. I have a vita so I wanted to try out remote play on some of the games.
Persona 5, GG, Disgaea 5 and then some other games. I already have a gaming pc for the multi-platform stuffthough I need to upgrade my GTX 460 to the new GTX 860 soon
I like how the Xrd LE comes with a keychain that says FREE, cuz you're free to useless shit that comes with LE packaged games
http://www.neogaf.com/forum/showthread.php?t=893879
Getting Xrd for PS4. Might be a pad player until the joystick prices get cheaper or if there is a cool looking one I want.
Say what you will about PS+, and its perceived value.
But forcing a generational stick upgrade on us is unmitigated bullshit greed, and every last one of us should tell Matcatz and their ilk to go sod themselves, then cut a gash next to their ruined cornholes, and proceed to fuck themselves to death - for future justice.
There is literally zero reason for it, other than greed, the capacity to force it us, and the will to do so.
Uhhh... wut
Say what you will about PS+, and its perceived value.
But forcing a generational stick upgrade on us is unmitigated bullshit greed, and every last one of us should tell Matcatz and their ilk to go sod themselves, then cut a gash next to their ruined cornholes, and proceed to fuck themselves to death - for future justice.
There is literally zero reason for it, other than greed, the capacity to force it us, and the will to do so.
And I thought the Mewtwo guy was unhinged.
PR bullshit, for the most part. Check the Logitech PS4 wheel thread in gaming.I thought Stick support varies on games? Does XRD not have it??
I thought it had to do with security pass through on the PS4/XB1 which is why I can't use my G27 steering wheel. I don't mind supporting MadCatz or Hori if they make a cool stick but its an issue of actual space to get another driving wheel. I think my wife would SRK FADC EX kick my peripherals if I got another wheel or flight stick. At least I can place a joystick in the guest room closet.
I can understand the anger but its more of a issue with the new systems, not the peripheral makers.
PR bullshit, for the most part. Check the Logitech PS4 wheel thread in gaming.
Persona 5 is getting a PS3 release, same as GG, though.
The only wildcard there, is Disgaea 5, considering how small a company NI is, and how incredibly niche Disgaea is.
I'm not PS4 bashing - I have one myself.
Thanks for reminding me of D5.
...it is a very compelling reason to keep it.
There is this article which everyone interprets as "It's easy for devs to enable Dualshock 3s on PS4".
Though it phrases things nicely, what it actually means is "Devs can write their own USB drivers for unsupported USB peripherals on PS4". (I suspected that - if it was as easy as flipping a switch they would just have said "supported". Don't get mad at Sony, at least they give us the ability to try.)
Oh no I was more reacting to you going full derpThanks for that - I omitted an "on".
What?
Did the whole "Last gen sticks will not be compatible with current gen systems due to alleged reasons" spiel get redacted?
is he going to be able to do anything vs characters with high mobility?Little Mac is quickly rising high* on my favorite fighting game character ever list.
*as long as it's a wide stage, hah
Doesn't he have high mobility himself?is he going to be able to do anything vs characters with high mobility?
aerial mobility.Doesn't he have high mobility himself?
Say what you will about PS+, and its perceived value.
But forcing a generational stick upgrade on us is unmitigated bullshit greed, and every last one of us should tell Matcatz and their ilk to go sod themselves, then cut a gash next to their ruined cornholes, and proceed to fuck themselves to death - for future justice.
There is literally zero reason for it, other than greed, the capacity to force it on us, and the will to do so.
Value is inherently subjective.Say what you will about PS+, and its perceived value.
But forcing a generational stick upgrade on us is unmitigated bullshit greed, and every last one of us should tell Matcatz and their ilk to go sod themselves, then cut a gash next to their ruined cornholes, and proceed to fuck themselves to death - for future justice.
There is literally zero reason for it, other than greed, the capacity to force it on us, and the will to do so.
there is a security token issue, but I've also hear developers can code around that or something. There doesn't seem to be a concrete answer from what I've seen
plsOK, so let's get this started.
- The overall pace of the game feels faster. The ground game feels great, characters travel fast on their dashes and walks. Fox trotting allows a very fast way to close distances too. Moving through the air doesn't feel like you can float about on cloud nine for ten years before needing to do anything. The gravity isn't Melee/Project M but it trends closer to that side of things than to Brawl's.
- Changes to how air dodges work were MUCH appreciated. Now doing them close enough to the ground puts your character in a landing state with a recovery animation to punish wanton abuse of the mechanic. And of course, you can't use them mid hit stun to bail out in a non-committal way.
- Pivot tilts are FUN. There's going to be a lot of ground mix up once people weave forward dashes, sliding turn-arounds and pivot tilts together. (The following is a general comment on dashing sorry) No way to cancel the forward momentum early to go into neutral standing states or play footsies with crouch tilts currently though.
- Ledge game is going to be interesting. There's now a cool down mechanic on re-grabbing the ledge after an initial grab (meaning no rapid fire M2K style ledge stalling) where the player has to spend a certain amount of frames off the ledge before it allows you to grab it again. Of course after grabbing the ledge once, you don't get invincibility any time afterwards until you either get on the stage and drop back down or have to recover from being launched. You can still use the ledge stalling tactics (drop and double jump to sweet spot the ledge perfectly) for mind games though. Just remember that ledge trumping (someone else can just run off the stage, turn around and grab the ledge causing you to pop off further out in the blast areas) exists!
- Unfortunately, while shields cancel your dash, this is only after a certain number of frames into the dash meaning that you have to carefully eyeball when your character is out of their dashing frames before the shield will pop up to cancel your current action. Shields in general seem buffed in terms of what they allow one to do after them. Also as I was typing this, I found out that you can do dash - turn around (slide animation) - roll to Pivot Roll. This one looks fucking crazy.
- Dash dancing is in with two variations. The classic Melee version is ridiculous hard to do due to a combination of how small the window is to turn around and go in the opposite direction and the slide pad itself. At the same time, with the combination of pivot tilts, there might be some funky things you could do with it. The other variant involves skidding about the character's sliding turn around animation bobbing and weaving until you can put a tilt in the other person's face. It's a little slow looking but I think there might be some fun things there.
Miscellaneous:
- My God why does this game look so good? It's on a 3DS, what the fuckkkkkk.
- At the same time, using items like the Pokeballs or Assist Trophies and seeing them slide show around is REALLY jarring.
There is one, but it's not in one place.
The new systems require a security chip or something that the old sticks don't have. Developers can code compatibility into their games if they want, but doing so seems to be a huge task and also wouldn't guarantee that all last gen sticks would even work, so it might not even be worth the effort.
Madcatz has new sticks that go between gens, but their old ones don't because there's nothing they can do about that.
Quick someone mad lib the mewtwo post and put in ps3 sticks and madcatz instead
so you only started playing fighting games last gen is what you're telling us
Value is inherently subjective.
OK, so let's get this started.
- The overall pace of the game feels faster. The ground game feels great, characters travel fast on their dashes and walks. Fox trotting allows a very fast way to close distances too. Moving through the air doesn't feel like you can float about on cloud nine for ten years before needing to do anything. The gravity isn't Melee/Project M but it trends closer to that side of things than to Brawl's.
- Changes to how air dodges work were MUCH appreciated. Now doing them close enough to the ground puts your character in a landing state with a recovery animation to punish wanton abuse of the mechanic. And of course, you can't use them mid hit stun to bail out in a non-committal way.
- Pivot tilts are FUN. There's going to be a lot of ground mix up once people weave forward dashes, sliding turn-arounds and pivot tilts together. (The following is a general comment on dashing sorry) No way to cancel the forward momentum early to go into neutral standing states or play footsies with crouch tilts currently though.
- Ledge game is going to be interesting. There's now a cool down mechanic on re-grabbing the ledge after an initial grab (meaning no rapid fire M2K style ledge stalling) where the player has to spend a certain amount of frames off the ledge before it allows you to grab it again. Of course after grabbing the ledge once, you don't get invincibility any time afterwards until you either get on the stage and drop back down or have to recover from being launched. You can still use the ledge stalling tactics (drop and double jump to sweet spot the ledge perfectly) for mind games though. Just remember that ledge trumping (someone else can just run off the stage, turn around and grab the ledge causing you to pop off further out in the blast areas) exists!
- Unfortunately, while shields cancel your dash, this is only after a certain number of frames into the dash meaning that you have to carefully eyeball when your character is out of their dashing frames before the shield will pop up to cancel your current action. Shields in general seem buffed in terms of what they allow one to do after them. Also as I was typing this, I found out that you can do dash - turn around (slide animation) - roll to Pivot Roll. This one looks fucking crazy.
- Dash dancing is in with two variations. The classic Melee version is ridiculous hard to do due to a combination of how small the window is to turn around and go in the opposite direction and the slide pad itself. At the same time, with the combination of pivot tilts, there might be some funky things you could do with it. The other variant involves skidding about the character's sliding turn around animation bobbing and weaving until you can put a tilt in the other person's face. It's a little slow looking but I think there might be some fun things there.
Miscellaneous:
- My God why does this game look so good? It's on a 3DS, what the fuckkkkkk.
- At the same time, using items like the Pokeballs or Assist Trophies and seeing them slide show around is REALLY jarring.